Skip to main content

euv_ui/component/layout/hook/
impl.rs

1use super::*;
2
3/// Implementation of layout functionality.
4///
5/// Provides methods for managing viewport resize, drawer toggle, and safe area.
6impl UseEuvLayout {
7    /// Creates a reactive signal that tracks whether the viewport is in mobile mode
8    /// and subscribes to browser `resize` events to keep it updated.
9    ///
10    /// The resize handler is debounced by `RESIZE_DEBOUNCE_MILLIS` (16ms) to avoid
11    /// excessive recomputation during continuous resize operations.
12    /// The listener is automatically removed when the hook context is cleared.
13    ///
14    /// # Returns
15    ///
16    /// - `Signal<bool>` - A reactive signal that is `true` when the viewport is mobile-sized.
17    pub fn use_resize() -> Signal<bool> {
18        let mobile_signal: Signal<bool> = App::use_signal(Router::is_mobile);
19        let timer_signal: Signal<Option<i32>> = App::use_signal(|| None);
20        let debounce_closure: Closure<dyn FnMut()> = Closure::wrap(Box::new(move || {
21            let mobile: bool = Router::is_mobile();
22            mobile_signal.set(mobile);
23        }));
24        let debounce_callback: Function = debounce_closure
25            .as_ref()
26            .unchecked_ref::<Function>()
27            .clone();
28        debounce_closure.forget();
29        let Some(timeout_window) = window() else {
30            return mobile_signal;
31        };
32        App::use_window_event(WINDOW_EVENT_RESIZE, move || {
33            let old_timer: Option<i32> = timer_signal.get();
34            if let Some(timer_id) = old_timer {
35                timeout_window.clear_timeout_with_handle(timer_id);
36            }
37            let new_timer: i32 = timeout_window
38                .set_timeout_with_callback_and_timeout_and_arguments_0(
39                    &debounce_callback,
40                    RESIZE_DEBOUNCE_MILLIS,
41                )
42                .unwrap_or_default();
43            timer_signal.set(Some(new_timer));
44        });
45        mobile_signal
46    }
47
48    /// Creates a click event handler that toggles the mobile nav drawer signal
49    /// with proper browser history management.
50    ///
51    /// When toggling from open to closed, calls `overlay_back` to remove the
52    /// extra history entry that was pushed when the drawer opened. When toggling
53    /// from closed to open, the `use_overlay_history` hook handles the
54    /// `pushState` call automatically.
55    ///
56    /// # Arguments
57    ///
58    /// - `Signal<bool>` - The boolean signal controlling the drawer visibility.
59    ///
60    /// # Returns
61    ///
62    /// - `Option<Rc<dyn Fn(Event)>>` - A click event handler that toggles the drawer.
63    pub fn use_drawer_toggle(drawer_open: Signal<bool>) -> Option<Rc<dyn Fn(Event)>> {
64        Some(Rc::new(move |_: Event| {
65            let is_open: bool = drawer_open.get();
66            if is_open {
67                Router::overlay_stack_close();
68            }
69            drawer_open.set(!is_open);
70        }))
71    }
72
73    /// Registers global event listeners that preserve `env(safe-area-inset-*)`
74    /// values after exiting any type of fullscreen on Android, and ensures that
75    /// the system back button exits native fullscreen instead of navigating away.
76    ///
77    /// On initialisation, reads the current `env(safe-area-inset-*)` pixel values
78    /// through a sentinel `<div>` and caches them in thread-local storage.
79    /// When a `fullscreenchange` or `resize` event fires, the cached values are
80    /// written directly as inline CSS custom properties on the real app root
81    /// element so that layout never depends on the potentially stale `env()`
82    /// function result.
83    ///
84    /// When a native (browser) fullscreen is entered — for example the user taps
85    /// the fullscreen button on a `<video controls>` element — a browser history
86    /// entry is added via `overlay_push_state` so that the system back gesture
87    /// will fire `popstate`. A `popstate` guard registered via
88    /// [`Router::register_popstate_guard`] then calls `document.exitFullscreen()` to leave
89    /// fullscreen, consuming the history entry without navigating to the previous
90    /// route. When the native fullscreen is exited through other means (e.g. the
91    /// browser's own exit button), the `fullscreenchange` handler consumes the
92    /// extra history entry via `overlay_back`.
93    ///
94    /// This hook should be called once during app initialization and covers:
95    /// - Native video fullscreen → exit via system back button
96    /// - CSS simulated fullscreen → exit (canvas drawing mode)
97    /// - Any future fullscreen scenarios
98    pub fn use_safe_area_fix() {
99        Self::cache_safe_area_insets();
100        Self::init_safe_area_contract();
101        App::use_window_event(WINDOW_EVENT_FULLSCREEN_CHANGE, || {
102            let Some(window_value) = window() else {
103                return;
104            };
105            let Some(document_value) = window_value.document() else {
106                return;
107            };
108            let is_fullscreen: bool = document_value.fullscreen_element().is_some();
109            if is_fullscreen {
110                NATIVE_FULLSCREEN_ACTIVE.with(|flag: &Cell<bool>| flag.set(true));
111                Router::overlay_push_state();
112            } else {
113                let was_active: bool =
114                    NATIVE_FULLSCREEN_ACTIVE.with(|flag: &Cell<bool>| flag.get());
115                if was_active {
116                    NATIVE_FULLSCREEN_ACTIVE.with(|flag: &Cell<bool>| flag.set(false));
117                    let exit_by_popstate: bool =
118                        NATIVE_FULLSCREEN_EXIT_BY_POPSTATE.with(|flag: &Cell<bool>| flag.get());
119                    if exit_by_popstate {
120                        NATIVE_FULLSCREEN_EXIT_BY_POPSTATE
121                            .with(|flag: &Cell<bool>| flag.set(false));
122                    } else {
123                        Router::overlay_back(None);
124                    }
125                }
126                Self::apply_cached_insets();
127            }
128        });
129        App::use_window_event(WINDOW_EVENT_WEBKIT_FULLSCREEN_CHANGE, || {
130            Self::apply_cached_insets();
131        });
132        App::use_window_event(WINDOW_EVENT_RESIZE, || {
133            Self::apply_cached_insets();
134        });
135        Router::register_popstate_guard(Rc::new(|| {
136            if !NATIVE_FULLSCREEN_ACTIVE.with(|flag: &Cell<bool>| flag.get()) {
137                return false;
138            }
139            NATIVE_FULLSCREEN_EXIT_BY_POPSTATE.with(|flag: &Cell<bool>| flag.set(true));
140            let Some(window_value) = window() else {
141                return false;
142            };
143            let Some(document_value) = window_value.document() else {
144                return false;
145            };
146            document_value.exit_fullscreen();
147            true
148        }));
149    }
150
151    /// Publishes the measured safe-area insets as CSS contract variables when
152    /// the host genuinely lays out edge-to-edge.
153    ///
154    /// The measured `env(safe-area-inset-*)` pixels are written to
155    /// `--euv-mobile-safe-top` and `--euv-safe-{right,bottom,left}` on `<html>`,
156    /// which `c_mobile_header`, `c_mobile_nav_drawer`, `c_app_root` and the
157    /// edge-anchored overlays consume as `var(--euv-safe-*, 0px)`. Every one of
158    /// those defaults to `0px`, so a browser host that letterboxes the page yet
159    /// reports non-zero insets renders flush against the screen edge instead of
160    /// reserving a blank band.
161    ///
162    /// Trust is decided by `is_edge_to_edge_viewport`, which combines the
163    /// explicit immersive declaration with the runtime
164    /// `screen.height - window.innerHeight` measurement. No platform check
165    /// applies here: the top inset is injected by the euv app for an immersive
166    /// Android WebView, so a host that declared itself is taken at its word.
167    fn init_safe_area_contract() {
168        if !is_edge_to_edge_viewport(Self::is_immersive_declared(), measure_viewport_screen_gap()) {
169            return;
170        }
171        let top_value: String =
172            SAFE_AREA_INSET_TOP.with(|cell: &RefCell<String>| cell.borrow().clone());
173        if top_value.is_empty() {
174            return;
175        }
176        Self::apply_safe_area_contract(&top_value);
177    }
178
179    /// Writes the supplied measured top inset and the cached side insets onto
180    /// `<html>` as the safe-area contract variables.
181    ///
182    /// # Arguments
183    ///
184    /// - `&str` - The measured top safe-area pixel value.
185    fn apply_safe_area_contract(top_value: &str) {
186        let Some(window_value) = window() else {
187            return;
188        };
189        let Some(document_value) = window_value.document() else {
190            return;
191        };
192        let Some(root) = document_value.document_element() else {
193            return;
194        };
195        let root_element: HtmlElement = root.unchecked_into();
196        let right_value: String = safe_area_contract_value(
197            true,
198            &SAFE_AREA_INSET_RIGHT.with(|cell: &RefCell<String>| cell.borrow().clone()),
199        );
200        let bottom_value: String = safe_area_contract_value(
201            true,
202            &SAFE_AREA_INSET_BOTTOM.with(|cell: &RefCell<String>| cell.borrow().clone()),
203        );
204        let left_value: String = safe_area_contract_value(
205            true,
206            &SAFE_AREA_INSET_LEFT.with(|cell: &RefCell<String>| cell.borrow().clone()),
207        );
208        let _: Result<(), JsValue> = root_element
209            .style()
210            .set_property(IMMERSIVE_SAFE_TOP_PROPERTY, top_value);
211        let _: Result<(), JsValue> = root_element
212            .style()
213            .set_property(SAFE_AREA_RIGHT_PROPERTY, &right_value);
214        let _: Result<(), JsValue> = root_element
215            .style()
216            .set_property(SAFE_AREA_BOTTOM_PROPERTY, &bottom_value);
217        let _: Result<(), JsValue> = root_element
218            .style()
219            .set_property(SAFE_AREA_LEFT_PROPERTY, &left_value);
220    }
221
222    /// Returns whether the host environment declares immersive (edge-to-edge)
223    /// mode via `window.__EUV_IMMERSIVE__` or a
224    /// `<meta name="euv-immersive" content="true">` tag.
225    ///
226    /// # Returns
227    ///
228    /// - `bool` - `true` when immersive mode is declared by the host.
229    pub(crate) fn is_immersive_declared() -> bool {
230        let Some(window_value) = window() else {
231            return false;
232        };
233        let global_flag: bool = js_sys::Reflect::get(
234            &window_value,
235            &JsValue::from_str(IMMERSIVE_WINDOW_FLAG_PROPERTY),
236        )
237        .ok()
238        .and_then(|value: JsValue| value.as_bool())
239        .unwrap_or(false);
240        if global_flag {
241            return true;
242        }
243        window_value
244            .document()
245            .and_then(|document_value: Document| {
246                document_value
247                    .query_selector(IMMERSIVE_META_SELECTOR)
248                    .ok()
249                    .flatten()
250            })
251            .and_then(|meta: Element| meta.get_attribute(IMMERSIVE_META_CONTENT_ATTRIBUTE))
252            .map(|content: String| content == IMMERSIVE_META_CONTENT_ENABLED)
253            .unwrap_or(false)
254    }
255
256    /// Reads the current `env(safe-area-inset-*)` pixel values via a temporary
257    /// sentinel element and persists them in thread-local storage.
258    ///
259    /// The sentinel `<div>` is created with `padding-top: env(safe-area-inset-top)`
260    /// (and similarly for the other three sides). After forcing a layout
261    /// calculation, `getComputedStyle` yields the resolved pixel value, which is
262    /// then stored in `SAFE_AREA_INSET_*` thread-local cells.
263    ///
264    /// If the top inset is empty or `0px` (i.e. no safe area on this device or
265    /// immersive mode not active), the values are not cached and no override is
266    /// applied.
267    fn cache_safe_area_insets() {
268        let top_cached: String =
269            SAFE_AREA_INSET_TOP.with(|cell: &RefCell<String>| cell.borrow().clone());
270        if !top_cached.is_empty() {
271            return;
272        }
273        let Some(win) = window() else {
274            return;
275        };
276        let Some(document_value) = win.document() else {
277            return;
278        };
279        let Some(body) = document_value.body() else {
280            return;
281        };
282        let Ok(created_element) = document_value.create_element("div") else {
283            return;
284        };
285        let sentinel: HtmlElement = created_element.unchecked_into();
286        let _: Result<(), JsValue> = sentinel.style().set_property(
287            SENTINEL_STYLE_POSITION_PROPERTY,
288            SENTINEL_STYLE_POSITION_ABSOLUTE,
289        );
290        let _: Result<(), JsValue> = sentinel.style().set_property(
291            SENTINEL_STYLE_VISIBILITY_PROPERTY,
292            SENTINEL_STYLE_VISIBILITY_HIDDEN,
293        );
294        let _: Result<(), JsValue> = sentinel.style().set_property(
295            SENTINEL_STYLE_POINTER_EVENTS_PROPERTY,
296            SENTINEL_STYLE_POINTER_EVENTS_NONE,
297        );
298        let _: Result<(), JsValue> = sentinel
299            .style()
300            .set_property(SAFE_AREA_PADDING_TOP_PROPERTY, SAFE_AREA_PADDING_TOP_VALUE);
301        let _: Result<(), JsValue> = sentinel.style().set_property(
302            SAFE_AREA_PADDING_RIGHT_PROPERTY,
303            SAFE_AREA_PADDING_RIGHT_VALUE,
304        );
305        let _: Result<(), JsValue> = sentinel.style().set_property(
306            SAFE_AREA_PADDING_BOTTOM_PROPERTY,
307            SAFE_AREA_PADDING_BOTTOM_VALUE,
308        );
309        let _: Result<(), JsValue> = sentinel.style().set_property(
310            SAFE_AREA_PADDING_LEFT_PROPERTY,
311            SAFE_AREA_PADDING_LEFT_VALUE,
312        );
313        let _: Result<Node, JsValue> = body.append_child(&sentinel);
314        let Some(computed) = win.get_computed_style(&sentinel).ok().flatten() else {
315            let _: Result<Node, JsValue> = body.remove_child(&sentinel);
316            return;
317        };
318        let top_value: String = computed
319            .get_property_value(SAFE_AREA_PADDING_TOP_PROPERTY)
320            .unwrap_or_default();
321        let right_value: String = computed
322            .get_property_value(SAFE_AREA_PADDING_RIGHT_PROPERTY)
323            .unwrap_or_default();
324        let bottom_value: String = computed
325            .get_property_value(SAFE_AREA_PADDING_BOTTOM_PROPERTY)
326            .unwrap_or_default();
327        let left_value: String = computed
328            .get_property_value(SAFE_AREA_PADDING_LEFT_PROPERTY)
329            .unwrap_or_default();
330        let _: Result<Node, JsValue> = body.remove_child(&sentinel);
331        if top_value.is_empty() || top_value == "0px" {
332            return;
333        }
334        SAFE_AREA_INSET_TOP.with(|cell: &RefCell<String>| *cell.borrow_mut() = top_value);
335        SAFE_AREA_INSET_RIGHT.with(|cell: &RefCell<String>| *cell.borrow_mut() = right_value);
336        SAFE_AREA_INSET_BOTTOM.with(|cell: &RefCell<String>| *cell.borrow_mut() = bottom_value);
337        SAFE_AREA_INSET_LEFT.with(|cell: &RefCell<String>| *cell.borrow_mut() = left_value);
338    }
339
340    /// Writes the cached safe-area inset values as inline CSS custom properties
341    /// on the real app root element and any fullscreen overlay containers.
342    ///
343    /// Class rules such as `c_mobile_app_root`, `c_app_nav`, `c_app_main`,
344    /// `c_mobile_nav_drawer`, `c_canvas_container_fullscreen`, and
345    /// `c_game_container_fullscreen` consume `var(--safe-area-inset-top)`
346    /// in their `padding` declarations. By overriding these CSS custom
347    /// properties with inline style (which has higher specificity than the
348    /// stylesheet rule from `vars!`), all `var()` references resolve to the
349    /// cached pixel values, bypassing the stale `env()` function after a
350    /// fullscreen exit.
351    ///
352    /// The canvas and game fullscreen containers are `position: fixed`
353    /// and outside the app root subtree, so they do not inherit the inline
354    /// overrides — they must be patched separately.
355    pub fn apply_cached_insets() {
356        let raw_top: String =
357            SAFE_AREA_INSET_TOP.with(|cell: &RefCell<String>| cell.borrow().clone());
358        let raw_right: String =
359            SAFE_AREA_INSET_RIGHT.with(|cell: &RefCell<String>| cell.borrow().clone());
360        let raw_bottom: String =
361            SAFE_AREA_INSET_BOTTOM.with(|cell: &RefCell<String>| cell.borrow().clone());
362        let raw_left: String =
363            SAFE_AREA_INSET_LEFT.with(|cell: &RefCell<String>| cell.borrow().clone());
364        if raw_top.is_empty()
365            && raw_right.is_empty()
366            && raw_bottom.is_empty()
367            && raw_left.is_empty()
368        {
369            return;
370        }
371        let is_trusted: bool =
372            is_edge_to_edge_viewport(Self::is_immersive_declared(), measure_viewport_screen_gap());
373        let top_value: String = safe_area_contract_value(is_trusted, &raw_top);
374        let right_value: String = safe_area_contract_value(is_trusted, &raw_right);
375        let bottom_value: String = safe_area_contract_value(is_trusted, &raw_bottom);
376        let left_value: String = safe_area_contract_value(is_trusted, &raw_left);
377        let Some(window_value) = window() else {
378            return;
379        };
380        let Some(document_value) = window_value.document() else {
381            return;
382        };
383        let apply_to: &dyn Fn(&HtmlElement) = &|element: &HtmlElement| {
384            let _: Result<(), JsValue> = element
385                .style()
386                .set_property(SAFE_AREA_INSET_TOP_PROPERTY, &top_value);
387            let _: Result<(), JsValue> = element
388                .style()
389                .set_property(SAFE_AREA_INSET_RIGHT_PROPERTY, &right_value);
390            let _: Result<(), JsValue> = element
391                .style()
392                .set_property(SAFE_AREA_INSET_BOTTOM_PROPERTY, &bottom_value);
393            let _: Result<(), JsValue> = element
394                .style()
395                .set_property(SAFE_AREA_INSET_LEFT_PROPERTY, &left_value);
396            let _: Result<(), JsValue> = element
397                .style()
398                .set_property(IMMERSIVE_SAFE_TOP_PROPERTY, &top_value);
399            let _: Result<(), JsValue> = element
400                .style()
401                .set_property(SAFE_AREA_RIGHT_PROPERTY, &right_value);
402            let _: Result<(), JsValue> = element
403                .style()
404                .set_property(SAFE_AREA_BOTTOM_PROPERTY, &bottom_value);
405            let _: Result<(), JsValue> = element
406                .style()
407                .set_property(SAFE_AREA_LEFT_PROPERTY, &left_value);
408        };
409        if let Some(app_root) = document_value
410            .query_selector(APP_ROOT_MOBILE_SELECTOR)
411            .ok()
412            .flatten()
413            .map(|element: Element| element.unchecked_into::<HtmlElement>())
414            .or_else(|| {
415                document_value
416                    .query_selector(APP_ROOT_DESKTOP_SELECTOR)
417                    .ok()
418                    .flatten()
419                    .map(|element: Element| element.unchecked_into::<HtmlElement>())
420            })
421        {
422            apply_to(&app_root);
423        }
424        if let Some(canvas_fullscreen) = document_value
425            .query_selector(FULLSCREEN_CANVAS_CONTAINER_SELECTOR)
426            .ok()
427            .flatten()
428            .map(|element: Element| element.unchecked_into::<HtmlElement>())
429        {
430            apply_to(&canvas_fullscreen);
431        }
432        if let Some(game_fullscreen) = document_value
433            .query_selector(FULLSCREEN_GAME_CONTAINER_SELECTOR)
434            .ok()
435            .flatten()
436            .map(|element: Element| element.unchecked_into::<HtmlElement>())
437        {
438            apply_to(&game_fullscreen);
439        }
440    }
441}