Module uniform
Source - Uniform
- A UniformVec with a single element usefull for cameras etc.
- UniformBindGroup
- A uniform inside a BindGroup
- UniformRef
- A struct mutably referencing a Uniform to edit its content and update it when UniformRef is
droped.
- UniformVec
- A Buffer with a vector that can be used as a Unform directly.
It keeps a copy of the content in memory for easier updates.
TODO: Remove content.
- UniformVecRef
- A struct mutably referencing a UniformVec to edit its content and update it when UniformVecRef is
droped.