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euv_ui/component/layout/hook/
impl.rs

1use super::*;
2
3/// Implementation of layout functionality.
4///
5/// Provides methods for managing viewport resize, drawer toggle, and safe area.
6impl UseEuvLayout {
7    /// Creates a reactive signal that tracks whether the viewport is in mobile mode
8    /// and subscribes to browser `resize` events to keep it updated.
9    ///
10    /// The resize handler is debounced by `RESIZE_DEBOUNCE_MILLIS` (16ms) to avoid
11    /// excessive recomputation during continuous resize operations.
12    /// The listener is automatically removed when the hook context is cleared.
13    ///
14    /// # Returns
15    ///
16    /// - `Signal<bool>` - A reactive signal that is `true` when the viewport is mobile-sized.
17    pub fn use_resize() -> Signal<bool> {
18        let mobile_signal: Signal<bool> = App::use_signal(Router::is_mobile);
19        let timer_signal: Signal<Option<i32>> = App::use_signal(|| None);
20        let debounce_closure: Closure<dyn FnMut()> = Closure::wrap(Box::new(move || {
21            let mobile: bool = Router::is_mobile();
22            mobile_signal.set(mobile);
23        }));
24        let debounce_callback: Function = debounce_closure
25            .as_ref()
26            .unchecked_ref::<Function>()
27            .clone();
28        debounce_closure.forget();
29        let Some(timeout_window) = window() else {
30            return mobile_signal;
31        };
32        App::use_window_event(WINDOW_EVENT_RESIZE, move || {
33            let old_timer: Option<i32> = timer_signal.get();
34            if let Some(timer_id) = old_timer {
35                timeout_window.clear_timeout_with_handle(timer_id);
36            }
37            let new_timer: i32 = timeout_window
38                .set_timeout_with_callback_and_timeout_and_arguments_0(
39                    &debounce_callback,
40                    RESIZE_DEBOUNCE_MILLIS,
41                )
42                .unwrap_or_default();
43            timer_signal.set(Some(new_timer));
44        });
45        mobile_signal
46    }
47
48    /// Creates a click event handler that toggles the mobile nav drawer signal
49    /// with proper browser history management.
50    ///
51    /// When toggling from open to closed, calls `overlay_back` to remove the
52    /// extra history entry that was pushed when the drawer opened. When toggling
53    /// from closed to open, the `use_overlay_history` hook handles the
54    /// `pushState` call automatically.
55    ///
56    /// # Arguments
57    ///
58    /// - `Signal<bool>` - The boolean signal controlling the drawer visibility.
59    ///
60    /// # Returns
61    ///
62    /// - `Option<Rc<dyn Fn(Event)>>` - A click event handler that toggles the drawer.
63    pub fn use_drawer_toggle(drawer_open: Signal<bool>) -> Option<Rc<dyn Fn(Event)>> {
64        Some(Rc::new(move |_: Event| {
65            let is_open: bool = drawer_open.get();
66            if is_open {
67                Router::overlay_stack_close();
68            }
69            drawer_open.set(!is_open);
70        }))
71    }
72
73    /// Registers global event listeners that preserve `env(safe-area-inset-*)`
74    /// values after exiting any type of fullscreen on Android, and ensures that
75    /// the system back button exits native fullscreen instead of navigating away.
76    ///
77    /// On initialisation, reads the current `env(safe-area-inset-*)` pixel values
78    /// through a sentinel `<div>` and caches them in thread-local storage.
79    /// When a `fullscreenchange` or `resize` event fires, the cached values are
80    /// written directly as inline CSS custom properties on the real app root
81    /// element so that layout never depends on the potentially stale `env()`
82    /// function result.
83    ///
84    /// When a native (browser) fullscreen is entered — for example the user taps
85    /// the fullscreen button on a `<video controls>` element — a browser history
86    /// entry is added via `overlay_push_state` so that the system back gesture
87    /// will fire `popstate`. A `popstate` guard registered via
88    /// [`Router::register_popstate_guard`] then calls `document.exitFullscreen()` to leave
89    /// fullscreen, consuming the history entry without navigating to the previous
90    /// route. When the native fullscreen is exited through other means (e.g. the
91    /// browser's own exit button), the `fullscreenchange` handler consumes the
92    /// extra history entry via `overlay_back`.
93    ///
94    /// This hook should be called once during app initialization and covers:
95    /// - Native video fullscreen → exit via system back button
96    /// - CSS simulated fullscreen → exit (canvas drawing mode)
97    /// - Any future fullscreen scenarios
98    pub fn use_safe_area_fix() {
99        Self::cache_safe_area_insets();
100        Self::init_immersive_safe_area();
101        App::use_window_event(WINDOW_EVENT_FULLSCREEN_CHANGE, || {
102            let Some(window_value) = window() else {
103                return;
104            };
105            let Some(document_value) = window_value.document() else {
106                return;
107            };
108            let is_fullscreen: bool = document_value.fullscreen_element().is_some();
109            if is_fullscreen {
110                NATIVE_FULLSCREEN_ACTIVE.with(|flag: &Cell<bool>| flag.set(true));
111                Router::overlay_push_state();
112            } else {
113                let was_active: bool =
114                    NATIVE_FULLSCREEN_ACTIVE.with(|flag: &Cell<bool>| flag.get());
115                if was_active {
116                    NATIVE_FULLSCREEN_ACTIVE.with(|flag: &Cell<bool>| flag.set(false));
117                    let exit_by_popstate: bool =
118                        NATIVE_FULLSCREEN_EXIT_BY_POPSTATE.with(|flag: &Cell<bool>| flag.get());
119                    if exit_by_popstate {
120                        NATIVE_FULLSCREEN_EXIT_BY_POPSTATE
121                            .with(|flag: &Cell<bool>| flag.set(false));
122                    } else {
123                        Router::overlay_back(None);
124                    }
125                }
126                Self::apply_cached_insets();
127            }
128        });
129        App::use_window_event(WINDOW_EVENT_WEBKIT_FULLSCREEN_CHANGE, || {
130            Self::apply_cached_insets();
131        });
132        App::use_window_event(WINDOW_EVENT_RESIZE, || {
133            Self::apply_cached_insets();
134        });
135        Router::register_popstate_guard(Rc::new(|| {
136            if !NATIVE_FULLSCREEN_ACTIVE.with(|flag: &Cell<bool>| flag.get()) {
137                return false;
138            }
139            NATIVE_FULLSCREEN_EXIT_BY_POPSTATE.with(|flag: &Cell<bool>| flag.set(true));
140            let Some(window_value) = window() else {
141                return false;
142            };
143            let Some(document_value) = window_value.document() else {
144                return false;
145            };
146            document_value.exit_fullscreen();
147            true
148        }));
149    }
150
151    /// Applies the real top safe-area inset to the mobile header and drawer when
152    /// the host environment declares immersive (edge-to-edge) mode.
153    ///
154    /// Immersive hosts — such as a Tauri Android WebView laid out edge-to-edge —
155    /// declare themselves either by setting `window.__EUV_IMMERSIVE__ = true`
156    /// before app initialisation or by including
157    /// `<meta name="euv-immersive" content="true">` in the document. Only then is
158    /// the cached `env(safe-area-inset-top)` pixel value written to the
159    /// `--euv-mobile-safe-top` CSS custom property on `<html>`, which
160    /// `c_mobile_header` and `c_mobile_nav_drawer` consume for their top padding.
161    ///
162    /// Browsers that letterbox the page below the system status bar never set the
163    /// marker, so the variable keeps its `0px` default. This deliberately avoids
164    /// trusting `env()` unconditionally: some Android browsers (e.g. VivoBrowser)
165    /// letterbox the page yet still report a non-zero top inset, which would
166    /// otherwise render as a blank band above the navbar.
167    fn init_immersive_safe_area() {
168        if !Self::is_immersive_declared() {
169            return;
170        }
171        let top_value: String =
172            SAFE_AREA_INSET_TOP.with(|cell: &RefCell<String>| cell.borrow().clone());
173        if top_value.is_empty() {
174            return;
175        }
176        let Some(window_value) = window() else {
177            return;
178        };
179        let Some(document_value) = window_value.document() else {
180            return;
181        };
182        let Some(root) = document_value.document_element() else {
183            return;
184        };
185        let root_element: HtmlElement = root.unchecked_into();
186        let _: Result<(), JsValue> = root_element
187            .style()
188            .set_property(IMMERSIVE_SAFE_TOP_PROPERTY, &top_value);
189    }
190
191    /// Returns whether the host environment declares immersive (edge-to-edge)
192    /// mode via `window.__EUV_IMMERSIVE__` or a
193    /// `<meta name="euv-immersive" content="true">` tag.
194    ///
195    /// # Returns
196    ///
197    /// - `bool` - `true` when immersive mode is declared by the host.
198    fn is_immersive_declared() -> bool {
199        let Some(window_value) = window() else {
200            return false;
201        };
202        let global_flag: bool = js_sys::Reflect::get(
203            &window_value,
204            &JsValue::from_str(IMMERSIVE_WINDOW_FLAG_PROPERTY),
205        )
206        .ok()
207        .and_then(|value: JsValue| value.as_bool())
208        .unwrap_or(false);
209        if global_flag {
210            return true;
211        }
212        window_value
213            .document()
214            .and_then(|document_value: Document| {
215                document_value
216                    .query_selector(IMMERSIVE_META_SELECTOR)
217                    .ok()
218                    .flatten()
219            })
220            .and_then(|meta: Element| meta.get_attribute(IMMERSIVE_META_CONTENT_ATTRIBUTE))
221            .map(|content: String| content == IMMERSIVE_META_CONTENT_ENABLED)
222            .unwrap_or(false)
223    }
224
225    /// Reads the current `env(safe-area-inset-*)` pixel values via a temporary
226    /// sentinel element and persists them in thread-local storage.
227    ///
228    /// The sentinel `<div>` is created with `padding-top: env(safe-area-inset-top)`
229    /// (and similarly for the other three sides). After forcing a layout
230    /// calculation, `getComputedStyle` yields the resolved pixel value, which is
231    /// then stored in `SAFE_AREA_INSET_*` thread-local cells.
232    ///
233    /// If the top inset is empty or `0px` (i.e. no safe area on this device or
234    /// immersive mode not active), the values are not cached and no override is
235    /// applied.
236    fn cache_safe_area_insets() {
237        let top_cached: String =
238            SAFE_AREA_INSET_TOP.with(|cell: &RefCell<String>| cell.borrow().clone());
239        if !top_cached.is_empty() {
240            return;
241        }
242        let Some(win) = window() else {
243            return;
244        };
245        let Some(document_value) = win.document() else {
246            return;
247        };
248        let Some(body) = document_value.body() else {
249            return;
250        };
251        let Ok(created_element) = document_value.create_element("div") else {
252            return;
253        };
254        let sentinel: HtmlElement = created_element.unchecked_into();
255        let _: Result<(), JsValue> = sentinel.style().set_property(
256            SENTINEL_STYLE_POSITION_PROPERTY,
257            SENTINEL_STYLE_POSITION_ABSOLUTE,
258        );
259        let _: Result<(), JsValue> = sentinel.style().set_property(
260            SENTINEL_STYLE_VISIBILITY_PROPERTY,
261            SENTINEL_STYLE_VISIBILITY_HIDDEN,
262        );
263        let _: Result<(), JsValue> = sentinel.style().set_property(
264            SENTINEL_STYLE_POINTER_EVENTS_PROPERTY,
265            SENTINEL_STYLE_POINTER_EVENTS_NONE,
266        );
267        let _: Result<(), JsValue> = sentinel
268            .style()
269            .set_property(SAFE_AREA_PADDING_TOP_PROPERTY, SAFE_AREA_PADDING_TOP_VALUE);
270        let _: Result<(), JsValue> = sentinel.style().set_property(
271            SAFE_AREA_PADDING_RIGHT_PROPERTY,
272            SAFE_AREA_PADDING_RIGHT_VALUE,
273        );
274        let _: Result<(), JsValue> = sentinel.style().set_property(
275            SAFE_AREA_PADDING_BOTTOM_PROPERTY,
276            SAFE_AREA_PADDING_BOTTOM_VALUE,
277        );
278        let _: Result<(), JsValue> = sentinel.style().set_property(
279            SAFE_AREA_PADDING_LEFT_PROPERTY,
280            SAFE_AREA_PADDING_LEFT_VALUE,
281        );
282        let _: Result<Node, JsValue> = body.append_child(&sentinel);
283        let Some(computed) = win.get_computed_style(&sentinel).ok().flatten() else {
284            let _: Result<Node, JsValue> = body.remove_child(&sentinel);
285            return;
286        };
287        let top_value: String = computed
288            .get_property_value(SAFE_AREA_PADDING_TOP_PROPERTY)
289            .unwrap_or_default();
290        let right_value: String = computed
291            .get_property_value(SAFE_AREA_PADDING_RIGHT_PROPERTY)
292            .unwrap_or_default();
293        let bottom_value: String = computed
294            .get_property_value(SAFE_AREA_PADDING_BOTTOM_PROPERTY)
295            .unwrap_or_default();
296        let left_value: String = computed
297            .get_property_value(SAFE_AREA_PADDING_LEFT_PROPERTY)
298            .unwrap_or_default();
299        let _: Result<Node, JsValue> = body.remove_child(&sentinel);
300        if top_value.is_empty() || top_value == "0px" {
301            return;
302        }
303        SAFE_AREA_INSET_TOP.with(|cell: &RefCell<String>| *cell.borrow_mut() = top_value);
304        SAFE_AREA_INSET_RIGHT.with(|cell: &RefCell<String>| *cell.borrow_mut() = right_value);
305        SAFE_AREA_INSET_BOTTOM.with(|cell: &RefCell<String>| *cell.borrow_mut() = bottom_value);
306        SAFE_AREA_INSET_LEFT.with(|cell: &RefCell<String>| *cell.borrow_mut() = left_value);
307    }
308
309    /// Writes the cached safe-area inset values as inline CSS custom properties
310    /// on the real app root element and any fullscreen overlay containers.
311    ///
312    /// Class rules such as `c_mobile_app_root`, `c_app_nav`, `c_app_main`,
313    /// `c_mobile_nav_drawer`, `c_canvas_container_fullscreen`, and
314    /// `c_game_container_fullscreen` consume `var(--safe-area-inset-top)`
315    /// in their `padding` declarations. By overriding these CSS custom
316    /// properties with inline style (which has higher specificity than the
317    /// stylesheet rule from `vars!`), all `var()` references resolve to the
318    /// cached pixel values, bypassing the stale `env()` function after a
319    /// fullscreen exit.
320    ///
321    /// The canvas and game fullscreen containers are `position: fixed`
322    /// and outside the app root subtree, so they do not inherit the inline
323    /// overrides — they must be patched separately.
324    pub fn apply_cached_insets() {
325        let top_value: String =
326            SAFE_AREA_INSET_TOP.with(|cell: &RefCell<String>| cell.borrow().clone());
327        if top_value.is_empty() {
328            return;
329        }
330        let right_value: String =
331            SAFE_AREA_INSET_RIGHT.with(|cell: &RefCell<String>| cell.borrow().clone());
332        let bottom_value: String =
333            SAFE_AREA_INSET_BOTTOM.with(|cell: &RefCell<String>| cell.borrow().clone());
334        let left_value: String =
335            SAFE_AREA_INSET_LEFT.with(|cell: &RefCell<String>| cell.borrow().clone());
336        let Some(window_value) = window() else {
337            return;
338        };
339        let Some(document_value) = window_value.document() else {
340            return;
341        };
342        let apply_to: &dyn Fn(&HtmlElement) = &|element: &HtmlElement| {
343            let _: Result<(), JsValue> = element
344                .style()
345                .set_property(SAFE_AREA_INSET_TOP_PROPERTY, &top_value);
346            let _: Result<(), JsValue> = element
347                .style()
348                .set_property(SAFE_AREA_INSET_RIGHT_PROPERTY, &right_value);
349            let _: Result<(), JsValue> = element
350                .style()
351                .set_property(SAFE_AREA_INSET_BOTTOM_PROPERTY, &bottom_value);
352            let _: Result<(), JsValue> = element
353                .style()
354                .set_property(SAFE_AREA_INSET_LEFT_PROPERTY, &left_value);
355        };
356        if let Some(app_root) = document_value
357            .query_selector(APP_ROOT_MOBILE_SELECTOR)
358            .ok()
359            .flatten()
360            .map(|element: Element| element.unchecked_into::<HtmlElement>())
361            .or_else(|| {
362                document_value
363                    .query_selector(APP_ROOT_DESKTOP_SELECTOR)
364                    .ok()
365                    .flatten()
366                    .map(|element: Element| element.unchecked_into::<HtmlElement>())
367            })
368        {
369            apply_to(&app_root);
370        }
371        if let Some(canvas_fullscreen) = document_value
372            .query_selector(FULLSCREEN_CANVAS_CONTAINER_SELECTOR)
373            .ok()
374            .flatten()
375            .map(|element: Element| element.unchecked_into::<HtmlElement>())
376        {
377            apply_to(&canvas_fullscreen);
378        }
379        if let Some(game_fullscreen) = document_value
380            .query_selector(FULLSCREEN_GAME_CONTAINER_SELECTOR)
381            .ok()
382            .flatten()
383            .map(|element: Element| element.unchecked_into::<HtmlElement>())
384        {
385            apply_to(&game_fullscreen);
386        }
387    }
388}