Struct euclid::BoolVector3D
source · [−]Expand description
A 3d vector of booleans, useful for component-wise logic operations.
Fields
x: bool
y: bool
z: bool
Implementations
sourceimpl BoolVector3D
impl BoolVector3D
sourcepub fn none(self) -> bool
pub fn none(self) -> bool
Returns true
if all components are false
and false
otherwise. Negation of any()
.
sourcepub fn and(self, other: Self) -> Self
pub fn and(self, other: Self) -> Self
Returns new vector with by-component AND operation applied.
sourcepub fn or(self, other: Self) -> Self
pub fn or(self, other: Self) -> Self
Returns new vector with by-component OR operation applied.
sourcepub fn not(self) -> Self
pub fn not(self) -> Self
Returns new vector with results of negation operation on each component.
sourcepub fn select_point<T, U>(
self,
a: Point3D<T, U>,
b: Point3D<T, U>
) -> Point3D<T, U>
pub fn select_point<T, U>(
self,
a: Point3D<T, U>,
b: Point3D<T, U>
) -> Point3D<T, U>
Returns point, each component of which or from a
, or from b
depending on truly value
of corresponding vector component. true
selects value from a
and false
from b
.
sourcepub fn select_vector<T, U>(
self,
a: Vector3D<T, U>,
b: Vector3D<T, U>
) -> Vector3D<T, U>
pub fn select_vector<T, U>(
self,
a: Vector3D<T, U>,
b: Vector3D<T, U>
) -> Vector3D<T, U>
Returns vector, each component of which or from a
, or from b
depending on truly value
of corresponding vector component. true
selects value from a
and false
from b
.
sourcepub fn select_size<T, U>(self, a: Size3D<T, U>, b: Size3D<T, U>) -> Size3D<T, U>
pub fn select_size<T, U>(self, a: Size3D<T, U>, b: Size3D<T, U>) -> Size3D<T, U>
Returns size, each component of which or from a
, or from b
depending on truly value
of corresponding vector component. true
selects value from a
and false
from b
.
sourcepub fn xy(self) -> BoolVector2D
pub fn xy(self) -> BoolVector2D
Returns a 2d vector using this vector’s x and y coordinates.
sourcepub fn xz(self) -> BoolVector2D
pub fn xz(self) -> BoolVector2D
Returns a 2d vector using this vector’s x and z coordinates.
sourcepub fn yz(self) -> BoolVector2D
pub fn yz(self) -> BoolVector2D
Returns a 2d vector using this vector’s y and z coordinates.
Trait Implementations
sourceimpl Clone for BoolVector3D
impl Clone for BoolVector3D
sourcefn clone(&self) -> BoolVector3D
fn clone(&self) -> BoolVector3D
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for BoolVector3D
impl Debug for BoolVector3D
sourceimpl Hash for BoolVector3D
impl Hash for BoolVector3D
sourceimpl PartialEq<BoolVector3D> for BoolVector3D
impl PartialEq<BoolVector3D> for BoolVector3D
sourcefn eq(&self, other: &BoolVector3D) -> bool
fn eq(&self, other: &BoolVector3D) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &BoolVector3D) -> bool
fn ne(&self, other: &BoolVector3D) -> bool
This method tests for !=
.
impl Copy for BoolVector3D
impl Eq for BoolVector3D
impl StructuralEq for BoolVector3D
impl StructuralPartialEq for BoolVector3D
Auto Trait Implementations
impl RefUnwindSafe for BoolVector3D
impl Send for BoolVector3D
impl Sync for BoolVector3D
impl Unpin for BoolVector3D
impl UnwindSafe for BoolVector3D
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more