[][src]Struct eu4save::models::Battle

pub struct Battle {
    pub name: String,
    pub location: ProvinceId,
    pub attacker_won: bool,
    pub attacker: BattleSide,
    pub defender: BattleSide,
    pub winner_alliance: f32,
    pub loser_alliance: f32,
}

Fields

name: Stringlocation: ProvinceIdattacker_won: boolattacker: BattleSidedefender: BattleSidewinner_alliance: f32loser_alliance: f32

Trait Implementations

impl Clone for Battle[src]

impl Debug for Battle[src]

impl<'de> Deserialize<'de> for Battle[src]

Auto Trait Implementations

impl RefUnwindSafe for Battle

impl Send for Battle

impl Sync for Battle

impl Unpin for Battle

impl UnwindSafe for Battle

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.