event_simulation/
owned.rsuse std::ops::{Deref, DerefMut};
use crate::{Editable, EditableSimulationInfo};
use super::{Simulation, SimulationInfo};
pub struct OwnedSimulation<Info: SimulationInfo> {
info: Info,
pub state: Info::State,
}
impl<Info: SimulationInfo> OwnedSimulation<Info> {
pub fn new<T: Into<Info>>(info: T) -> Self {
let info = info.into();
let state = info.default_state();
Self { info, state }
}
pub fn from_data(info: Info, data: Info::LoadData) -> Result<Self, Info::StateLoadingError> {
let state = info.load_state(data)?;
Ok(Self { info, state })
}
pub fn release(self) -> Info {
self.info
}
}
impl<Info: SimulationInfo + Clone> Clone for OwnedSimulation<Info> {
fn clone(&self) -> Self {
let info = self.info.clone();
let state = unsafe { info.clone_state(&self.state) };
Self { info, state }
}
}
impl<Info: SimulationInfo> Deref for OwnedSimulation<Info> {
type Target = Info;
fn deref(&self) -> &Info {
&self.info
}
}
impl<Info: SimulationInfo> Simulation for OwnedSimulation<Info> {
type StateLoadingError = Info::StateLoadingError;
type AccessData = Info::AccessData;
type LoadData = Info::LoadData;
type Event = Info::Event;
type EventContainer<'a> = Info::EventContainer<'a>
where
Self: 'a;
#[inline]
fn data(&self) -> &Info::AccessData {
unsafe { self.info.data(&self.state) }
}
#[inline]
fn reload(&mut self, data: Info::LoadData) -> Result<(), Info::StateLoadingError> {
self.state = self.info.load_state(data)?;
Ok(())
}
#[inline]
fn callables(&self) -> Info::EventContainer<'_> {
Info::callables(&self.state)
}
#[inline]
fn callable(&self, event: Info::Event) -> bool {
Info::callable(&self.state, event)
}
#[inline]
unsafe fn call(&mut self, event: Info::Event) {
self.info.call(&mut self.state, event)
}
#[inline]
fn revertables(&self) -> Info::EventContainer<'_> {
Info::revertables(&self.state)
}
#[inline]
fn revertable(&self, event: Info::Event) -> bool {
Info::revertable(&self.state, event)
}
#[inline]
unsafe fn revert(&mut self, event: Info::Event) {
self.info.revert(&mut self.state, event)
}
}
impl<Info: EditableSimulationInfo> Editable for OwnedSimulation<Info> {
type Edit<'a> = OwnedSimulationEdit<'a, Info>
where
Self: 'a;
fn edit(&mut self) -> OwnedSimulationEdit<'_, Info> {
let edit = unsafe { self.info.edit() };
OwnedSimulationEdit {
edit,
state: &mut self.state,
}
}
}
pub struct OwnedSimulationEdit<'a, Info: EditableSimulationInfo + 'a> {
edit: Info::Edit<'a>,
state: &'a mut Info::State,
}
impl<Info: EditableSimulationInfo> Drop for OwnedSimulationEdit<'_, Info> {
fn drop(&mut self) {
unsafe { self.edit.refresh_state(self.state) }
}
}
impl<'a, Info: EditableSimulationInfo> Deref for OwnedSimulationEdit<'a, Info> {
type Target = Info::Edit<'a>;
fn deref(&self) -> &Info::Edit<'a> {
&self.edit
}
}
impl<'a, Info: EditableSimulationInfo> DerefMut for OwnedSimulationEdit<'a, Info> {
fn deref_mut(&mut self) -> &mut Info::Edit<'a> {
&mut self.edit
}
}