pub type SceneRc = Rc<EngineCell<dyn Scene>>;Expand description
A reference-counted, shared-mutable scene trait object.
Holds a dyn Scene behind EngineCell (an UnsafeCell-backed
Sync newtype) so the storage matches the rest of the engine’s
static mut convention. Use EngineCell::get_mut for
exclusive mutable access.
Aliased Type§
pub struct SceneRc { /* private fields */ }