#[cfg(feature = "screen")]
use framebuffer::Framebuffer;
#[cfg(feature = "screen")]
use image::{Rgb, RgbImage};
use crate::Ev3Result;
#[cfg(feature = "screen")]
#[derive(Debug)]
pub struct Screen {
pub buffer: Framebuffer,
pub image: RgbImage,
}
#[cfg(feature = "screen")]
impl Screen {
pub fn new() -> Ev3Result<Self> {
let buffer = Framebuffer::new("/dev/fb0")?;
let image = RgbImage::from_pixel(
buffer.fix_screen_info.line_length * 8 / buffer.var_screen_info.bits_per_pixel,
buffer.var_screen_info.yres,
Rgb([255, 255, 255]),
);
Ok(Self { buffer, image })
}
pub fn xres(&self) -> u32 {
self.buffer.var_screen_info.xres
}
pub fn yres(&self) -> u32 {
self.buffer.var_screen_info.yres
}
pub fn shape(&self) -> (u32, u32) {
(self.xres(), self.yres())
}
pub fn clear(&mut self) {
for (_, _, pixel) in self.image.enumerate_pixels_mut() {
*pixel = Rgb([255, 255, 255]);
}
}
fn update_1bpp(&mut self) {
let mut buffer = vec![0u8; ((self.xres() * self.yres() + 7) / 8) as usize];
let mut byte: usize = 0;
let mut bit: u8 = 0x80;
for (_, _, pixel) in self.image.enumerate_pixels() {
let sum = pixel.0[0] as u32 + pixel.0[1] as u32 + pixel.0[2] as u32;
buffer[byte] |= if sum >= 0x30 { bit } else { 0x00 };
bit >>= 1;
if bit == 0 {
byte += 1;
bit = 0x80;
}
}
self.buffer.write_frame(&buffer);
}
fn color565(r: u8, g: u8, b: u8) -> (u8, u8) {
let c = (((r as u16) & 0xF8) << 8) | (((g as u16) & 0xFC) << 3) | ((b as u16) >> 3);
((c >> 8) as u8, c as u8)
}
fn update_16bpp(&mut self) {
let mut buffer = vec![0u8; (2 * self.xres() * self.yres()) as usize];
let mut byte: usize = 0;
for (_, _, pixel) in self.image.enumerate_pixels() {
let (p1, p2) = Screen::color565(pixel.0[0], pixel.0[1], pixel.0[2]);
buffer[byte] = p1;
buffer[byte + 1] = p2;
byte += 2;
}
self.buffer.write_frame(&buffer);
}
fn update_32bpp(&mut self) {
let mut buffer = vec![0u8; (4 * self.xres() * self.yres()) as usize];
let mut byte: usize = 1;
for (_, _, pixel) in self.image.enumerate_pixels() {
buffer[byte..(byte + 2)].copy_from_slice(&pixel.0[0..2]);
byte += 4;
}
self.buffer.write_frame(&buffer);
}
pub fn update(&mut self) {
if self.buffer.var_screen_info.bits_per_pixel == 1 {
self.update_1bpp();
} else if self.buffer.var_screen_info.bits_per_pixel == 16 {
self.update_16bpp();
} else if self.buffer.var_screen_info.bits_per_pixel == 32 {
self.update_32bpp();
}
}
}