set_z_coordinates

Function set_z_coordinates 

Source
pub fn set_z_coordinates<Layer: LayerIndex>(
    In: In<EntityHashMap<Layer>>,
    transform_query: Query<'_, '_, &mut GlobalTransform>,
    options: Res<'_, SpriteLayerOptions>,
)
Expand description

Compute the z-coordinate that each entity should have. This is equal to its layer’s equivalent z-coordinate, plus an offset in the range [0, 1) corresponding to its y-sorted position (if y-sorting is enabled).