pub fn buffer_polygons(polys: &[Polygon], opts: &BufferOpts) -> Vec<Polygon>Expand description
Inflate (positive) or erode (negative) every polygon. Heavy
erosion can split a polygon; the result is therefore a single flat
Vec<Polygon>.
pub fn buffer_polygons(polys: &[Polygon], opts: &BufferOpts) -> Vec<Polygon>Inflate (positive) or erode (negative) every polygon. Heavy
erosion can split a polygon; the result is therefore a single flat
Vec<Polygon>.