pub struct Skills<T> {Show 27 fields
pub block: T,
pub armorer: T,
pub medium_armor: T,
pub heavy_armor: T,
pub blunt_weapon: T,
pub long_blade: T,
pub axe: T,
pub spear: T,
pub athletics: T,
pub enchant: T,
pub destruction: T,
pub alteration: T,
pub illusion: T,
pub conjuration: T,
pub mysticism: T,
pub restoration: T,
pub alchemy: T,
pub unarmored: T,
pub security: T,
pub sneak: T,
pub acrobatics: T,
pub light_armor: T,
pub short_blade: T,
pub marksman: T,
pub mercantile: T,
pub speechcraft: T,
pub hand_to_hand: T,
}
Fields§
§block: T
§armorer: T
§medium_armor: T
§heavy_armor: T
§blunt_weapon: T
§long_blade: T
§axe: T
§spear: T
§athletics: T
§enchant: T
§destruction: T
§alteration: T
§illusion: T
§conjuration: T
§mysticism: T
§restoration: T
§alchemy: T
§unarmored: T
§security: T
§sneak: T
§acrobatics: T
§light_armor: T
§short_blade: T
§marksman: T
§mercantile: T
§speechcraft: T
§hand_to_hand: T
Trait Implementations§
source§impl<'de, T> Deserialize<'de> for Skills<T>where
T: Deserialize<'de>,
impl<'de, T> Deserialize<'de> for Skills<T>where T: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<T: PartialEq> PartialEq for Skills<T>
impl<T: PartialEq> PartialEq for Skills<T>
impl<T: Eq> Eq for Skills<T>
impl<T> StructuralEq for Skills<T>
impl<T> StructuralPartialEq for Skills<T>
Auto Trait Implementations§
impl<T> RefUnwindSafe for Skills<T>where T: RefUnwindSafe,
impl<T> Send for Skills<T>where T: Send,
impl<T> Sync for Skills<T>where T: Sync,
impl<T> Unpin for Skills<T>where T: Unpin,
impl<T> UnwindSafe for Skills<T>where T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more