Module client_server

Module client_server 

Source
Expand description

Client-Server kind of sessions.

Structs§

AddPlayerEvent
ClientConnectEvent
ClientId
ClientSession
InputsEvent
MaybePlayerId
More efficient schema replacement for Option<PlayerId>
PlayerId
Server-wide unique id generated by server and given to the client’s player.
ServerSession
Updates
ZeroPlayerIdError

Enums§

ClientError
Event
ServerError