[][src]Trait euclid::num::Zero

pub trait Zero {
    fn zero() -> Self;
}

Required methods

fn zero() -> Self

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Implementors

impl<T: Zero, U> Zero for Length<T, U>[src]

impl<T: Zero, U> Zero for Point2D<T, U>[src]

impl<T: Zero, U> Zero for Point3D<T, U>[src]

impl<T: Zero, U> Zero for Size2D<T, U>[src]

impl<T: Zero, U> Zero for Size3D<T, U>[src]

impl<T: Zero, U> Zero for Vector2D<T, U>[src]

fn zero() -> Self[src]

Constructor, setting all components to zero.

impl<T: Zero, U> Zero for Vector3D<T, U>[src]

fn zero() -> Self[src]

Constructor, setting all components to zero.

impl<T: Zero> Zero for T[src]

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