Crate etterna[−][src]
Modules
prelude |
Structs
BpmChange | |
Chartkey | Represents an Etterna chartkey |
DifficultyParseError | |
FastestComboInfo | Information about a combo found by |
FullJudgements | Judgement data, including mines and holds |
Judge | Specification of a judgement level |
MatchingScorer | Scoring system that assigns hits to notes by trying to find the optimal mapping between the two,
instead of naively mapping notes to hits as they come ( |
NaiveScorer | Replica of the naive straightforward scoring system as it’s usually implemented in mania rhythm games. It maps hits to notes linearly. |
NoteAndHitSeconds | No guaranteess of any sorts about ordering or contents in general |
NoteRow | |
Rate | Represents an Etterna chart rate (music speed). |
RateParseError | |
Scorekey | Represents an Etterna scorekey |
ScoringResult | Result of evaluating a |
SkillTimeline | Representation of a player’s ratings over time. See |
Skillsets7 | Skillset information, excluding overall |
Skillsets8 | Skillset information, excluding overall |
TapJudgements | Judgement data, only the basic tap judgements |
TimingInfo | |
UserRank | Global ranks in each skillset category |
Wife2 | 2nd revision of Etterna’s Wife scoring system |
Wife3 | 3rd revision of Etterna’s Wife scoring system |
Wifescore | Wifescore struct. Guaranteed to be a valid value, i.e. <= 100% and not NaN (may be negative infinity though) |
Enums
Difficulty | Chart difficulty enum |
Hit | Represents a player hit of a single note |
NoteType | Type of a note |
ScrollDirection | |
Skillset7 | Skillsets enum, excluding overall |
Skillset8 | Skillsets enum, including overall |
SmBpmStringParseError | |
Snap | |
TapJudgement |
Constants
J1 | Removed from Etterna in 0.69.0 |
J2 | Removed from Etterna in 0.69.0 |
J3 | Removed from Etterna in 0.69.0 |
J4 | Default judge for official scoring |
J5 | Used by some as their go-to judge |
J6 | Sometimes used for accuracy training |
J7 | Half the timing window of J4. Common for accuracy training |
J8 | Half the timing window of J6 |
J9 | Also called “Justice”. Originally added to the game as a joke |
Traits
ScoringSystem | Trait for a scorer that operates on a single column and evaluates all hits on that column. It needs the entire list of hits available to it at the same time |
SimpleReplay | |
Wife | Trait that abstracts over wifescore algorithm - the algorithm that turns a hit deviation into a score percent |
Functions
calculate_player_overall | Calculate a player’s overall rating from the player’s seven individual skillset ratings. |
calculate_player_skillset_rating | Calculate a player’s skillset rating from the individual scores’ skillset ratings |
calculate_player_skillset_rating_pre_070 | This is the pre-0.70 variant of |
calculate_score_overall | Calculate a score’s overall difficulty from the score’s seven individual skillsets. |
find_fastest_combo_in_score | Find the fastest combo within the score. It searched only for combos whose lengths lie inside
|
find_fastest_note_subset | This function finds the fastest note subset (where the number of notes in the subset is in
|
find_fastest_note_subset_wife_pts | This function finds the “best” note subset (where the number of notes in the subset is in
|
rescore | Calculates a wifescore from a list of notes per column and hits per column, plus the mine hits and hold drops. The wifescore algorithm and scoring algorithm used can be chosen via the generic parameters. |
rescore_from_note_hits | Calculate a wifescore from a replay’s note hits, mine hits and hold drops. |
skill_timeline | Deprecated |
wife2 | Utility function to calculate a Wife2 score for a single hit deviation |
wife3 | Utility function to calculate a Wife3 score for a single hit deviation |