//! Touch Sensor
use super::{Sensor, SensorPort};
use crate::{Attribute, Device, Driver, Ev3Error, Ev3Result};
/// Touch Sensor
#[derive(Debug, Clone, Device, Sensor)]
pub struct TouchSensor {
driver: Driver,
}
impl TouchSensor {
fn new(driver: Driver) -> Self {
Self { driver }
}
findable!(
"lego-sensor",
["lego-ev3-touch", "lego-nxt-touch"],
SensorPort,
"TouchSensor",
"in"
);
/// Button state
pub const MODE_TOUCH: &'static str = "TOUCH";
/// A boolean indicating whether the current touch sensor is being pressed.
pub fn get_pressed_state(&self) -> Ev3Result<bool> {
Ok(self.get_value0()? != 0)
}
}