pub struct Weapon {}
Fields§
§weight: f32
§value: u32
§weapon_type: WeaponType
§health: u16
§speed: f32
§reach: f32
§enchantment: u16
§chop_min: u8
§chop_max: u8
§slash_min: u8
§slash_max: u8
§thrust_min: u8
§thrust_max: u8
§flags: WeaponFlags
Trait Implementations§
source§impl<'de> Deserialize<'de> for Weapon
impl<'de> Deserialize<'de> for Weapon
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for Weapon
impl PartialEq for Weapon
impl Eq for Weapon
Auto Trait Implementations§
impl RefUnwindSafe for Weapon
impl Send for Weapon
impl Sync for Weapon
impl Unpin for Weapon
impl UnwindSafe for Weapon
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more