Skip to main content

euv_core/vdom/
impl.rs

1use crate::*;
2
3/// Visual equality comparison for attribute values.
4///
5/// Compares values by their visual output rather than identity. `Signal`
6/// values are compared by their current resolved string, `Event` values
7/// are always considered equal (re-binding is handled by the handler
8/// registry), and `CssClass` values are compared by class name.
9impl PartialEq for AttributeValue {
10    fn eq(&self, other: &Self) -> bool {
11        match (self, other) {
12            (AttributeValue::Text(a_val), AttributeValue::Text(b_val)) => a_val == b_val,
13            (AttributeValue::Signal(a_sig), AttributeValue::Signal(b_sig)) => {
14                a_sig.get() == b_sig.get()
15            }
16            (AttributeValue::Signal(a_sig), AttributeValue::Text(b_val)) => a_sig.get() == *b_val,
17            (AttributeValue::Text(a_val), AttributeValue::Signal(b_sig)) => *a_val == b_sig.get(),
18            (AttributeValue::Event(_), AttributeValue::Event(_)) => true,
19            (AttributeValue::Css(a_css), AttributeValue::Css(b_css)) => {
20                a_css.get_name() == b_css.get_name()
21            }
22            (AttributeValue::Dynamic(a_dyn), AttributeValue::Dynamic(b_dyn)) => a_dyn == b_dyn,
23            _ => false,
24        }
25    }
26}
27
28/// Visual equality comparison for attribute entries.
29///
30/// Two attribute entries are equal when their names match and their values
31/// are visually equal as defined by `AttributeValue::eq`.
32impl PartialEq for AttributeEntry {
33    fn eq(&self, other: &Self) -> bool {
34        self.get_name() == other.get_name() && self.get_value() == other.get_value()
35    }
36}
37
38/// Visual equality comparison for text nodes.
39///
40/// Only compares the text content; the backing signal is not considered
41/// because it does not affect visual output.
42impl PartialEq for TextNode {
43    fn eq(&self, other: &Self) -> bool {
44        self.get_content() == other.get_content()
45    }
46}
47
48/// Visual equality comparison for CSS classes.
49///
50/// Two CSS classes are considered equal when their class names match,
51/// since the name uniquely identifies the visual style rule.
52impl PartialEq for CssClass {
53    fn eq(&self, other: &Self) -> bool {
54        self.get_name() == other.get_name()
55    }
56}
57
58/// Visual equality comparison for virtual DOM nodes.
59///
60/// Used by DynamicNode re-rendering to skip unnecessary DOM patches when
61/// the rendered output has not changed. Event attributes are always
62/// considered equal because re-binding event listeners is handled
63/// separately by the handler registry and does not affect visual output.
64/// Dynamic nodes manage their own subtree re-rendering, so two Dynamic
65/// variants are always considered equal — the inner renderer handles
66/// patching when the dynamic content actually changes.
67impl PartialEq for VirtualNode {
68    fn eq(&self, other: &Self) -> bool {
69        match (self, other) {
70            (VirtualNode::Text(a_text), VirtualNode::Text(b_text)) => a_text == b_text,
71            (
72                VirtualNode::Element {
73                    tag: a_tag,
74                    attributes: a_attrs,
75                    children: a_children,
76                    ..
77                },
78                VirtualNode::Element {
79                    tag: b_tag,
80                    attributes: b_attrs,
81                    children: b_children,
82                    ..
83                },
84            ) => {
85                a_tag == b_tag
86                    && a_attrs.len() == b_attrs.len()
87                    && a_attrs.iter().zip(b_attrs.iter()).all(|(a, b)| a == b)
88                    && a_children.len() == b_children.len()
89                    && a_children
90                        .iter()
91                        .zip(b_children.iter())
92                        .all(|(a, b)| a == b)
93            }
94            (VirtualNode::Fragment(a_children), VirtualNode::Fragment(b_children)) => {
95                a_children.len() == b_children.len()
96                    && a_children
97                        .iter()
98                        .zip(b_children.iter())
99                        .all(|(a, b)| a == b)
100            }
101            (VirtualNode::Dynamic(_), VirtualNode::Dynamic(_)) => true,
102            (VirtualNode::Empty, VirtualNode::Empty) => true,
103            _ => false,
104        }
105    }
106}
107
108/// Maps each `Attribute` variant to its corresponding DOM attribute string.
109impl Attribute {
110    /// Returns the string representation of this attribute name for DOM binding.
111    pub fn as_str(&self) -> String {
112        match self {
113            Attribute::AccessKey => "accesskey".to_string(),
114            Attribute::Action => "action".to_string(),
115            Attribute::Alt => "alt".to_string(),
116            Attribute::AriaLabel => "aria-label".to_string(),
117            Attribute::AutoComplete => "autocomplete".to_string(),
118            Attribute::AutoFocus => "autofocus".to_string(),
119            Attribute::Checked => "checked".to_string(),
120            Attribute::Class => "class".to_string(),
121            Attribute::Cols => "cols".to_string(),
122            Attribute::ContentEditable => "contenteditable".to_string(),
123            Attribute::Data(name) => format!("data-{}", name),
124            Attribute::Dir => "dir".to_string(),
125            Attribute::Disabled => "disabled".to_string(),
126            Attribute::Draggable => "draggable".to_string(),
127            Attribute::EncType => "enctype".to_string(),
128            Attribute::For => "for".to_string(),
129            Attribute::Form => "form".to_string(),
130            Attribute::Height => "height".to_string(),
131            Attribute::Hidden => "hidden".to_string(),
132            Attribute::Href => "href".to_string(),
133            Attribute::Id => "id".to_string(),
134            Attribute::Lang => "lang".to_string(),
135            Attribute::Max => "max".to_string(),
136            Attribute::MaxLength => "maxlength".to_string(),
137            Attribute::Method => "method".to_string(),
138            Attribute::Min => "min".to_string(),
139            Attribute::MinLength => "minlength".to_string(),
140            Attribute::Multiple => "multiple".to_string(),
141            Attribute::Name => "name".to_string(),
142            Attribute::Pattern => "pattern".to_string(),
143            Attribute::Placeholder => "placeholder".to_string(),
144            Attribute::ReadOnly => "readonly".to_string(),
145            Attribute::Required => "required".to_string(),
146            Attribute::Rows => "rows".to_string(),
147            Attribute::Selected => "selected".to_string(),
148            Attribute::Size => "size".to_string(),
149            Attribute::SpellCheck => "spellcheck".to_string(),
150            Attribute::Src => "src".to_string(),
151            Attribute::Step => "step".to_string(),
152            Attribute::Style => "style".to_string(),
153            Attribute::TabIndex => "tabindex".to_string(),
154            Attribute::Target => "target".to_string(),
155            Attribute::Title => "title".to_string(),
156            Attribute::Type => "type".to_string(),
157            Attribute::Value => "value".to_string(),
158            Attribute::Width => "width".to_string(),
159            Attribute::Other(name) => name.clone(),
160        }
161    }
162}
163
164/// Provides a default empty dynamic node with a no-op render function.
165impl Default for DynamicNode {
166    fn default() -> Self {
167        let node: DynamicNode = DynamicNode {
168            render_fn: Rc::new(RefCell::new(|| VirtualNode::Empty)),
169            hook_context: HookContext::default(),
170        };
171        node
172    }
173}
174
175/// Clones a `DynamicNode` by cloning its `HookContext` (Copy) and `render_fn` (Rc).
176impl Clone for DynamicNode {
177    fn clone(&self) -> Self {
178        DynamicNode {
179            render_fn: Rc::clone(self.get_render_fn()),
180            hook_context: self.hook_context,
181        }
182    }
183}
184
185/// Converts a `VirtualNode` reference into an owned node.
186impl AsNode for VirtualNode {
187    fn as_node(&self) -> Option<VirtualNode> {
188        Some(self.clone())
189    }
190}
191
192/// Converts a `VirtualNode` reference into an owned node.
193impl AsNode for &VirtualNode {
194    fn as_node(&self) -> Option<VirtualNode> {
195        Some((*self).clone())
196    }
197}
198
199/// Converts a `String` into a text virtual node.
200impl AsNode for String {
201    fn as_node(&self) -> Option<VirtualNode> {
202        Some(VirtualNode::Text(TextNode::new(self.clone(), None)))
203    }
204}
205
206/// Converts a string slice into a text virtual node.
207impl AsNode for &str {
208    fn as_node(&self) -> Option<VirtualNode> {
209        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
210    }
211}
212
213/// Converts an `i32` into a text virtual node.
214impl AsNode for i32 {
215    fn as_node(&self) -> Option<VirtualNode> {
216        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
217    }
218}
219
220/// Converts an `i64` into a text virtual node.
221impl AsNode for i64 {
222    fn as_node(&self) -> Option<VirtualNode> {
223        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
224    }
225}
226
227/// Converts a `usize` into a text virtual node.
228impl AsNode for usize {
229    fn as_node(&self) -> Option<VirtualNode> {
230        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
231    }
232}
233
234/// Converts an `f32` into a text virtual node.
235impl AsNode for f32 {
236    fn as_node(&self) -> Option<VirtualNode> {
237        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
238    }
239}
240
241/// Converts an `f64` into a text virtual node.
242impl AsNode for f64 {
243    fn as_node(&self) -> Option<VirtualNode> {
244        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
245    }
246}
247
248/// Converts a `bool` into a text virtual node.
249impl AsNode for bool {
250    fn as_node(&self) -> Option<VirtualNode> {
251        Some(VirtualNode::Text(TextNode::new(self.to_string(), None)))
252    }
253}
254
255/// Converts a signal into a reactive text virtual node.
256impl<T> AsNode for Signal<T>
257where
258    T: Clone + PartialEq + std::fmt::Display + 'static,
259{
260    fn as_node(&self) -> Option<VirtualNode> {
261        Some(self.as_reactive_text())
262    }
263}
264
265/// Converts a `VirtualNode` into itself via `IntoNode`.
266impl IntoNode for VirtualNode {
267    fn into_node(self) -> VirtualNode {
268        self
269    }
270}
271
272/// Wraps a `FnMut() -> VirtualNode` closure into a `DynamicNode` via `IntoNode`.
273///
274/// This enables writing `{move || html! { ... }}` directly in HTML markup
275/// without explicit `DynamicNode` construction.
276impl<F> IntoNode for F
277where
278    F: FnMut() -> VirtualNode + 'static,
279{
280    fn into_node(self) -> VirtualNode {
281        VirtualNode::Dynamic(DynamicNode {
282            render_fn: Rc::new(RefCell::new(self)),
283            hook_context: crate::reactive::create_hook_context(),
284        })
285    }
286}
287
288/// Converts a `String` into a text virtual node via `IntoNode`.
289impl IntoNode for String {
290    fn into_node(self) -> VirtualNode {
291        VirtualNode::Text(TextNode::new(self, None))
292    }
293}
294
295/// Converts a `&str` into a text virtual node via `IntoNode`.
296impl IntoNode for &str {
297    fn into_node(self) -> VirtualNode {
298        VirtualNode::Text(TextNode::new(self.to_string(), None))
299    }
300}
301
302/// Converts an `i32` into a text virtual node via `IntoNode`.
303impl IntoNode for i32 {
304    fn into_node(self) -> VirtualNode {
305        VirtualNode::Text(TextNode::new(self.to_string(), None))
306    }
307}
308
309/// Converts a `usize` into a text virtual node via `IntoNode`.
310impl IntoNode for usize {
311    fn into_node(self) -> VirtualNode {
312        VirtualNode::Text(TextNode::new(self.to_string(), None))
313    }
314}
315
316/// Converts a `bool` into a text virtual node via `IntoNode`.
317impl IntoNode for bool {
318    fn into_node(self) -> VirtualNode {
319        VirtualNode::Text(TextNode::new(self.to_string(), None))
320    }
321}
322
323/// Converts a signal into a reactive text virtual node via `IntoNode`.
324impl<T> IntoNode for Signal<T>
325where
326    T: Clone + PartialEq + std::fmt::Display + 'static,
327{
328    fn into_node(self) -> VirtualNode {
329        self.as_reactive_text()
330    }
331}
332
333/// Implementation of virtual node construction and property extraction.
334impl VirtualNode {
335    /// Creates a new element node with the given tag name.
336    pub fn get_element_node(tag_name: &str) -> Self {
337        VirtualNode::Element {
338            tag: Tag::Element(tag_name.to_string()),
339            attributes: Vec::new(),
340            children: Vec::new(),
341            key: None,
342        }
343    }
344
345    /// Creates a new text node with the given content.
346    pub fn get_text_node(content: &str) -> Self {
347        VirtualNode::Text(TextNode::new(content.to_string(), None))
348    }
349
350    /// Adds an attribute to this node if it is an element.
351    pub fn with_attribute(mut self, name: &str, value: AttributeValue) -> Self {
352        if let VirtualNode::Element {
353            ref mut attributes, ..
354        } = self
355        {
356            attributes.push(AttributeEntry::new(name.to_string(), value));
357        }
358        self
359    }
360
361    /// Adds a child node to this node if it is an element.
362    pub fn with_child(mut self, child: VirtualNode) -> Self {
363        if let VirtualNode::Element {
364            ref mut children, ..
365        } = self
366        {
367            children.push(child);
368        }
369        self
370    }
371
372    /// Returns true if this node is a component node.
373    pub fn is_component(&self) -> bool {
374        matches!(
375            self,
376            VirtualNode::Element {
377                tag: Tag::Component(_),
378                ..
379            }
380        )
381    }
382
383    /// Returns the tag name if this is an element or component node.
384    pub fn tag_name(&self) -> Option<String> {
385        match self {
386            VirtualNode::Element { tag, .. } => match tag {
387                Tag::Element(name) => Some(name.clone()),
388                Tag::Component(name) => Some(name.clone()),
389            },
390            _ => None,
391        }
392    }
393
394    /// Extracts a string property from this node if it is an element with the named attribute.
395    pub fn try_get_prop(&self, name: &Attribute) -> Option<String> {
396        let name_str: String = name.as_str();
397        if let VirtualNode::Element { attributes, .. } = self {
398            for attr in attributes {
399                if attr.get_name() == &name_str {
400                    match attr.get_value() {
401                        AttributeValue::Text(value) => return Some(value.clone()),
402                        AttributeValue::Signal(signal) => return Some(signal.get()),
403                        _ => {}
404                    }
405                }
406            }
407        }
408        None
409    }
410
411    /// Extracts a signal property from this node if it is an element with the named attribute.
412    ///
413    /// Returns the raw `Signal<String>` so components can reactively read the current value
414    /// and subscribe to future changes, rather than receiving a snapshot string.
415    pub fn try_get_signal_prop(&self, name: &Attribute) -> Option<Signal<String>> {
416        let name_str: String = name.as_str();
417        if let VirtualNode::Element { attributes, .. } = self {
418            for attr in attributes {
419                if attr.get_name() == &name_str
420                    && let AttributeValue::Signal(signal) = attr.get_value()
421                {
422                    return Some(*signal);
423                }
424            }
425        }
426        None
427    }
428
429    /// Extracts children from this node if it is an element.
430    pub fn get_children(&self) -> Vec<VirtualNode> {
431        if let VirtualNode::Element { children, .. } = self {
432            children.clone()
433        } else {
434            Vec::new()
435        }
436    }
437
438    /// Extracts text content from this node.
439    pub fn try_get_text(&self) -> Option<String> {
440        match self {
441            VirtualNode::Text(text_node) => Some(text_node.get_content().clone()),
442            VirtualNode::Element { children, .. } => {
443                children.first().and_then(VirtualNode::try_get_text)
444            }
445            _ => None,
446        }
447    }
448
449    /// Extracts an event handler from this node if it is an element with the named event attribute.
450    pub fn try_get_event(
451        &self,
452        name: &NativeEventName,
453    ) -> Option<crate::event::NativeEventHandler> {
454        let name_str: String = name.as_str();
455        if let VirtualNode::Element { attributes, .. } = self {
456            for attr in attributes {
457                if attr.get_name() == &name_str
458                    && let AttributeValue::Event(handler) = attr.get_value()
459                {
460                    return Some(handler.clone());
461                }
462            }
463        }
464        None
465    }
466
467    /// Extracts an event handler from this node by a custom attribute name.
468    pub fn try_get_callback(&self, name: &str) -> Option<crate::event::NativeEventHandler> {
469        if let VirtualNode::Element { attributes, .. } = self {
470            for attr in attributes {
471                if attr.get_name() == name
472                    && let AttributeValue::Event(handler) = attr.get_value()
473                {
474                    return Some(handler.clone());
475                }
476            }
477        }
478        None
479    }
480}
481
482/// Converts a signal into a reactive text node with listener wiring.
483impl<T> AsReactiveText for Signal<T>
484where
485    T: Clone + PartialEq + std::fmt::Display + 'static,
486{
487    fn as_reactive_text(&self) -> VirtualNode {
488        let signal: Signal<T> = *self;
489        let initial: String = signal.get().to_string();
490        let string_signal: Signal<String> = {
491            let boxed: Box<SignalInner<String>> = Box::new(SignalInner::new(initial.clone()));
492            Signal::from_inner(Box::leak(boxed) as *mut SignalInner<String>)
493        };
494        let source_signal: Signal<T> = *self;
495        let string_signal_clone: Signal<String> = string_signal;
496        source_signal.subscribe({
497            let source_signal: Signal<T> = source_signal;
498            move || {
499                let new_value: String = source_signal.get().to_string();
500                string_signal_clone.set(new_value);
501            }
502        });
503        VirtualNode::Text(TextNode::new(initial, Some(string_signal)))
504    }
505}
506
507/// Implementation of style CSS serialization.
508impl Style {
509    /// Adds a style property.
510    ///
511    /// Property names are automatically converted from snake_case to kebab-case
512    /// (e.g., `flex_direction` becomes `flex-direction`).
513    pub fn property<N, V>(mut self, name: N, value: V) -> Self
514    where
515        N: AsRef<str>,
516        V: AsRef<str>,
517    {
518        self.get_mut_properties().push(StyleProperty::new(
519            name.as_ref().replace('_', "-"),
520            value.as_ref().to_string(),
521        ));
522        self
523    }
524
525    /// Converts the style to a CSS string.
526    pub fn to_css_string(&self) -> String {
527        self.get_properties()
528            .iter()
529            .map(|p| format!("{}: {};", p.get_name(), p.get_value()))
530            .collect::<Vec<String>>()
531            .join(" ")
532    }
533}
534
535/// Provides a default empty style.
536impl Default for Style {
537    fn default() -> Self {
538        Self::new(Vec::new())
539    }
540}
541
542/// Implementation of CssClass construction and style injection.
543impl CssClass {
544    /// Creates a new CSS class with the given name and style declarations.
545    ///
546    /// Automatically injects the styles into the DOM upon creation.
547    pub fn new(name: String, style: String) -> Self {
548        let mut css_class: CssClass = CssClass::default();
549        css_class.set_name(name);
550        css_class.set_style(style);
551        css_class.inject_style();
552        css_class
553    }
554
555    /// Injects this class's styles into the DOM if not already present.
556    ///
557    /// Creates a `<style>` element with id `euv-css-injected` on first call,
558    /// then appends the class rule. Subsequent calls for the same class name
559    /// are no-ops. On first creation, also injects global CSS keyframes
560    /// required by built-in animations.
561    pub fn inject_style(&self) {
562        #[cfg(target_arch = "wasm32")]
563        {
564            let style_id: &str = "euv-css-injected";
565            let document: web_sys::Document = web_sys::window()
566                .expect("no global window exists")
567                .document()
568                .expect("no document exists");
569            let style_element: web_sys::HtmlStyleElement = match document
570                .get_element_by_id(style_id)
571            {
572                Some(el) => el.dyn_into::<web_sys::HtmlStyleElement>().unwrap(),
573                None => {
574                    let el: web_sys::HtmlStyleElement = document
575                        .create_element("style")
576                        .unwrap()
577                        .dyn_into::<web_sys::HtmlStyleElement>()
578                        .unwrap();
579                    el.set_id(style_id);
580                    let keyframes: &str = "@keyframes euv-spin { from { transform: rotate(0deg); } to { transform: rotate(360deg); } } @keyframes euv-fade-in { from { opacity: 0; } to { opacity: 1; } } @keyframes euv-scale-in { from { transform: scale(0.9); opacity: 0; } to { transform: scale(1); opacity: 1; } } @keyframes euv-pulse { 0%, 100% { transform: scale(1); } 50% { transform: scale(1.2); } } @keyframes euv-slide-up { from { transform: translateY(100%); } to { transform: translateY(0); } } @keyframes euv-slide-left { from { transform: translateX(-100%); } to { transform: translateX(0); } } @keyframes euv-fade-in-up { from { opacity: 0; transform: translateY(8px); } to { opacity: 1; transform: translateY(0); } }";
581                    let global: &str = "html, body, #app { height: 100%; margin: 0; padding: 0; overflow: hidden; } * { -webkit-tap-highlight-color: transparent; }";
582                    let media_queries: &str = "@media (max-width: 767px) { .c_app_nav { display: none; } .c_app_main { padding: 20px 16px; max-width: 100%; } .c_page_title { font-size: 22px; } .c_page_subtitle { font-size: 14px; } .c_card { padding: 16px; margin: 12px 0; border-radius: 10px; } .c_card_title { font-size: 16px; } .c_form_grid { grid-template-columns: 1fr; } .c_browser_api_row { grid-template-columns: 1fr; } .c_modal_content { max-width: 100%; width: calc(100% - 32px); border-radius: 16px 16px 0 0; position: fixed; bottom: 0; left: 16px; height: 80vh; animation: euv-slide-up 0.25s ease; } .c_modal_overlay { align-items: flex-end; } .c_event_stats { gap: 12px; flex-wrap: wrap; } .c_event_section_row { gap: 12px; flex-wrap: wrap; } .c_event_section_col { min-width: 100%; } .c_counter_value { font-size: 20px; } .c_timer_value { font-size: 36px; } .c_not_found_code { font-size: 56px; } .c_not_found_container { padding: 40px 20px; } .c_list_input_row { flex-direction: column; } .c_vconsole_button { bottom: 16px; right: 16px; width: 44px; height: 44px; border-radius: 12px; } .c_tab_bar { flex-wrap: wrap; } .c_primary_button { padding: 10px 18px; font-size: 14px; } .c_badge { padding: 4px 10px; font-size: 11px; } .c_badge_outline { padding: 4px 10px; font-size: 11px; } .c_browser_info_grid { grid-template-columns: 1fr; } .c_anim_spin { font-size: 36px; } .c_anim_spin_stopped { font-size: 36px; } .c_anim_pulse { font-size: 36px; } .c_anim_pulse_stopped { font-size: 36px; } }";
583                    el.set_inner_text(&format!("{} {} {}", global, keyframes, media_queries));
584                    document.head().unwrap().append_child(&el).unwrap();
585                    el
586                }
587            };
588            let existing_css: String = style_element.inner_text();
589            let class_rule: String = format!(".{} {{ {} }}", self.get_name(), self.get_style());
590            if !existing_css.contains(&class_rule) {
591                let new_css: String = if existing_css.is_empty() {
592                    class_rule
593                } else {
594                    format!("{}\n{}", existing_css, class_rule)
595                };
596                style_element.set_inner_text(&new_css);
597            }
598        }
599    }
600}
601
602/// Displays the CSS class name.
603///
604/// This enables `format!("{}", css_class)` to produce the class name string,
605/// which is required for reactive `if` conditions in `class:` attributes.
606impl std::fmt::Display for CssClass {
607    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
608        write!(f, "{}", self.get_name())
609    }
610}