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euv_core/reactive/schedule/
fn.rs

1use crate::*;
2
3/// Invokes `callback` with a reference to the persistent dispatch `Function`.
4///
5/// The dispatch closure is created once per thread and stored in
6/// `DISPATCH_CLOSURE`. This helper exposes it as a `&Function` so it can be
7/// passed to the various browser scheduling APIs (`setTimeout`,
8/// `queueMicrotask`, `requestAnimationFrame`) without recreating the closure
9/// on every schedule.
10///
11/// # Arguments
12///
13/// - `FnOnce(&Function) -> R` - Receives the dispatch function reference.
14///
15/// # Returns
16///
17/// - `R` - The value returned by `callback`.
18fn with_dispatch_function<F, R>(callback: F) -> R
19where
20    F: FnOnce(&Function) -> R,
21{
22    DISPATCH_CLOSURE.with(|dispatch_closure| {
23        let dispatch_function: &Function = dispatch_closure.as_ref().unchecked_ref::<Function>();
24        callback(dispatch_function)
25    })
26}
27
28/// Schedules a deferred signal update with precise dirty marking.
29///
30/// Marks only the specified dynamic node IDs as dirty, then queues a
31/// single microtask dispatch if one is not already pending. When
32/// `SUPPRESS_SCHEDULE` is `true`, slots are still marked dirty but no
33/// dispatch is scheduled, allowing `batch` to batch
34/// precise dirty marks without triggering premature DOM updates.
35///
36/// # Arguments
37///
38/// - `&[usize]` - Dynamic node IDs to mark dirty.
39pub fn schedule_update(dependents: &[usize]) {
40    mark_slots_dirty_targeted(dependents);
41    if SUPPRESS_SCHEDULE.load(Ordering::Relaxed) {
42        return;
43    }
44    if SCHEDULED.load(Ordering::Relaxed) {
45        return;
46    }
47    SCHEDULED.store(true, Ordering::Relaxed);
48    let window_value: Window = match window() {
49        Some(window_instance) => window_instance,
50        None => {
51            SCHEDULED.store(false, Ordering::Relaxed);
52            return;
53        }
54    };
55    let queued_microtask: bool = with_dispatch_function(|dispatch_function| {
56        let queue_microtask_value: JsValue =
57            Reflect::get(&window_value, &JsValue::from_str(QUEUE_MICROTASK))
58                .unwrap_or(JsValue::UNDEFINED);
59        matches!(
60            queue_microtask_value.dyn_into::<Function>(),
61            Ok(queue_microtask) if queue_microtask.call1(&window_value, dispatch_function).is_ok()
62        )
63    });
64    if queued_microtask {
65        return;
66    }
67    let scheduled: bool = with_dispatch_function(|dispatch_function| {
68        window_value
69            .set_timeout_with_callback_and_timeout_and_arguments_0(dispatch_function, 0)
70            .is_ok()
71    });
72    if scheduled {
73        return;
74    }
75    let requested_frame: bool = with_dispatch_function(|dispatch_function| {
76        window_value
77            .request_animation_frame(dispatch_function)
78            .is_ok()
79    });
80    if requested_frame {
81        return;
82    }
83    SCHEDULED.store(false, Ordering::Relaxed);
84}
85
86/// Batches signal updates within a closure, deferring DOM dispatch until the
87/// outermost batch completes.
88///
89/// Sets `SUPPRESS_SCHEDULE` to `true` so that any `Signal::set()` calls
90/// inside the closure mark their dependents dirty precisely but do not
91/// queue a microtask dispatch. The previous suppress flag is restored on
92/// exit, allowing the outermost `set()` call to trigger the actual
93/// dispatch cycle that processes all accumulated dirty slots.
94///
95/// Unlike the legacy full-broadcast approach, this uses precise dependency
96/// tracking: only the dynamic nodes that actually depend on the changed
97/// signals are marked dirty and re-rendered.
98///
99/// # Arguments
100///
101/// - `FnOnce() -> R` - The closure to execute with batched updates.
102///
103/// # Returns
104///
105/// - `R` - The result of the closure execution.
106pub fn batch<F, R>(callback: F) -> R
107where
108    F: FnOnce() -> R,
109{
110    let was_outermost: bool = !SUPPRESS_SCHEDULE.load(Ordering::Relaxed);
111    SUPPRESS_SCHEDULE.store(true, Ordering::Relaxed);
112    let result: R = callback();
113    SUPPRESS_SCHEDULE.store(!was_outermost, Ordering::Relaxed);
114    result
115}
116
117/// Subscribes an attribute signal to the global signal update dispatch cycle.
118///
119/// Creates a callback that re-computes the attribute value and sets
120/// it on the signal whenever a signal update cycle runs. The callback
121/// is registered in the signal update registry using the signal's
122/// inner address as the key.
123///
124/// # Arguments
125///
126/// - `Signal<String>` - The attribute signal to subscribe.
127/// - `Fn() -> String + 'static` - A closure that computes the current attribute value string.
128pub(crate) fn subscribe_attr<F>(attr_signal: Signal<String>, compute: F)
129where
130    F: Fn() -> String + 'static,
131{
132    register_attr_signal_listener(
133        attr_signal.get_inner(),
134        Box::new(move || {
135            attr_signal.set(compute());
136        }),
137    );
138}
139
140/// Converts a bool signal into a reactive `Signal<String>` attribute value.
141///
142/// Creates a `Signal<String>` initialized with the bool's string
143/// representation, then subscribes to the source signal so that
144/// whenever the bool changes, the string signal is updated accordingly.
145///
146/// # Arguments
147///
148/// - `Signal<bool>` - The source boolean signal.
149///
150/// # Returns
151///
152/// - `AttributeValue` - An `AttributeValue::Signal` wrapping the derived string signal.
153pub(crate) fn bool_to_attr(source: Signal<bool>) -> AttributeValue {
154    let string_signal: Signal<String> = Signal::create(source.get().to_string());
155    let string_signal_clone: Signal<String> = string_signal;
156    let source_for_sub: Signal<bool> = source;
157    source_for_sub.replace_subscribe(move || {
158        string_signal_clone.set(source_for_sub.get().to_string());
159    });
160    AttributeValue::Signal(string_signal)
161}
162
163/// Returns a mutable reference to the current hook context.
164///
165/// SAFETY: Must only be called from the main thread (WASM single-threaded context).
166///
167/// # Returns
168///
169/// - `&'static mut Option<HookContextRc>`: A mutable reference to the global hook context.
170#[allow(static_mut_refs)]
171pub(crate) fn try_get_current_hook_context_mut() -> &'static mut Option<HookContextRc> {
172    unsafe { &mut *CURRENT_HOOK_CONTEXT.get_0().get() }
173}
174
175/// Returns a shared reference to the current hook context.
176///
177/// SAFETY: Must only be called from the main thread (WASM single-threaded context).
178///
179/// # Returns
180///
181/// - `&'static Option<HookContextRc>`: A shared reference to the global hook context.
182#[allow(static_mut_refs)]
183pub(crate) fn try_get_current_hook_context() -> &'static Option<HookContextRc> {
184    unsafe { &*CURRENT_HOOK_CONTEXT.get_0().get() }
185}