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eui_core/surface/
mod.rs

1//! A `Surface` = one A2UI surface: its catalog, its normalized tree, its
2//! data model, its theme and settings, the local UI state the core owns,
3//! and one layout engine (main root + one root per open layer) kept across
4//! passes.
5//!
6//! Round 1 (renderer hardening):
7//! - nodes live in STABLE SLOTS keyed by id: a rebuild (a data write, a tab
8//!   switch, an opened overlay, a scrolled window) reconciles by id, keeps
9//!   every unchanged node's style, visual and measurement, and reports the
10//!   difference as a [`NodeDelta`] (`added` / `removed` / `changed`);
11//! - restyle is PER NODE: a state change restyles that node, a viewport
12//!   change only the nodes with conditions, a theme/mode/settings change
13//!   every node;
14//! - settings: locale + strings, mode `light|dark|system`, density,
15//!   contrast, font scale, safe-area insets, pointer hover, reduced motion
16//!   ([`SurfaceSettings`]).
17//!
18//! The API is COARSE by design (the FFI facade mirrors it one to one):
19//! messages in (`apply`), viewport/state setters, `layout(measure)` out —
20//! never a call per node or per keystroke.
21
22mod events;
23mod pass;
24mod reconcile;
25mod restyle;
26
27pub use pass::{LayoutStep, LeafData};
28
29use std::collections::{BTreeSet, HashMap, HashSet};
30use std::sync::Arc;
31
32use indexmap::IndexMap;
33use serde::{Deserialize, Serialize};
34use serde_json::{Map, Value};
35use taffy::style::Direction;
36
37use crate::catalog::{CatalogView, A2UI_BASIC_CATALOG_ID};
38use crate::data::{get_pointer, set_pointer};
39use crate::engine::Engine;
40use crate::layout_tree::{LNode, LayerClass, LayerSpec, ListSpec, LocalState, NodeKind, ToastSpec};
41use crate::measure::{ControlBox, MeasureMemo, TextStyle};
42use crate::overlay::OverlayPlacement;
43use crate::recipes::RecipeIndex;
44use crate::reducer::{reduce_surface, ReduceOptions, ReduceResult};
45use crate::strings::StringTable;
46use crate::style::Visual;
47use crate::theme::{apply_contrast, apply_density, resolve_mode, Density, Mode, ModeSetting, ResolvedTheme};
48use crate::types::{ExtensionDef, FlatComponent, NestedNode, ReduceIssue, UiNode};
49
50pub use crate::layout_tree::ToastSpec as Toast;
51
52/// How long a hover overlay (Tooltip, `openOn: hover` Popover) waits after
53/// the pointer left its trigger and content before it closes (the
54/// reference's `HOVER_CLOSE_MS`): time to cross the gap into the content.
55pub const HOVER_CLOSE_MS: u32 = 150;
56
57/// Absolute frame in surface coordinates (points/dp; fractional unless
58/// rounding is on).
59#[derive(Debug, Clone, Copy, PartialEq, Default, Serialize, Deserialize)]
60pub struct Frame {
61    pub x: f32,
62    pub y: f32,
63    pub w: f32,
64    pub h: f32,
65}
66
67/// The static description of one layout node (`Surface::nodes`): fetched
68/// once, then patched with [`NodeDelta`]. Indices are STABLE slots; paint
69/// order = accessibility order = the order of `LayoutOutput.frames`.
70#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
71pub struct PlacedNode {
72    pub index: u32,
73    pub id: String,
74    pub component: String,
75    #[serde(skip_serializing_if = "Option::is_none")]
76    pub part: Option<String>,
77    #[serde(skip_serializing_if = "Option::is_none")]
78    pub owner: Option<String>,
79    #[serde(skip_serializing_if = "Option::is_none")]
80    pub owner_component: Option<String>,
81    #[serde(skip_serializing_if = "Option::is_none")]
82    pub catalog_id: Option<String>,
83    #[serde(skip_serializing_if = "Option::is_none")]
84    pub extension_kind: Option<String>,
85    pub depth: u32,
86    #[serde(skip_serializing_if = "Option::is_none")]
87    pub parent: Option<u32>,
88    /// Children in paint order.
89    #[serde(default, skip_serializing_if = "Vec::is_empty")]
90    pub children: Vec<u32>,
91    pub layer: u32,
92    pub kind: NodeKind,
93    pub props: Map<String, Value>,
94    #[serde(skip_serializing_if = "Option::is_none")]
95    pub lines: Option<u32>,
96    #[serde(default, skip_serializing_if = "std::ops::Not::not")]
97    pub pressable: bool,
98    #[serde(default, skip_serializing_if = "std::ops::Not::not")]
99    pub hidden: bool,
100    #[serde(skip_serializing_if = "Option::is_none")]
101    pub accessibility: Option<Value>,
102    /// The overlay this node opens when pressed (a trigger slot's root).
103    #[serde(skip_serializing_if = "Option::is_none")]
104    pub trigger_for: Option<String>,
105    /// The part states the core decided (`selected`, `open`, `checked`,
106    /// `invalid`, `disabled`); the host adds `hover`/`pressed`/`focus`.
107    #[serde(default, skip_serializing_if = "Vec::is_empty")]
108    pub states: Vec<String>,
109    /// The enclosing Form's id.
110    #[serde(skip_serializing_if = "Option::is_none")]
111    pub form: Option<String>,
112    /// A live region: `polite | assertive`.
113    #[serde(skip_serializing_if = "Option::is_none")]
114    pub live: Option<String>,
115    /// A freed slot (the node left the tree; a later node may reuse it).
116    #[serde(default, skip_serializing_if = "std::ops::Not::not")]
117    pub removed: bool,
118}
119
120#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
121pub struct PlacedFrame {
122    pub index: u32,
123    pub x: f32,
124    pub y: f32,
125    pub w: f32,
126    pub h: f32,
127}
128
129/// One overlay layer in paint order, frames in SURFACE coordinates.
130#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
131pub struct Layer {
132    pub layer: u32,
133    pub kind: String,
134    pub owner: String,
135    pub root: u32,
136    #[serde(skip_serializing_if = "Option::is_none")]
137    pub anchor_frame: Option<Frame>,
138    #[serde(skip_serializing_if = "Option::is_none")]
139    pub placement: Option<OverlayPlacement>,
140    /// Drawer: the viewport edge; Dialog: `centered`; anchored: the side it
141    /// landed on; a context menu: `point`; a toast: `toast`.
142    pub position: String,
143    /// `overlay` or `toast` (base < overlay < toast; no z-index).
144    pub class: LayerClass,
145    /// A scrim under it and the focus trapped inside (Dialog, Drawer).
146    #[serde(default, skip_serializing_if = "std::ops::Not::not")]
147    pub modal: bool,
148    /// Escape, a scrim press or a drag closes it (`event(root, "dismiss")`).
149    #[serde(default, skip_serializing_if = "std::ops::Not::not")]
150    pub dismissible: bool,
151    pub frames: Vec<PlacedFrame>,
152}
153
154#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
155pub struct ListOutput {
156    pub id: String,
157    pub node: u32,
158    pub content_height: f32,
159    pub start: u32,
160    pub end: u32,
161    pub count: u32,
162    pub windowed: bool,
163    /// Round 2: windows on x (`content_height` is then the content width).
164    #[serde(default, skip_serializing_if = "std::ops::Not::not")]
165    pub horizontal: bool,
166}
167
168/// Round 2 (§2, §5): a node pinned by `position: sticky` (or a List's
169/// pinned section header): paint it (and its subtree) translated by
170/// `(dx, dy)` on top of its frame, inside the same scroll translation as
171/// its siblings. Only nodes that move are listed.
172#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
173pub struct StickyOutput {
174    pub index: u32,
175    pub dx: f32,
176    pub dy: f32,
177}
178
179/// One scroll container (any `overflow: scroll|auto` node, windowed lists,
180/// a Dialog body): its offset (clamped), its viewport (the node's frame) and
181/// its scrollable content size. Frames are reported UNSCROLLED: a painter
182/// translates every descendant by `-offset` and clips to the frame.
183#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
184pub struct ScrollOutput {
185    pub index: u32,
186    pub offset_x: f32,
187    pub offset_y: f32,
188    pub content_width: f32,
189    pub content_height: f32,
190    pub scroll_x: bool,
191    pub scroll_y: bool,
192}
193
194/// What changed in `nodes()` since the previous `layout()`: `added` and
195/// `changed` slots to fetch again (`nodes_at`), `removed` slots to drop.
196/// `renumbered` = every index moved (compaction, a new surface): fetch all.
197#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize)]
198pub struct NodeDelta {
199    pub added: Vec<u32>,
200    pub removed: Vec<u32>,
201    pub changed: Vec<u32>,
202    pub renumbered: bool,
203}
204
205impl NodeDelta {
206    pub fn is_empty(&self) -> bool {
207        self.added.is_empty() && self.removed.is_empty() && self.changed.is_empty() && !self.renumbered
208    }
209}
210
211#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
212pub struct LayoutOutput {
213    /// Main-tree frames, pre-order (= paint order).
214    pub frames: Vec<PlacedFrame>,
215    pub layers: Vec<Layer>,
216    pub lists: Vec<ListOutput>,
217    pub scrolls: Vec<ScrollOutput>,
218    /// Round 2: sticky nodes and pinned section headers at their pinned
219    /// paint offsets this pass.
220    #[serde(default, skip_serializing_if = "Vec::is_empty")]
221    pub sticky: Vec<StickyOutput>,
222    /// Open toasts the host times (`duration_ms` 0 = sticky); a timeout is
223    /// `event(<toast root>, "dismiss")` / `dismiss_toast(id)`.
224    pub toasts: Vec<ToastSpec>,
225    /// Slots whose resolved visual changed since the last pass.
226    pub visual_changes: Vec<u32>,
227    /// The node changes since the last pass (see [`NodeDelta`]).
228    pub delta: NodeDelta,
229    /// Bumps whenever the node set changed (added/removed/renumbered).
230    pub structure_version: u64,
231    pub surface_width: f32,
232    pub surface_height: f32,
233    /// Content taller than the bounded height (a transcript card may scroll).
234    pub overflow: bool,
235    /// `ltr` | `rtl` (the root's `direction`, else the locale's).
236    pub direction: String,
237    /// The active breakpoint (`None` = base).
238    pub breakpoint: Option<String>,
239    pub measure_rounds: u32,
240    pub upcalls: u32,
241    /// Nodes restyled this pass (a hover = 1; a theme switch = all).
242    pub restyled: u32,
243    /// The layout tree was rebuilt (and reconciled) this pass.
244    pub rebuilt: bool,
245    /// Layout nodes the builder produced this pass: the whole tree on a
246    /// rebuild, only a re-windowed list's subtree on a scroll.
247    pub built_nodes: u32,
248    pub layout_ns: u64,
249}
250
251/// What the host must do after an interaction (`non_exhaustive`: match with
252/// a wildcard arm; new kinds are additive). The wire form is camelCase
253/// throughout, kinds AND fields (`{kind: "action", componentId, …}`,
254/// `{kind: "hoverTimer", owner, delayMs}`), as the host API's.
255#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
256#[serde(tag = "kind", rename_all = "camelCase", rename_all_fields = "camelCase")]
257#[non_exhaustive]
258pub enum OutEvent {
259    /// A server event (A2UI `action`): forward it. `context` = the author's
260    /// context with the event payload merged over it.
261    Action { name: String, component_id: String, event: String, context: Value, #[serde(skip_serializing_if = "Option::is_none")] payload: Option<Value> },
262    /// `openUrl` or a `Link`.
263    OpenUrl { url: String },
264    /// An `on.<event>` `functionCall` naming a HOST function (not one of
265    /// the catalog's built-ins, `FUNCTION_NAMES`): the host looks it up in
266    /// its registry and runs it through the policy gate
267    /// (`host::decide_function`, VAPP-91). `args` = the call's args resolved
268    /// against the data model and scope. Serialized `{kind: "functionCall",
269    /// componentId, name, args}`.
270    FunctionCall { component_id: String, name: String, args: Value },
271    /// A bound value was written through to the data model.
272    DataChanged { path: String, value: Value },
273    /// A host-owned input edit (the host forwards with its revision).
274    Input { component_id: String, name: String, #[serde(skip_serializing_if = "Option::is_none")] path: Option<String>, value: Value, commit: bool },
275    /// Move keyboard focus (a Form's first invalid field, `focus` command).
276    Focus { id: String, index: u32 },
277    /// Speak through the platform's live region.
278    Announce { text: String, live: String },
279    /// Put text on the clipboard (CodeBlock copy).
280    Copy { text: String },
281    /// Open the platform file picker for a FileUpload; the picked files come
282    /// back as `event(<dropzone>, "upload", {files})` (bytes via the host).
283    PickFiles { component_id: String, #[serde(skip_serializing_if = "Option::is_none")] accept: Option<String>, multiple: bool },
284    /// Local UI state changed: lay out again.
285    Relayout,
286    /// Call [`Surface::hover_timeout`]`(owner)` after `delay_ms` (a hover
287    /// overlay whose trigger and content were left; it closes then unless
288    /// the pointer came back). Keep ONE timer per owner: a new `HoverTimer`
289    /// for the same owner restarts it.
290    HoverTimer { owner: String, delay_ms: u32 },
291    /// Round 2: scroll the host viewport of the whole surface to `(x, y)`
292    /// (a `scrollToIndex` on a list the page scrolls), then report it with
293    /// [`Surface::set_surface_scroll`].
294    ScrollSurface { x: f32, y: f32 },
295}
296
297/// What a host may ask of a live surface (`catalog/a11y.json` `commands`).
298#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
299#[serde(rename_all = "camelCase")]
300pub enum SurfaceCommand {
301    Focus { id: String },
302    Announce { text: String, #[serde(default)] live: Option<String> },
303    ScrollIntoView { id: String },
304    /// Round 2: `scrollToIndex {id, index, align?}` (`start | center | end |
305    /// nearest`, default nearest).
306    ScrollToIndex {
307        id: String,
308        index: u32,
309        #[serde(default, skip_serializing_if = "Option::is_none")]
310        align: Option<String>,
311    },
312}
313
314/// Safe-area insets (status bar, notch, home indicator) layers keep clear of.
315#[derive(Debug, Clone, Copy, PartialEq, Default, Serialize, Deserialize)]
316pub struct Insets {
317    pub top: f32,
318    pub right: f32,
319    pub bottom: f32,
320    pub left: f32,
321}
322
323/// `normal | high | system` (system = the platform's high-contrast flag).
324#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, Serialize, Deserialize)]
325#[serde(rename_all = "lowercase")]
326pub enum ContrastSetting {
327    Normal,
328    High,
329    #[default]
330    System,
331}
332
333/// What a host sets per surface (docs/round-1-contract.md §4–6).
334#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
335#[serde(rename_all = "camelCase", default)]
336pub struct SurfaceSettings {
337    /// BCP 47; the week start and the text direction. Default `en-US`.
338    pub locale: String,
339    /// Built-in string overrides by id.
340    pub strings: IndexMap<String, String>,
341    pub mode: ModeSetting,
342    /// The platform prefers dark (`mode: system`).
343    pub system_dark: bool,
344    pub density: Density,
345    pub contrast: ContrastSetting,
346    /// The platform asks for more contrast (`contrast: system`).
347    pub system_high_contrast: bool,
348    /// Dynamic Type / font scale, applied to every resolved type size.
349    pub font_scale: f32,
350    /// A hover-capable pointer (`@media (hover: hover)`, hover popovers).
351    pub hover: bool,
352    /// `@media (prefers-reduced-motion: reduce)`; transitions become 0 ms.
353    pub reduced_motion: bool,
354    pub insets: Insets,
355    /// Today as `yyyy-mm-dd` (calendars open on it and mark it).
356    pub today: Option<String>,
357    /// How a hover overlay (Tooltip, `openOn: hover` Popover) closes when
358    /// the pointer left its trigger and its content. `0` (default) = at
359    /// once: the HOST delays forwarding the trigger's un-hover (gpui's
360    /// grace). `> 0` (natives: [`HOVER_CLOSE_MS`]) = the core holds it open
361    /// and raises [`OutEvent::HoverTimer`]; the host calls
362    /// [`Surface::hover_timeout`] when it fires.
363    pub hover_close_ms: u32,
364}
365
366impl Default for SurfaceSettings {
367    fn default() -> Self {
368        SurfaceSettings {
369            locale: crate::locale::DEFAULT_LOCALE.to_string(),
370            strings: IndexMap::new(),
371            mode: ModeSetting::Light,
372            system_dark: false,
373            density: Density::Default,
374            contrast: ContrastSetting::Normal,
375            system_high_contrast: false,
376            font_scale: 1.0,
377            hover: true,
378            reduced_motion: false,
379            insets: Insets::default(),
380            today: None,
381            hover_close_ms: 0,
382        }
383    }
384}
385
386#[derive(Debug, Clone)]
387pub struct SurfaceOptions {
388    pub catalog_id: String,
389    /// `None` = no theme: geometry mode (no recipes, styles verbatim).
390    pub theme: Option<Arc<ResolvedTheme>>,
391    pub mode: Mode,
392    pub extensions: Vec<ExtensionDef>,
393    pub rounding: bool,
394    /// Expand form controls into their parts (default: when themed). Off =
395    /// geometry mode: every native is ONE measured leaf.
396    pub expand_controls: Option<bool>,
397}
398
399impl Default for SurfaceOptions {
400    fn default() -> Self {
401        SurfaceOptions {
402            catalog_id: crate::catalog::CORE_CATALOG_ID.to_string(),
403            theme: Some(crate::themes::default_theme()),
404            mode: Mode::Light,
405            extensions: Vec::new(),
406            rounding: false,
407            expand_controls: None,
408        }
409    }
410}
411
412#[derive(Debug, Clone, PartialEq, Serialize, Deserialize, Default)]
413pub struct ApplyOutcome {
414    pub structure_changed: bool,
415    /// The reduce issues of a whole tree (`set_nested`, `set_components`,
416    /// `createSurface`) or this message's own refusal (a data write).
417    /// VAPP-103: a streamed `updateComponents` reduces LAZILY (a surface
418    /// sent one component per message costs linear, not quadratic): it
419    /// reports the issues its OWN components raise (unknown component,
420    /// props, `visible`, children, slots); the tree's (missing ids, cycles,
421    /// limits) are [`Surface::issues`] after it.
422    pub issues: Vec<ReduceIssue>,
423}
424
425/// `%` radii a node asked for (resolved against its laid-out box).
426#[derive(Debug, Clone, Copy, PartialEq, Default)]
427struct RadiusPercent {
428    all: Option<f32>,
429    corners: [Option<f32>; 4],
430}
431
432/// Per-slot layout state kept across passes.
433#[derive(Debug, Clone, Default)]
434struct NodeState {
435    flat: Map<String, Value>,
436    visual: Visual,
437    text: TextStyle,
438    control: ControlBox,
439    /// Bumped when props change: the memo entry is stale.
440    content_version: u32,
441    /// The themed style has `@media` blocks: a viewport change restyles it.
442    conditional: bool,
443    radius_pct: Option<RadiusPercent>,
444    /// The px radii last resolved from `radius_pct` (a box change re-resolves).
445    styled: bool,
446    /// The node's resolved (inherited) direction.
447    direction: Direction,
448    /// Its line height is a px value set here or inherited (else `normal`).
449    line_height_set: bool,
450}
451
452#[derive(Debug, Clone)]
453struct Carried {
454    intrinsics: crate::measure::Intrinsics,
455    heights: Vec<(i64, f32)>,
456    props: Map<String, Value>,
457    lines: Option<u32>,
458}
459
460pub struct Surface {
461    pub id: String,
462    pub catalog_id: String,
463    view: Arc<CatalogView>,
464    recipes: Arc<RecipeIndex>,
465    extensions: Vec<ExtensionDef>,
466    /// The theme as set; `effective` = density + contrast applied.
467    theme: Option<Arc<ResolvedTheme>>,
468    effective: Option<Arc<ResolvedTheme>>,
469    settings: SurfaceSettings,
470    strings: StringTable,
471    mode: Mode,
472    expand_controls: Option<bool>,
473    components: Vec<FlatComponent>,
474    nested: Option<NestedNode>,
475    data: Value,
476    root: Option<UiNode>,
477    /// Every issue: the reduce's, then the last build's (template limits),
478    /// then the styles' (each source kept apart so a rebuild replaces its
479    /// own: an overflow clears when the data shrinks).
480    pub(crate) issues: Vec<ReduceIssue>,
481    reduce_issues: Vec<ReduceIssue>,
482    pub(crate) build_issues: Vec<ReduceIssue>,
483    pub(crate) style_issues: Vec<ReduceIssue>,
484    local: LocalState,
485    states: HashMap<String, Vec<String>>,
486
487    /// Slots (dead ones have `live[i] == false`).
488    nodes: Vec<LNode>,
489    live: Vec<bool>,
490    slot_of: HashMap<String, u32>,
491    free: Vec<u32>,
492    main_root: Option<u32>,
493    layers: Vec<LayerSpec>,
494    lists: Vec<ListSpec>,
495    toasts: Vec<ToastSpec>,
496    node_state: Vec<NodeState>,
497    engine: Engine,
498    memo: MeasureMemo,
499    memo_versions: HashMap<u32, u32>,
500    last_measurer: Option<u64>,
501    viewport: (f32, f32),
502    max_height: Option<f32>,
503    direction: Direction,
504    rounding: bool,
505    structure_version: u64,
506    needs_build: bool,
507    restyle_all: bool,
508    style_dirty: BTreeSet<u32>,
509    visuals_dirty: HashSet<u32>,
510    /// The LIFTED templates of the last reduce (`ReduceResult::templates`,
511    /// round 2), by component id.
512    template_cache: HashMap<String, Option<UiNode>>,
513    /// VAPP-103: `components` changed since the last reduce (a streamed
514    /// `updateComponents` reduces on the next read, never per message).
515    reduce_pending: bool,
516    /// `components` positions by id (an update replaces BY ID in O(1)).
517    component_index: HashMap<String, usize>,
518    /// Last placements by slot, so an event can find anchor frames.
519    last_frames: Vec<Frame>,
520    /// Measurements by node id that outlive a slot (a windowed list's rows
521    /// scrolled out and back in cost nothing twice).
522    archive: HashMap<String, Carried>,
523    responsive: bool,
524    breakpoint: Option<String>,
525    delta_added: BTreeSet<u32>,
526    delta_removed: BTreeSet<u32>,
527    delta_changed: BTreeSet<u32>,
528    renumbered: bool,
529    pending: Vec<OutEvent>,
530    scrolls: Vec<ScrollOutput>,
531    /// Counters for the current pass (`LayoutOutput::restyled`/`rebuilt`).
532    restyled: u32,
533    rebuilt: bool,
534    built_nodes: u32,
535    /// A stepped layout pass in progress (`layout_begin`).
536    step_state: Option<pass::PassState>,
537    /// Nodes whose subtree alone rebuilds next pass (a moved window, local
538    /// tab/accordion/carousel/toggle state).
539    subtree_pending: BTreeSet<String>,
540    /// Hover overlays waiting for their close timer.
541    hover_closing: HashSet<String>,
542    /// What the last build knew that events and subtree rebuilds need: the
543    /// literal Table rows (data scopes) and the Forms' disabled/busy flags.
544    seed: crate::layout_tree::BuildSeed,
545    /// Round 2: the surface formatter (default: the English fallback).
546    formatter: Arc<dyn crate::format::Formatter>,
547    /// A fixed clock for relative times (`None` = the wall clock).
548    clock: Option<f64>,
549    /// Bumped on every write to `data` (template key caches).
550    data_version: u64,
551}
552
553// SAFETY: taffy's `CompactLength` carries a `*const ()` slot for `calc()`
554// expressions, which makes `Style` `!Send`. This crate never builds a calc
555// value (every length is a number/percent/auto), so the slot is always the
556// tag variant and the tree is plain owned data. The FFI keeps the surface
557// behind a `Mutex`.
558unsafe impl Send for Surface {}
559
560impl Surface {
561    pub fn new(id: &str, options: SurfaceOptions) -> Surface {
562        let view = CatalogView::with(&options.extensions);
563        let recipes = if options.extensions.is_empty() { RecipeIndex::core() } else { Arc::new(RecipeIndex::new(&view)) };
564        let mut engine = Engine::new();
565        engine.set_rounding(options.rounding);
566        let settings = SurfaceSettings { mode: if options.mode == Mode::Dark { ModeSetting::Dark } else { ModeSetting::Light }, ..SurfaceSettings::default() };
567        let mut s = Surface {
568            id: id.to_string(),
569            catalog_id: options.catalog_id,
570            view,
571            recipes,
572            extensions: options.extensions,
573            theme: options.theme,
574            effective: None,
575            strings: crate::strings::DEFAULT_STRINGS.clone(),
576            settings,
577            mode: options.mode,
578            expand_controls: options.expand_controls,
579            components: Vec::new(),
580            nested: None,
581            data: Value::Object(Map::new()),
582            root: None,
583            issues: Vec::new(),
584            reduce_issues: Vec::new(),
585            build_issues: Vec::new(),
586            style_issues: Vec::new(),
587            local: LocalState::default(),
588            states: HashMap::new(),
589            nodes: Vec::new(),
590            live: Vec::new(),
591            slot_of: HashMap::new(),
592            free: Vec::new(),
593            main_root: None,
594            layers: Vec::new(),
595            lists: Vec::new(),
596            toasts: Vec::new(),
597            node_state: Vec::new(),
598            engine,
599            memo: MeasureMemo::default(),
600            memo_versions: HashMap::new(),
601            last_measurer: None,
602            viewport: (0.0, 0.0),
603            max_height: None,
604            direction: Direction::Ltr,
605            rounding: options.rounding,
606            structure_version: 0,
607            needs_build: true,
608            restyle_all: true,
609            style_dirty: BTreeSet::new(),
610            visuals_dirty: HashSet::new(),
611            template_cache: HashMap::new(),
612            reduce_pending: false,
613            component_index: HashMap::new(),
614            last_frames: Vec::new(),
615            archive: HashMap::new(),
616            responsive: false,
617            breakpoint: None,
618            delta_added: BTreeSet::new(),
619            delta_removed: BTreeSet::new(),
620            delta_changed: BTreeSet::new(),
621            renumbered: false,
622            pending: Vec::new(),
623            scrolls: Vec::new(),
624            restyled: 0,
625            rebuilt: false,
626            built_nodes: 0,
627            step_state: None,
628            subtree_pending: BTreeSet::new(),
629            hover_closing: HashSet::new(),
630            seed: Default::default(),
631            formatter: Arc::new(crate::format::EnglishFormatter),
632            clock: None,
633            data_version: 0,
634        };
635        s.refresh_theme();
636        s
637    }
638
639    // ------------------------------------------------------------------
640    // Configuration
641    // ------------------------------------------------------------------
642
643    /// Round 2: format numbers, currencies, percents, dates and relative
644    /// times through `formatter` (the host's, built in the surface's locale
645    /// and the host's time zone; or [`crate::format::ZonedEnglishFormatter`]
646    /// at the host's UTC offset). The core has no zone database: the zone
647    /// reaches it only through the formatter. The tree re-binds.
648    pub fn set_formatter(&mut self, formatter: Arc<dyn crate::format::Formatter>) {
649        self.formatter = formatter;
650        self.needs_build = true;
651    }
652
653    /// The formatter in effect.
654    pub fn formatter(&self) -> &Arc<dyn crate::format::Formatter> {
655        &self.formatter
656    }
657
658    /// Pin the clock relative times read (epoch ms; `None` = the wall
659    /// clock). A host re-binds a surface showing `formatRelativeTime`
660    /// without `now` at least once a minute ([`Surface::tick`]).
661    pub fn set_clock(&mut self, now_ms: Option<f64>) {
662        self.clock = now_ms;
663        self.needs_build = true;
664    }
665
666    /// Re-bind (relative times move): the next layout rebuilds.
667    pub fn tick(&mut self) {
668        self.needs_build = true;
669    }
670
671    /// Round 2 (§3): whether the surface shows a time that moves with the
672    /// clock — a `formatRelativeTime` call without `now` in the tree or a
673    /// template, or a Table `relativeTime` column — so the host calls
674    /// [`Surface::tick`] at least once a minute. `false` with a pinned clock
675    /// ([`Surface::set_clock`]). O(nodes): ask after a reduce or layout.
676    pub fn uses_clock(&self) -> bool {
677        fn relative_call(v: &Value) -> bool {
678            match v {
679                Value::Object(o) => (o.get("call").and_then(Value::as_str) == Some("formatRelativeTime") && o.get("args").and_then(|a| a.get("now")).is_none()) || o.values().any(relative_call),
680                Value::Array(a) => a.iter().any(relative_call),
681                _ => false,
682            }
683        }
684        if self.clock.is_some() {
685            return false;
686        }
687        let mut found = false;
688        for tree in self.root.iter().chain(self.template_cache.values().flatten()) {
689            tree.walk(&mut |n| found = found || n.props.values().any(relative_call));
690        }
691        found
692            || self.nodes.iter().zip(&self.live).any(|(n, live)| {
693                *live && n.component == "Table" && n.props.get("columns").and_then(Value::as_array).is_some_and(|cols| cols.iter().any(|c| c.get("type").and_then(Value::as_str) == Some("relativeTime")))
694            })
695    }
696
697    /// Register an extension catalog (validated). The tree is re-reduced.
698    pub fn register_extension(&mut self, ext: ExtensionDef) -> Result<(), String> {
699        let ext = crate::extension::define_extension(ext)?;
700        let mut all = self.extensions.clone();
701        all.retain(|e| e.id != ext.id);
702        all.push(ext);
703        self.view = CatalogView::with(&all);
704        self.recipes = Arc::new(RecipeIndex::new(&self.view));
705        self.extensions = all;
706        self.template_cache.clear();
707        self.reduce();
708        Ok(())
709    }
710
711    /// The theme in effect: the set theme with the surface's density and
712    /// contrast applied (once per change, so every resolver stays agnostic).
713    fn refresh_theme(&mut self) {
714        let contrast = match self.settings.contrast {
715            ContrastSetting::High => true,
716            ContrastSetting::Normal => false,
717            ContrastSetting::System => self.settings.system_high_contrast,
718        };
719        self.effective = self.theme.as_ref().map(|t| {
720            if self.settings.density == Density::Default && !contrast {
721                return t.clone();
722            }
723            let mut out = apply_density(t, self.settings.density);
724            if contrast {
725                out = apply_contrast(&out);
726            }
727            Arc::new(out)
728        });
729        self.restyle_all = true;
730    }
731
732    pub fn set_theme(&mut self, theme: Option<Arc<ResolvedTheme>>) {
733        self.theme = theme;
734        self.refresh_theme();
735        // Gap tokens feed List gaps; expansion depends on a theme.
736        self.needs_build = true;
737        self.invalidate_measures();
738    }
739
740    pub fn theme(&self) -> Option<&Arc<ResolvedTheme>> {
741        self.theme.as_ref()
742    }
743
744    /// The theme with density and contrast applied (what the core resolves
745    /// against; painters reading tokens should use this one).
746    pub fn effective_theme(&self) -> Option<&Arc<ResolvedTheme>> {
747        self.effective.as_ref()
748    }
749
750    pub fn set_mode(&mut self, mode: Mode) {
751        self.settings.mode = if mode == Mode::Dark { ModeSetting::Dark } else { ModeSetting::Light };
752        if self.mode != mode {
753            self.mode = mode;
754            self.restyle_all = true;
755        }
756    }
757
758    pub fn mode(&self) -> Mode {
759        self.mode
760    }
761
762    pub fn settings(&self) -> &SurfaceSettings {
763        &self.settings
764    }
765
766    /// Replace every setting at once; the parts that changed take effect on
767    /// the next layout (a type-size change re-measures).
768    pub fn set_settings(&mut self, settings: SurfaceSettings) {
769        let old = std::mem::replace(&mut self.settings, settings);
770        let s = self.settings.clone();
771        if old.strings != s.strings {
772            self.strings = crate::strings::string_table(&s.strings);
773            self.needs_build = true;
774        }
775        if old.locale != s.locale || old.today != s.today {
776            self.needs_build = true;
777            self.restyle_all = true;
778        }
779        if old.density != s.density || old.contrast != s.contrast || old.system_high_contrast != s.system_high_contrast {
780            self.refresh_theme();
781        }
782        let mode = resolve_mode(s.mode, s.system_dark);
783        if mode != self.mode {
784            self.mode = mode;
785            self.restyle_all = true;
786        }
787        if (old.font_scale - s.font_scale).abs() > f32::EPSILON || old.hover != s.hover || old.reduced_motion != s.reduced_motion {
788            self.restyle_all = true;
789        }
790        if old.insets != s.insets {
791            self.engine.mark_all_dirty();
792        }
793    }
794
795    pub fn set_locale(&mut self, locale: &str) {
796        let mut s = self.settings.clone();
797        s.locale = locale.to_string();
798        self.set_settings(s);
799    }
800
801    pub fn set_strings(&mut self, overrides: IndexMap<String, String>) {
802        let mut s = self.settings.clone();
803        s.strings = overrides;
804        self.set_settings(s);
805    }
806
807    /// `light | dark | system`, with the platform's current preference.
808    pub fn set_mode_setting(&mut self, mode: ModeSetting, system_dark: bool) {
809        let mut s = self.settings.clone();
810        s.mode = mode;
811        s.system_dark = system_dark;
812        self.set_settings(s);
813    }
814
815    pub fn set_density(&mut self, density: Density) {
816        let mut s = self.settings.clone();
817        s.density = density;
818        self.set_settings(s);
819    }
820
821    pub fn set_contrast(&mut self, contrast: ContrastSetting, system_high: bool) {
822        let mut s = self.settings.clone();
823        s.contrast = contrast;
824        s.system_high_contrast = system_high;
825        self.set_settings(s);
826    }
827
828    /// Dynamic Type / font scale (1 = the theme's sizes).
829    pub fn set_font_scale(&mut self, scale: f32) {
830        let mut s = self.settings.clone();
831        s.font_scale = scale.max(0.1);
832        self.set_settings(s);
833    }
834
835    pub fn set_insets(&mut self, insets: Insets) {
836        let mut s = self.settings.clone();
837        s.insets = insets;
838        self.set_settings(s);
839    }
840
841    /// A hover-capable pointer and the reduced-motion preference.
842    pub fn set_pointer(&mut self, hover: bool, reduced_motion: bool) {
843        let mut s = self.settings.clone();
844        s.hover = hover;
845        s.reduced_motion = reduced_motion;
846        self.set_settings(s);
847    }
848
849    /// Android accumulates in dp and rounds once itself; the browser never
850    /// rounds. Off = fractional frames.
851    pub fn set_rounding(&mut self, on: bool) {
852        self.rounding = on;
853        self.engine.set_rounding(on);
854        self.engine.mark_all_dirty();
855    }
856
857    /// Surface size. Height ≤ 0 = as tall as the content (a scrolling host).
858    /// `max_height` bounds a transcript card; `LayoutOutput::overflow` says
859    /// when the content is taller. Returns whether anything changed.
860    pub fn set_viewport(&mut self, width: f32, height: f32, max_height: Option<f32>) -> bool {
861        if self.viewport == (width, height) && self.max_height == max_height {
862            return false;
863        }
864        let height_changed = self.viewport.1 != height || self.max_height != max_height;
865        self.viewport = (width, height);
866        self.max_height = max_height;
867        for (i, s) in self.node_state.iter().enumerate() {
868            if s.conditional && self.live.get(i).copied().unwrap_or(false) {
869                self.style_dirty.insert(i as u32);
870            }
871        }
872        // Windowed lists size their range off the viewport height; a
873        // responsive native follows the breakpoint.
874        if (height_changed && !self.lists.is_empty()) || (self.responsive && self.active_breakpoint() != self.breakpoint) {
875            self.needs_build = true;
876        }
877        true
878    }
879
880    pub fn viewport(&self) -> (f32, f32) {
881        self.viewport
882    }
883
884    /// The breakpoint of the current width (theme tokens, else the defaults).
885    fn active_breakpoint(&self) -> Option<String> {
886        crate::conditions::active_breakpoint(self.viewport.0, &self.breakpoints())
887    }
888
889    fn breakpoints(&self) -> IndexMap<String, f32> {
890        match &self.effective {
891            Some(t) if !t.tokens.breakpoint.is_empty() => t.tokens.breakpoint.iter().map(|(k, v)| (k.clone(), *v as f32)).collect(),
892            _ => crate::conditions::default_breakpoints(),
893        }
894    }
895
896    /// Replace a node's interaction states (hover/pressed/focus/
897    /// focus-visible/disabled…). Restyles THAT node only. A hover or a
898    /// keyboard focus on a Tooltip's or a hover Popover's TRIGGER opens it
899    /// at once (the host owns the open delay); it STAYS open while the
900    /// pointer (or focus) is on the trigger or on ANY node of its layer.
901    /// When both are left it closes at once, or — with
902    /// `settings.hover_close_ms > 0` — raises [`OutEvent::HoverTimer`] and
903    /// closes on [`Self::hover_timeout`] unless the pointer came back
904    /// (crossing the gap from trigger to content). The change events are in
905    /// `take_events`.
906    pub fn set_states(&mut self, id: &str, states: Vec<String>) -> bool {
907        let current = self.states.get(id);
908        if current.is_some_and(|c| *c == states) || (current.is_none() && states.is_empty()) {
909            return false;
910        }
911        if states.is_empty() {
912            self.states.remove(id);
913        } else {
914            self.states.insert(id.to_string(), states);
915        }
916        if let Some(&slot) = self.slot_of.get(id) {
917            self.style_dirty.insert(slot);
918            self.lend_states(slot);
919            for target in self.hover_targets(slot) {
920                let open = self.local.open.get(&target).copied().unwrap_or(false);
921                let active = self.hover_active(&target);
922                if active && !open {
923                    self.hover_closing.remove(&target);
924                    let events = self.set_open(&target, true);
925                    self.pending.extend(events.into_iter().filter(|e| !matches!(e, OutEvent::Relayout)));
926                } else if active {
927                    self.hover_closing.remove(&target);
928                } else if open && self.settings.hover_close_ms == 0 {
929                    let events = self.set_open(&target, false);
930                    self.pending.extend(events.into_iter().filter(|e| !matches!(e, OutEvent::Relayout)));
931                } else if open && self.hover_closing.insert(target.clone()) {
932                    self.pending.push(OutEvent::HoverTimer { owner: target, delay_ms: self.settings.hover_close_ms });
933                }
934            }
935        }
936        true
937    }
938
939    /// A [`OutEvent::HoverTimer`] fired: close the hover overlay `owner`
940    /// unless its trigger or its layer is hovered (or keyboard-focused)
941    /// again. Returns the change events (`Relayout` when it closed).
942    pub fn hover_timeout(&mut self, owner: &str) -> Vec<OutEvent> {
943        if !self.hover_closing.remove(owner) || !self.opens_on_hover(owner) || self.hover_active(owner) {
944            return vec![];
945        }
946        if !self.local.open.get(owner).copied().unwrap_or(false) {
947            return vec![];
948        }
949        self.set_open(owner, false)
950    }
951
952    /// The hover overlays a node keeps open: the one it is the TRIGGER of
953    /// (the node itself, so a host's open delay on the trigger holds), and
954    /// every hover overlay whose LAYER it is in (then on from that overlay's
955    /// own node: a hover card inside a hover card keeps both).
956    fn hover_targets(&self, slot: u32) -> Vec<String> {
957        let mut out = Vec::new();
958        let mut cur = Some(slot);
959        let mut guard = 0;
960        while let Some(c) = cur {
961            guard += 1;
962            if guard > 4096 || !self.live.get(c as usize).copied().unwrap_or(false) {
963                break;
964            }
965            let n = &self.nodes[c as usize];
966            if let Some(t) = n.trigger_for.as_ref().filter(|_| c == slot) {
967                if self.opens_on_hover(t) && !out.contains(t) {
968                    out.push(t.clone());
969                }
970            }
971            cur = match n.parent {
972                Some(p) => Some(p),
973                None => match self.layers.iter().find(|l| l.root == c) {
974                    Some(l) => {
975                        if self.opens_on_hover(&l.owner) && !out.contains(&l.owner) {
976                            out.push(l.owner.clone());
977                        }
978                        self.slot_of.get(&l.owner).copied()
979                    }
980                    None => None,
981                },
982            };
983        }
984        out
985    }
986
987    /// Is any live node that keeps `target` open hovered or focused?
988    fn hover_active(&self, target: &str) -> bool {
989        self.states.iter().any(|(id, st)| {
990            st.iter().any(|s| s == "hover" || s == "focus-visible" || s == "focus")
991                && self.slot_of.get(id).is_some_and(|&slot| self.live[slot as usize] && self.hover_targets(slot).iter().any(|t| t == target))
992                // A plain `focus` keeps it open only inside its layer (focus
993                // moved into the card); on the trigger it takes focus-visible.
994                && (st.iter().any(|s| s == "hover" || s == "focus-visible") || self.in_layer_of(self.slot_of[id], target))
995        })
996    }
997
998    /// Is `slot` inside the layer `owner` opened?
999    fn in_layer_of(&self, slot: u32, owner: &str) -> bool {
1000        let Some(layer) = self.layers.iter().find(|l| l.owner == owner) else { return false };
1001        let mut cur = Some(slot);
1002        while let Some(c) = cur {
1003            if c == layer.root {
1004                return true;
1005            }
1006            cur = self.nodes[c as usize].parent;
1007        }
1008        false
1009    }
1010
1011    fn opens_on_hover(&self, target: &str) -> bool {
1012        let Some(&slot) = self.slot_of.get(target) else { return false };
1013        let n = &self.nodes[slot as usize];
1014        n.component == "Tooltip" || (n.component == "Popover" && n.props.get("openOn").and_then(Value::as_str) == Some("hover"))
1015    }
1016
1017    /// The pressed set as a whole (the spike's `set_pressed`).
1018    pub fn set_pressed(&mut self, ids: &[String]) -> bool {
1019        self.set_flagged("pressed", ids)
1020    }
1021
1022    /// The hovered set as a whole: `ids` carry the `hover` state (recipes'
1023    /// `hover` / style `:hover` resolve through it), every other node loses
1024    /// it. Same effects as [`Self::set_states`] (a hover overlay opens).
1025    pub fn set_hovered(&mut self, ids: &[String]) -> bool {
1026        self.set_flagged("hover", ids)
1027    }
1028
1029    /// One node's `hover` on or off, its other states kept (a host's pointer
1030    /// enter / leave).
1031    pub fn set_hover(&mut self, id: &str, hovered: bool) -> bool {
1032        let mut s = self.states.get(id).cloned().unwrap_or_default();
1033        let has = s.iter().any(|x| x == "hover");
1034        if has == hovered {
1035            return false;
1036        }
1037        if hovered {
1038            s.push("hover".into());
1039        } else {
1040            s.retain(|x| x != "hover");
1041        }
1042        self.set_states(id, s)
1043    }
1044
1045    /// The interaction states the HOST set on a node (`hover`, `pressed`,
1046    /// `focus`…; [`Self::set_states`]), empty when none.
1047    pub fn host_states(&self, id: &str) -> &[String] {
1048        self.states.get(id).map(Vec::as_slice).unwrap_or(&[])
1049    }
1050
1051    /// Exactly `ids` carry `flag`; the rest of each node's states are kept.
1052    fn set_flagged(&mut self, flag: &str, ids: &[String]) -> bool {
1053        let mut changed = false;
1054        let keep: HashSet<&String> = ids.iter().collect();
1055        let had: Vec<String> = self.states.iter().filter(|(_, s)| s.iter().any(|x| x == flag)).map(|(k, _)| k.clone()).collect();
1056        for id in had {
1057            if !keep.contains(&id) {
1058                let mut s = self.states.get(&id).cloned().unwrap_or_default();
1059                s.retain(|x| x != flag);
1060                changed |= self.set_states(&id, s);
1061            }
1062        }
1063        for id in ids {
1064            let mut s = self.states.get(id).cloned().unwrap_or_default();
1065            if !s.iter().any(|x| x == flag) {
1066                s.push(flag.into());
1067                changed |= self.set_states(id, s);
1068            }
1069        }
1070        changed
1071    }
1072
1073    /// Events the core raised outside a call that returns them (a hover
1074    /// opening a tooltip, a live region announcing).
1075    pub fn take_events(&mut self) -> Vec<OutEvent> {
1076        std::mem::take(&mut self.pending)
1077    }
1078
1079    /// Forget every cached measurement (a font load, Dynamic Type).
1080    pub fn invalidate_measures(&mut self) {
1081        self.memo.clear();
1082        self.memo_versions.clear();
1083        self.archive.clear();
1084        self.engine.mark_all_dirty();
1085    }
1086
1087    /// Forget one node's cached measurement.
1088    pub fn mark_dirty(&mut self, index: u32) -> bool {
1089        if !self.live.get(index as usize).copied().unwrap_or(false) {
1090            return false;
1091        }
1092        self.memo.forget(index);
1093        self.memo_versions.remove(&index);
1094        self.engine.mark_dirty(index);
1095        true
1096    }
1097
1098    // ------------------------------------------------------------------
1099    // Content
1100    // ------------------------------------------------------------------
1101
1102    /// Apply one A2UI server→client message (`createSurface`,
1103    /// `updateComponents`, `updateDataModel`, `deleteSurface`).
1104    pub fn apply(&mut self, message: &Value) -> Result<ApplyOutcome, String> {
1105        let obj = message.as_object().ok_or("message must be an object")?;
1106        if let Some(create) = obj.get("createSurface") {
1107            if let Some(cid) = create.get("catalogId").and_then(Value::as_str) {
1108                self.catalog_id = cid.to_string();
1109            }
1110            if let Some(sid) = create.get("surfaceId").and_then(Value::as_str) {
1111                self.id = sid.to_string();
1112            }
1113            self.set_component_list(Vec::new());
1114            self.nested = None;
1115            self.data = Value::Object(Map::new());
1116            self.data_version += 1;
1117            self.local = LocalState::default();
1118            self.template_cache.clear();
1119            self.reduce();
1120            return Ok(ApplyOutcome { structure_changed: true, issues: self.issues.clone() });
1121        }
1122        if let Some(update) = obj.get("updateComponents") {
1123            let components = update.get("components").ok_or("updateComponents.components is required")?;
1124            let list: Vec<FlatComponent> = serde_json::from_value(components.clone()).map_err(|e| format!("components: {e}"))?;
1125            return Ok(self.update_components(list));
1126        }
1127        self.ensure_reduced();
1128        if let Some(update) = obj.get("updateDataModel") {
1129            let path = update.get("path").and_then(Value::as_str).unwrap_or("");
1130            let value = update.get("value").cloned();
1131            let issues = match self.set_data(path, value) {
1132                Ok(()) => Vec::new(),
1133                Err(message) => vec![ReduceIssue { id: path.to_string(), message }],
1134            };
1135            return Ok(ApplyOutcome { structure_changed: self.needs_build, issues });
1136        }
1137        if obj.get("deleteSurface").is_some() {
1138            self.set_component_list(Vec::new());
1139            self.nested = None;
1140            self.root = None;
1141            self.data = Value::Object(Map::new());
1142            self.data_version += 1;
1143            self.local = LocalState::default();
1144            self.needs_build = true;
1145            return Ok(ApplyOutcome { structure_changed: true, issues: Vec::new() });
1146        }
1147        Err("unknown message: expected createSurface | updateComponents | updateDataModel | deleteSurface".into())
1148    }
1149
1150    /// An `updateComponents` payload. A2UI: a later update replaces
1151    /// components BY ID and keeps the rest (the TS reference's SurfaceStore
1152    /// does the same). VAPP-103: O(update) here, the tree reduces LAZILY on
1153    /// the next read (layout, an event, [`Self::issues`]), so a surface
1154    /// streamed one component per message costs linear, not quadratic.
1155    pub fn update_components(&mut self, list: Vec<FlatComponent>) -> ApplyOutcome {
1156        if self.nested.is_some() {
1157            self.set_component_list(Vec::new());
1158        }
1159        // The previous version of every id this update touches (`None` =
1160        // new), for the local field values.
1161        let mut replaced: HashMap<String, Option<FlatComponent>> = HashMap::new();
1162        let mut order: Vec<String> = Vec::new();
1163        for c in list {
1164            if !replaced.contains_key(&c.id) {
1165                order.push(c.id.clone());
1166            }
1167            match self.component_index.get(&c.id) {
1168                Some(&i) => {
1169                    let old = std::mem::replace(&mut self.components[i], c);
1170                    replaced.entry(old.id.clone()).or_insert(Some(old));
1171                }
1172                None => {
1173                    replaced.entry(c.id.clone()).or_insert(None);
1174                    self.component_index.insert(c.id.clone(), self.components.len());
1175                    self.components.push(c);
1176                }
1177            }
1178        }
1179        self.nested = None;
1180        self.retain_updated_field_values(&replaced);
1181        self.reduce_pending = true;
1182        self.needs_build = true;
1183        // The message's own components' issues now (O(message)); the tree's
1184        // with the next read ([`Self::issues`]).
1185        let options = ReduceOptions::new(&self.catalog_id).with_view(self.view.clone());
1186        let (components, index) = (&self.components, &self.component_index);
1187        let lookup = |id: &str| index.get(id).map(|&i| components[i].clone());
1188        let mut issues = Vec::new();
1189        for id in &order {
1190            if let Some(&i) = index.get(id.as_str()) {
1191                issues.extend(crate::reducer::component_issues(&components[i], &options, &lookup));
1192            }
1193        }
1194        ApplyOutcome { structure_changed: true, issues }
1195    }
1196
1197    /// The nested authoring form (fixtures, MCP templates) instead of a flat
1198    /// component list.
1199    pub fn set_nested(&mut self, tree: NestedNode) -> ApplyOutcome {
1200        self.nested = Some(tree);
1201        self.set_component_list(Vec::new());
1202        self.template_cache.clear();
1203        self.local.field_values.clear();
1204        self.reduce();
1205        ApplyOutcome { structure_changed: true, issues: self.issues.clone() }
1206    }
1207
1208    /// A flat component list (what `updateComponents` carries).
1209    pub fn set_components(&mut self, components: Vec<FlatComponent>) -> ApplyOutcome {
1210        let before = if self.nested.is_some() { Vec::new() } else { std::mem::take(&mut self.components) };
1211        self.set_component_list(components);
1212        self.nested = None;
1213        self.template_cache.clear();
1214        self.retain_field_values(&before);
1215        self.reduce();
1216        ApplyOutcome { structure_changed: true, issues: self.issues.clone() }
1217    }
1218
1219    /// Replace the whole component list (the id index follows).
1220    fn set_component_list(&mut self, components: Vec<FlatComponent>) {
1221        self.component_index = components.iter().enumerate().map(|(i, c)| (c.id.clone(), i)).collect();
1222        self.components = components;
1223    }
1224
1225    /// [`Self::retain_field_values`] after a by-id update: `replaced` = the
1226    /// previous version of each id it touched (`None` = new); every other
1227    /// component is unchanged. O(field values), never O(components).
1228    fn retain_updated_field_values(&mut self, replaced: &HashMap<String, Option<FlatComponent>>) {
1229        if self.local.field_values.is_empty() {
1230            return;
1231        }
1232        let (components, index) = (&self.components, &self.component_index);
1233        self.local.field_values.retain(|key, _| {
1234            let mut candidate = key.as_str();
1235            loop {
1236                if let Some(old) = replaced.get(candidate) {
1237                    let new = index.get(candidate).map(|&i| &components[i]);
1238                    return matches!((old.as_ref(), new), (Some(a), Some(b)) if a == b);
1239                }
1240                if index.contains_key(candidate) {
1241                    return true;
1242                }
1243                match candidate.rfind('.') {
1244                    Some(i) => candidate = &candidate[..i],
1245                    None => return false,
1246                }
1247            }
1248        });
1249    }
1250
1251    /// After a component update, keep an unbound control's local value
1252    /// while the component that owns it is unchanged (React keeps the state
1253    /// of a still-mounted node the same way); drop it when that component
1254    /// was removed or re-sent different. A value's owner = the longest
1255    /// component id equal to the key or prefixing it at a `.` (parts and
1256    /// template instances).
1257    fn retain_field_values(&mut self, before: &[FlatComponent]) {
1258        if self.local.field_values.is_empty() {
1259            return;
1260        }
1261        let old: HashMap<&str, &FlatComponent> = before.iter().map(|c| (c.id.as_str(), c)).collect();
1262        let new: HashMap<&str, &FlatComponent> = self.components.iter().map(|c| (c.id.as_str(), c)).collect();
1263        self.local.field_values.retain(|key, _| {
1264            let mut candidate = key.as_str();
1265            loop {
1266                if old.contains_key(candidate) || new.contains_key(candidate) {
1267                    return matches!((old.get(candidate), new.get(candidate)), (Some(a), Some(b)) if a == b);
1268                }
1269                match candidate.rfind('.') {
1270                    Some(i) => candidate = &candidate[..i],
1271                    None => return false,
1272                }
1273            }
1274        });
1275    }
1276
1277    /// Write `value` at `path` (`None` removes). Templates and bindings
1278    /// re-resolve on the next layout.
1279    /// VAPP-103: a refused write (a pointer past the limits, a non-index
1280    /// token or an index past the end of an array) changes nothing and
1281    /// returns the reason.
1282    pub fn set_data(&mut self, path: &str, value: Option<Value>) -> Result<(), String> {
1283        set_pointer(&mut self.data, path, value)?;
1284        self.data_version += 1;
1285        self.needs_build = true;
1286        Ok(())
1287    }
1288
1289    pub fn data(&self) -> &Value {
1290        &self.data
1291    }
1292
1293    pub fn root(&mut self) -> Option<&UiNode> {
1294        self.ensure_reduced();
1295        self.root.as_ref()
1296    }
1297
1298    /// The reduce issues (plus the build's: styles, template items), after
1299    /// any streamed update is reduced.
1300    pub fn issues(&mut self) -> &[ReduceIssue] {
1301        self.ensure_reduced();
1302        &self.issues
1303    }
1304
1305    /// Reduce a streamed update now (every reader of the tree calls it).
1306    pub(crate) fn ensure_reduced(&mut self) {
1307        if self.reduce_pending {
1308            self.reduce();
1309        }
1310    }
1311
1312    fn reduce(&mut self) {
1313        crate::roomy(|| self.reduce_now())
1314    }
1315
1316    fn reduce_now(&mut self) {
1317        self.template_cache.clear();
1318        self.local.static_keys.clear();
1319        self.local.key_cache.clear();
1320        let options = ReduceOptions::new(&self.catalog_id).with_view(self.view.clone());
1321        let result: Option<ReduceResult> = if let Some(nested) = &self.nested {
1322            Some(crate::reducer::reduce_nested(nested, &options))
1323        } else if !self.components.is_empty() {
1324            Some(reduce_surface(&self.components, &options))
1325        } else {
1326            None
1327        };
1328        match result {
1329            Some(r) => {
1330                self.root = Some(r.root);
1331                self.reduce_issues = r.issues;
1332                // Round 2: template nodes are lifted out of the tree; items
1333                // instantiate them from this table.
1334                self.template_cache = r.templates.unwrap_or_default().into_iter().map(|(id, n)| (id, Some(n))).collect();
1335            }
1336            None => {
1337                self.root = None;
1338                self.reduce_issues.clear();
1339            }
1340        }
1341        self.build_issues.clear();
1342        self.style_issues.clear();
1343        self.refresh_issues();
1344        // Only a reduce that RAN clears the flag (a panic above leaves it
1345        // pending: the next read reduces again, never a stale root).
1346        self.reduce_pending = false;
1347        self.needs_build = true;
1348    }
1349
1350    /// `issues` = the reduce's + the build's + the styles' (once each).
1351    pub(crate) fn refresh_issues(&mut self) {
1352        let mut all: Vec<ReduceIssue> = Vec::with_capacity(self.reduce_issues.len() + self.build_issues.len() + self.style_issues.len());
1353        for issue in self.reduce_issues.iter().chain(&self.build_issues).chain(&self.style_issues) {
1354            if !all.contains(issue) {
1355                all.push(issue.clone());
1356            }
1357        }
1358        self.issues = all;
1359    }
1360
1361    fn gap_px(&self, name: &str) -> f32 {
1362        match &self.effective {
1363            Some(t) => t.tokens.spacing.get(name).copied().unwrap_or(0.0) as f32,
1364            None => match name {
1365                "xxs" => 2.0,
1366                "xs" => 4.0,
1367                "sm" => 8.0,
1368                "md" => 12.0,
1369                "lg" => 16.0,
1370                "xl" => 24.0,
1371                _ => 0.0,
1372            },
1373        }
1374    }
1375
1376    // ------------------------------------------------------------------
1377    // Snapshots
1378    // ------------------------------------------------------------------
1379
1380    pub fn structure_version(&self) -> u64 {
1381        self.structure_version
1382    }
1383
1384    fn placed(&self, i: usize) -> PlacedNode {
1385        let n = &self.nodes[i];
1386        let removed = !self.live[i];
1387        let mut states: Vec<String> = Vec::new();
1388        for q in [&n.part_query, &n.own_query].into_iter().flatten() {
1389            for s in &q.states {
1390                if !states.contains(s) {
1391                    states.push(s.clone());
1392                }
1393            }
1394        }
1395        PlacedNode {
1396            index: i as u32,
1397            id: n.id.clone(),
1398            component: n.component.clone(),
1399            part: n.part.clone(),
1400            owner: n.owner.clone(),
1401            owner_component: n.owner_component.clone(),
1402            catalog_id: n.catalog_id.clone(),
1403            extension_kind: n.extension_kind.clone(),
1404            depth: n.depth,
1405            parent: if removed { None } else { n.parent },
1406            children: if removed { Vec::new() } else { n.children.clone() },
1407            layer: n.layer,
1408            kind: n.kind,
1409            props: if removed { Map::new() } else { n.props.clone() },
1410            lines: n.lines,
1411            pressable: n.pressable && !removed,
1412            hidden: n.hidden || removed,
1413            accessibility: n.accessibility.clone(),
1414            trigger_for: n.trigger_for.clone(),
1415            states,
1416            form: n.form.clone(),
1417            live: n.live.clone(),
1418            removed,
1419        }
1420    }
1421
1422    /// Every slot (removed ones as tombstones, so `nodes()[i].index == i`).
1423    pub fn nodes(&mut self) -> Vec<PlacedNode> {
1424        self.settle();
1425        (0..self.nodes.len()).map(|i| self.placed(i)).collect()
1426    }
1427
1428    /// The given slots only (a delta's `added` + `changed`).
1429    pub fn nodes_at(&mut self, indices: &[u32]) -> Vec<PlacedNode> {
1430        self.settle();
1431        indices.iter().filter(|i| (**i as usize) < self.nodes.len()).map(|i| self.placed(*i as usize)).collect()
1432    }
1433
1434    /// Live nodes.
1435    pub fn node_count(&mut self) -> usize {
1436        self.settle();
1437        self.live.iter().filter(|l| **l).count()
1438    }
1439
1440    /// The resolved visual of one node (after a layout pass).
1441    pub fn visual(&self, index: u32) -> Option<&Visual> {
1442        self.node_state.get(index as usize).map(|s| &s.visual)
1443    }
1444
1445    pub fn visuals(&self) -> Vec<Visual> {
1446        self.node_state.iter().map(|s| s.visual.clone()).collect()
1447    }
1448
1449    pub fn text_style(&self, index: u32) -> Option<&TextStyle> {
1450        self.node_state.get(index as usize).map(|s| &s.text)
1451    }
1452
1453    pub fn layout_node(&self, index: u32) -> Option<&LNode> {
1454        self.nodes.get(index as usize).filter(|_| self.live.get(index as usize).copied().unwrap_or(false))
1455    }
1456
1457    pub fn index_of(&self, id: &str) -> Option<u32> {
1458        self.slot_of.get(id).copied()
1459    }
1460
1461    /// Round 2 (VAPP-100): does the node restyle under the pointer? True
1462    /// when its style has a `:hover` block or its recipe (the native's own
1463    /// root recipe, its part or macro recipe) has a rule on `state: hover`
1464    /// that its props match ([`crate::theme::recipe_reacts_to`]), in the
1465    /// effective theme. A painter tracks the pointer over these nodes (as
1466    /// over pressables, triggers and fields) and reports `hover`. Ask again
1467    /// after a theme switch.
1468    pub fn hover_styled(&self, index: u32) -> bool {
1469        let Some(n) = self.layout_node(index) else { return false };
1470        if n.base_style.contains_key(":hover") {
1471            return true;
1472        }
1473        let Some(theme) = &self.effective else { return false };
1474        [&n.own_query, &n.part_query].into_iter().flatten().any(|q| crate::theme::recipe_reacts_to(theme, q, "hover"))
1475    }
1476
1477    pub fn last_frame(&self, index: u32) -> Option<Frame> {
1478        self.last_frames.get(index as usize).copied()
1479    }
1480
1481    pub fn direction(&self) -> Direction {
1482        self.direction
1483    }
1484
1485    /// Is this surface a basic-catalog one?
1486    pub fn is_basic(&self) -> bool {
1487        self.catalog_id == A2UI_BASIC_CATALOG_ID
1488    }
1489
1490    pub fn get_data(&self, path: &str) -> Option<&Value> {
1491        get_pointer(&self.data, path)
1492    }
1493
1494    /// The built-in string table in effect (defaults + the host's).
1495    pub fn strings(&self) -> &StringTable {
1496        &self.strings
1497    }
1498
1499    /// Apply a pending rebuild / re-window before a snapshot. Not while a
1500    /// stepped pass is running (the FFI measures between the steps without
1501    /// the lock): the pass finishes on the nodes it styled and measured, and
1502    /// the rebuild waits for the next pass.
1503    fn settle(&mut self) {
1504        if self.step_state.is_some() {
1505            return;
1506        }
1507        self.ensure_reduced();
1508        if self.needs_build {
1509            self.subtree_pending.clear();
1510            self.rebuild();
1511        } else {
1512            for id in std::mem::take(&mut self.subtree_pending) {
1513                if !self.rebuild_subtree(&id) {
1514                    self.rebuild();
1515                    self.subtree_pending.clear();
1516                    break;
1517                }
1518            }
1519        }
1520    }
1521
1522    /// EXP-1259: the node whose hover/focus a part borrows: a Tabs `close`
1523    /// glyph shows while its TAB is hovered or focused.
1524    fn state_lender(n: &LNode) -> Option<String> {
1525        let owner = n.owner.as_deref()?;
1526        match (n.owner_component.as_deref(), n.part.as_deref()) {
1527            (Some("Tabs"), Some("close")) => n.id.strip_prefix(&format!("{owner}.close")).map(|i| format!("{owner}.tab{i}")),
1528            _ => None,
1529        }
1530    }
1531
1532    /// A node's states changed: restyle the parts that borrow them, and a
1533    /// hovered search row becomes the highlighted one (a hover selects).
1534    fn lend_states(&mut self, slot: u32) {
1535        let n = &self.nodes[slot as usize];
1536        if let (Some(owner), Some("Tabs"), Some("tab")) = (n.owner.clone(), n.owner_component.as_deref(), n.part.as_deref()) {
1537            if let Some(&close) = n.id.strip_prefix(&format!("{owner}.tab")).and_then(|i| self.slot_of.get(&format!("{owner}.close{i}"))) {
1538                self.style_dirty.insert(close);
1539            }
1540        }
1541        let n = &self.nodes[slot as usize];
1542        let hovered = self.states.get(&n.id).is_some_and(|s| s.iter().any(|x| x == "hover"));
1543        // EXP-1259: a pointer over a top-level Menu row opens ITS submenu
1544        // (or closes another row's), like the web's; keys and presses still
1545        // open one too.
1546        if let (true, Some(owner), Some("Menu"), Some("item")) = (hovered, n.owner.clone(), n.owner_component.as_deref(), n.part.as_deref()) {
1547            let top = n.id.strip_prefix(&format!("{owner}.item.")).filter(|rest| !rest.contains('.')).and_then(|i| i.parse::<usize>().ok());
1548            if let Some(i) = top {
1549                let submenu = n.props.get("kind").and_then(Value::as_str) == Some("submenu");
1550                let open = self.local.submenu.get(&owner).copied();
1551                let next = if submenu { Some(i) } else { None };
1552                if open != next && (submenu || open.is_some()) {
1553                    match next {
1554                        Some(i) => self.local.submenu.insert(owner.clone(), i),
1555                        None => self.local.submenu.remove(&owner),
1556                    };
1557                    self.needs_build = true;
1558                    if !self.pending.iter().any(|e| matches!(e, OutEvent::Relayout)) {
1559                        self.pending.push(OutEvent::Relayout);
1560                    }
1561                }
1562            }
1563        }
1564        let n = &self.nodes[slot as usize];
1565        if let (true, Some(owner), Some(position), Some("item")) = (hovered, n.owner.clone(), n.props.get("position").and_then(Value::as_u64), n.part.as_deref()) {
1566            let key = match n.owner_component.as_deref() {
1567                Some("SearchList") => Some(owner.clone()),
1568                // `<menu>.item.<sub>.<i>` → `<menu>.search.<sub>`
1569                Some("Menu") => n.id.strip_prefix(&format!("{owner}.item")).and_then(|rest| rest.rsplit_once('.')).map(|(sub, _)| format!("{owner}.search{sub}")),
1570                _ => None,
1571            };
1572            if let Some(key) = key {
1573                if self.local.active.get(&key).copied().unwrap_or(0) != position as usize {
1574                    self.local.active.insert(key, position as usize);
1575                    self.needs_build = true;
1576                    if !self.pending.iter().any(|e| matches!(e, OutEvent::Relayout)) {
1577                        self.pending.push(OutEvent::Relayout);
1578                    }
1579                }
1580            }
1581        }
1582    }
1583
1584    fn states_of(&self, n: &LNode) -> Vec<String> {
1585        let mut states = self.states.get(&n.id).cloned().unwrap_or_default();
1586        if let Some(lender) = Self::state_lender(n) {
1587            for s in self.states.get(&lender).into_iter().flatten() {
1588                if matches!(s.as_str(), "hover" | "focus" | "focus-visible") && !states.contains(s) {
1589                    states.push(s.clone());
1590                }
1591            }
1592        }
1593        if n.props.get("disabled").and_then(Value::as_bool) == Some(true) && !states.iter().any(|s| s == "disabled") {
1594            states.push("disabled".into());
1595        }
1596        for q in [&n.part_query, &n.own_query].into_iter().flatten() {
1597            for s in &q.states {
1598                if !states.contains(s) {
1599                    states.push(s.clone());
1600                }
1601            }
1602        }
1603        states
1604    }
1605}