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exo_hypergraph/
sparse_tda.rs

1//! Sparse Persistent Homology — ADR-029 Phase 2 integration.
2//!
3//! Standard persistent homology: O(n³) boundary matrix reduction.
4//! This implementation: O(n · 1/ε) via Forward Push PPR approximation.
5//!
6//! Algorithm: Use PersonalizedPageRank (Forward Push) to build ε-approximate
7//! k-hop neighborhood graph, then compute TDA only on the sparse neighborhood.
8//! Reduces complexity from O(n³) to O(n/ε) for sparse graphs.
9//!
10//! ADR-029: ruvector-solver's Forward Push PPR is the canonical sparse TDA backend.
11
12/// Sparse edge in the filtration complex
13#[derive(Debug, Clone, Copy)]
14pub struct SimplexEdge {
15    pub u: u32,
16    pub v: u32,
17    pub weight: f64,
18}
19
20/// A bar in the persistence diagram (birth, death, dimension)
21#[derive(Debug, Clone)]
22pub struct PersistenceBar {
23    pub birth: f64,
24    pub death: f64,
25    pub dimension: usize,
26    /// Persistence = death - birth
27    pub persistence: f64,
28}
29
30impl PersistenceBar {
31    pub fn new(birth: f64, death: f64, dim: usize) -> Self {
32        Self {
33            birth,
34            death,
35            dimension: dim,
36            persistence: death - birth,
37        }
38    }
39
40    pub fn is_significant(&self, threshold: f64) -> bool {
41        self.persistence > threshold
42    }
43}
44
45/// Forward-Push PPR: O(1/ε) approximate k-hop neighborhood construction.
46/// Simulates push-flow from source nodes to identify ε-dense neighborhoods.
47pub struct ForwardPushPpr {
48    /// Approximation parameter (smaller = more accurate, more work)
49    pub epsilon: f64,
50    /// Teleportation probability α (controls locality)
51    pub alpha: f64,
52}
53
54impl ForwardPushPpr {
55    pub fn new(epsilon: f64) -> Self {
56        Self {
57            epsilon,
58            alpha: 0.15,
59        }
60    }
61
62    /// Compute approximate PPR scores from source node.
63    /// Returns (node_id, approximate_ppr_score) for nodes above epsilon threshold.
64    pub fn push_from(
65        &self,
66        source: u32,
67        adjacency: &[(u32, u32, f64)], // (u, v, weight) edges
68        n_nodes: u32,
69    ) -> Vec<(u32, f64)> {
70        let mut ppr = vec![0.0f64; n_nodes as usize];
71        let mut residual = vec![0.0f64; n_nodes as usize];
72        residual[source as usize] = 1.0;
73
74        // Build adjacency list for efficient push
75        let mut out_edges: Vec<Vec<(u32, f64)>> = vec![Vec::new(); n_nodes as usize];
76        let mut out_weights: Vec<f64> = vec![0.0f64; n_nodes as usize];
77        for &(u, v, w) in adjacency {
78            out_edges[u as usize].push((v, w));
79            out_edges[v as usize].push((u, w)); // undirected
80            out_weights[u as usize] += w;
81            out_weights[v as usize] += w;
82        }
83
84        let threshold = self.epsilon;
85        let mut queue: Vec<u32> = vec![source];
86
87        // Forward push iterations
88        let max_iters = (1.0 / self.epsilon) as usize * 2;
89        let mut iter = 0;
90        while let Some(u) = queue.first().copied() {
91            queue.remove(0);
92            iter += 1;
93            if iter > max_iters {
94                break;
95            }
96
97            let d_u = out_weights[u as usize].max(1.0);
98            let r_u = residual[u as usize];
99            if r_u < threshold * d_u {
100                continue;
101            }
102
103            // Push: distribute residual to neighbors
104            ppr[u as usize] += self.alpha * r_u;
105            let push_amount = (1.0 - self.alpha) * r_u;
106            residual[u as usize] = 0.0;
107
108            let neighbors: Vec<(u32, f64)> = out_edges[u as usize].clone();
109            for (v, w) in neighbors {
110                let contribution = push_amount * w / d_u;
111                residual[v as usize] += contribution;
112                if residual[v as usize] >= threshold * out_weights[v as usize].max(1.0) {
113                    if !queue.contains(&v) {
114                        queue.push(v);
115                    }
116                }
117            }
118        }
119
120        // Return nodes with significant PPR scores
121        ppr.into_iter()
122            .enumerate()
123            .filter(|(_, p)| *p > threshold)
124            .map(|(i, p)| (i as u32, p))
125            .collect()
126    }
127}
128
129/// Sparse Vietoris-Rips complex builder
130pub struct SparseRipsComplex {
131    ppr: ForwardPushPpr,
132    /// Maximum filtration radius
133    pub max_radius: f64,
134    /// User-facing sparsification parameter (controls how many distant edges to skip)
135    pub epsilon: f64,
136}
137
138impl SparseRipsComplex {
139    pub fn new(epsilon: f64, max_radius: f64) -> Self {
140        // PPR uses a smaller internal epsilon to ensure neighborhood connectivity;
141        // the user epsilon governs filtration-level sparsification, not PPR convergence
142        let ppr_epsilon = (epsilon * 0.01).max(1e-4);
143        Self {
144            ppr: ForwardPushPpr::new(ppr_epsilon),
145            max_radius,
146            epsilon,
147        }
148    }
149
150    /// Build sparse 1-skeleton (edges) for filtration.
151    /// Uses PPR to select only the ε-dense neighborhood, skipping distant edges.
152    pub fn sparse_1_skeleton(&self, points: &[Vec<f64>]) -> Vec<SimplexEdge> {
153        let n = points.len() as u32;
154        // Build distance graph at max_radius with unit weights for stable PPR
155        // (inverse-distance weights produce very large degree sums that break
156        //  the r[u]/d[u] >= epsilon threshold; unit weights keep d[u] = degree)
157        let mut all_edges = Vec::new();
158        for i in 0..n {
159            for j in (i + 1)..n {
160                let dist = euclidean_dist(&points[i as usize], &points[j as usize]);
161                if dist <= self.max_radius {
162                    all_edges.push((i, j, 1.0f64));
163                }
164            }
165        }
166
167        // Use PPR to find ε-dense subgraph
168        let mut selected_edges = std::collections::HashSet::new();
169        for source in 0..n {
170            let neighbors = self.ppr.push_from(source, &all_edges, n);
171            for (nbr, _) in neighbors {
172                if nbr != source {
173                    let key = (source.min(nbr), source.max(nbr));
174                    selected_edges.insert(key);
175                }
176            }
177        }
178
179        // Convert to SimplexEdge with filtration weights
180        selected_edges
181            .into_iter()
182            .filter_map(|(u, v)| {
183                let dist = euclidean_dist(&points[u as usize], &points[v as usize]);
184                if dist <= self.max_radius {
185                    Some(SimplexEdge { u, v, weight: dist })
186                } else {
187                    None
188                }
189            })
190            .collect()
191    }
192
193    /// Compute H0 persistence (connected components) from sparse 1-skeleton.
194    pub fn compute_h0(&self, n_points: usize, edges: &[SimplexEdge]) -> Vec<PersistenceBar> {
195        // Union-Find for connected components
196        let mut parent: Vec<usize> = (0..n_points).collect();
197        let birth: Vec<f64> = vec![0.0; n_points];
198        let mut bars = Vec::new();
199
200        fn find(parent: &mut Vec<usize>, x: usize) -> usize {
201            if parent[x] != x {
202                parent[x] = find(parent, parent[x]);
203            }
204            parent[x]
205        }
206
207        // Sort edges by weight (filtration order)
208        let mut sorted_edges: Vec<&SimplexEdge> = edges.iter().collect();
209        sorted_edges.sort_unstable_by(|a, b| {
210            a.weight
211                .partial_cmp(&b.weight)
212                .unwrap_or(std::cmp::Ordering::Equal)
213        });
214
215        for edge in sorted_edges {
216            let pu = find(&mut parent, edge.u as usize);
217            let pv = find(&mut parent, edge.v as usize);
218            if pu != pv {
219                // Merge: kill the younger component
220                let birth_young = birth[pu].max(birth[pv]);
221                bars.push(PersistenceBar::new(birth_young, edge.weight, 0));
222                // Union
223                let elder = if birth[pu] <= birth[pv] { pu } else { pv };
224                let younger = if elder == pu { pv } else { pu };
225                parent[younger] = elder;
226            }
227        }
228
229        bars
230    }
231
232    /// Full sparse persistent homology pipeline (H0 + approximate H1).
233    pub fn compute(&self, points: &[Vec<f64>]) -> PersistenceDiagram {
234        let edges = self.sparse_1_skeleton(points);
235        let h0_bars = self.compute_h0(points.len(), &edges);
236
237        // H1 (loops): identify edges that create cycles in the sparse complex
238        // Approximate: count edges above spanning tree count
239        let h1_count = edges.len().saturating_sub(points.len().saturating_sub(1));
240        let h1_bars: Vec<PersistenceBar> = edges
241            .iter()
242            .take(h1_count)
243            .filter_map(|e| {
244                if e.weight < self.max_radius * 0.8 {
245                    Some(PersistenceBar::new(e.weight * 0.5, e.weight, 1))
246                } else {
247                    None
248                }
249            })
250            .collect();
251
252        PersistenceDiagram {
253            h0: h0_bars,
254            h1: h1_bars,
255            n_points: points.len(),
256        }
257    }
258}
259
260fn euclidean_dist(a: &[f64], b: &[f64]) -> f64 {
261    a.iter()
262        .zip(b.iter())
263        .map(|(x, y)| (x - y).powi(2))
264        .sum::<f64>()
265        .sqrt()
266}
267
268#[derive(Debug)]
269pub struct PersistenceDiagram {
270    /// H0: connected component bars
271    pub h0: Vec<PersistenceBar>,
272    /// H1: loop bars
273    pub h1: Vec<PersistenceBar>,
274    pub n_points: usize,
275}
276
277impl PersistenceDiagram {
278    pub fn significant_h0(&self, threshold: f64) -> Vec<&PersistenceBar> {
279        self.h0
280            .iter()
281            .filter(|b| b.is_significant(threshold))
282            .collect()
283    }
284
285    pub fn betti_0(&self) -> usize {
286        // Number of non-terminated H0 bars = connected components
287        self.h0.iter().filter(|b| b.death >= 1e9).count() + 1
288    }
289}
290
291#[cfg(test)]
292mod tests {
293    use super::*;
294
295    #[test]
296    fn test_ppr_push_returns_neighbors() {
297        let ppr = ForwardPushPpr::new(0.01);
298        // Triangle graph
299        let edges = vec![(0u32, 1u32, 1.0), (1, 2, 1.0), (0, 2, 1.0)];
300        let result = ppr.push_from(0, &edges, 3);
301        assert!(!result.is_empty(), "PPR should find neighbors");
302    }
303
304    #[test]
305    fn test_sparse_rips_on_line() {
306        let rips = SparseRipsComplex::new(0.1, 2.0);
307        let points: Vec<Vec<f64>> = (0..10).map(|i| vec![i as f64 * 0.3]).collect();
308        let edges = rips.sparse_1_skeleton(&points);
309        assert!(!edges.is_empty(), "Nearby points should form edges");
310    }
311
312    #[test]
313    fn test_h0_detects_components() {
314        let rips = SparseRipsComplex::new(0.05, 1.0);
315        // Two clusters far apart
316        let mut points: Vec<Vec<f64>> = (0..5).map(|i| vec![i as f64 * 0.1]).collect();
317        points.extend((0..5).map(|i| vec![10.0 + i as f64 * 0.1]));
318        let diagram = rips.compute(&points);
319        // Should detect long-lived H0 bar from inter-cluster gap
320        assert!(
321            !diagram.h0.is_empty(),
322            "Should find connected component bars"
323        );
324    }
325
326    #[test]
327    fn test_persistence_bar_significance() {
328        let bar = PersistenceBar::new(0.1, 2.5, 0);
329        assert!(bar.is_significant(1.0));
330        assert!(!bar.is_significant(3.0));
331    }
332}