Enum ezomyte::WeaponType
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pub enum WeaponType { Bow, Claw, Dagger, OneHandedAxe, OneHandedMace, OneHandedSword, Sceptre, Staff, TwoHandedAxe, TwoHandedMace, TwoHandedSword, Wand, }
Type of a weapon.
Variants
Bow
A bow.
Claw
A claw.
Dagger
A dagger.
OneHandedAxe
One-handed axe.
OneHandedMace
One-handed mace,
OneHandedSword
One-handed sword.
Sceptre
Scepter (one-handed intelligence-based mace).
Staff
Staff,
TwoHandedAxe
Two-handed axe.
TwoHandedMace
Two-handed mace.
TwoHandedSword
Two-handed sword.
Wand
Wand.
Trait Implementations
impl Clone for WeaponType
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fn clone(&self) -> WeaponType
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Copy for WeaponType
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impl Debug for WeaponType
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Eq for WeaponType
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impl Hash for WeaponType
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
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Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more