Struct esl::FlagsAndBlood
source · [−]Fields
flags: Flags
blood: Blood
padding: u16
Trait Implementations
sourceimpl<Flags: Clone> Clone for FlagsAndBlood<Flags>
impl<Flags: Clone> Clone for FlagsAndBlood<Flags>
sourcefn clone(&self) -> FlagsAndBlood<Flags>
fn clone(&self) -> FlagsAndBlood<Flags>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl<Flags: Debug> Debug for FlagsAndBlood<Flags>
impl<Flags: Debug> Debug for FlagsAndBlood<Flags>
sourceimpl<'de, Flags> Deserialize<'de> for FlagsAndBlood<Flags> where
Flags: Deserialize<'de>,
impl<'de, Flags> Deserialize<'de> for FlagsAndBlood<Flags> where
Flags: Deserialize<'de>,
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl From<FlagsAndBlood<CreatureFlags>> for Field
impl From<FlagsAndBlood<CreatureFlags>> for Field
sourcefn from(v: FlagsAndBlood<CreatureFlags>) -> Self
fn from(v: FlagsAndBlood<CreatureFlags>) -> Self
Converts to this type from the input type.
sourceimpl From<FlagsAndBlood<NpcFlags>> for Field
impl From<FlagsAndBlood<NpcFlags>> for Field
sourcefn from(v: FlagsAndBlood<NpcFlags>) -> Self
fn from(v: FlagsAndBlood<NpcFlags>) -> Self
Converts to this type from the input type.
sourceimpl<Flags: PartialEq> PartialEq<FlagsAndBlood<Flags>> for FlagsAndBlood<Flags>
impl<Flags: PartialEq> PartialEq<FlagsAndBlood<Flags>> for FlagsAndBlood<Flags>
sourcefn eq(&self, other: &FlagsAndBlood<Flags>) -> bool
fn eq(&self, other: &FlagsAndBlood<Flags>) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &FlagsAndBlood<Flags>) -> bool
fn ne(&self, other: &FlagsAndBlood<Flags>) -> bool
This method tests for !=
.
sourceimpl<Flags> Serialize for FlagsAndBlood<Flags> where
Flags: Serialize,
impl<Flags> Serialize for FlagsAndBlood<Flags> where
Flags: Serialize,
impl<Flags: Eq> Eq for FlagsAndBlood<Flags>
impl<Flags> StructuralEq for FlagsAndBlood<Flags>
impl<Flags> StructuralPartialEq for FlagsAndBlood<Flags>
Auto Trait Implementations
impl<Flags> RefUnwindSafe for FlagsAndBlood<Flags> where
Flags: RefUnwindSafe,
impl<Flags> Send for FlagsAndBlood<Flags> where
Flags: Send,
impl<Flags> Sync for FlagsAndBlood<Flags> where
Flags: Sync,
impl<Flags> Unpin for FlagsAndBlood<Flags> where
Flags: Unpin,
impl<Flags> UnwindSafe for FlagsAndBlood<Flags> where
Flags: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more