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ezu_core/
lib.rs

1//! Core types shared across the ezu workspace.
2//!
3//! - Tile / world coordinate conversions
4//! - Deterministic seeding from world coordinates (for seamless tile rendering)
5//! - Text shaping / layout / drawing (feature `text`)
6
7pub mod color;
8pub mod coord;
9pub mod seed;
10#[cfg(feature = "text")]
11pub mod text;
12
13pub use color::{interpolate as interpolate_color, InterpSpace};
14pub use coord::{TileId, WorldPos};
15pub use seed::world_seed;