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use crate::sensors::Sensor; use crate::{Attribute, Device, Driver, Ev3Result, Findable}; /// Button state pub const MODE_TOUCH: &str = "TOUCH"; /// Touch Sensor #[derive(Debug, Clone, Device, Sensor, Findable)] #[class_name = "lego-sensor"] #[driver_name = "lego-ev3-touch"] #[port = "crate::sensors::SensorPort"] pub struct TouchSensor { driver: Driver, } impl TouchSensor { /// A boolean indicating whether the current touch sensor is being pressed. pub fn get_pressed_state(&self) -> Ev3Result<bool> { Ok(self.get_value0()? != 0) } }