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Library tutorial book
This is a short “getting started” tutorial which explains the main concepts of the library. A basic understanding of Rust is assumed.
Each chapter of the book is in a separate module. To begin, start with chapter 1.
Note: This module’s contents are not stable
Modules§
- The World
- Event Mutation
- Sending Events From Handlers
- Entities and Components
- Fetching
- Targeted Events
- Enforcing Invariants