#[repr(u32)]
pub enum EffectIndex {
Show 143 variants WaterBreathing, SwiftSwim, WaterWalking, Shield, FireShield, LightningShield, FrostShield, Burden, Feather, Jump, Levitate, SlowFall, Lock, Open, FireDamage, ShockDamage, FrostDamage, DrainAttribute, DrainHealth, DrainSpellpoints, DrainFatigue, DrainSkill, DamageAttribute, DamageHealth, DamageMagicka, DamageFatigue, DamageSkill, Poison, WeaknessToFire, WeaknessToFrost, WeaknessToShock, WeaknessToMagicka, WeaknessToCommonDisease, WeaknessToBlightDisease, WeaknessToCorprusDisease, WeaknessToPoison, WeaknessToNormalWeapons, DisintegrateWeapon, DisintegrateArmor, Invisibility, Chameleon, Light, Sanctuary, NightEye, Charm, Paralyze, Silence, Blind, Sound, CalmHumanoid, CalmCreature, FrenzyHumanoid, FrenzyCreature, DemoralizeHumanoid, DemoralizeCreature, RallyHumanoid, RallyCreature, Dispel, Soultrap, Telekinesis, Mark, Recall, DivineIntervention, AlmsiviIntervention, DetectAnimal, DetectEnchantment, DetectKey, SpellAbsorption, Reflect, CureCommonDisease, CureBlightDisease, CureCorprusDisease, CurePoison, CureParalyzation, RestoreAttribute, RestoreHealth, RestoreSpellPoints, RestoreFatigue, RestoreSkill, FortifyAttribute, FortifyHealth, FortifySpellpoints, FortifyFatigue, FortifySkill, FortifyMagickaMultiplier, AbsorbAttribute, AbsorbHealth, AbsorbSpellPoints, AbsorbFatigue, AbsorbSkill, ResistFire, ResistFrost, ResistShock, ResistMagicka, ResistCommonDisease, ResistBlightDisease, ResistCorprusDisease, ResistPoison, ResistNormalWeapons, ResistParalysis, RemoveCurse, TurnUndead, SummonScamp, SummonClannfear, SummonDaedroth, SummonDremora, SummonAncestralGhost, SummonSkeletalMinion, SummonLeastBonewalker, SummonGreaterBonewalker, SummonBonelord, SummonWingedTwilight, SummonHunger, SummonGoldensaint, SummonFlameAtronach, SummonFrostAtronach, SummonStormAtronach, FortifyAttackBonus, CommandCreatures, CommandHumanoids, BoundDagger, BoundLongsword, BoundMace, BoundBattleAxe, BoundSpear, BoundLongbow, ExtraSpell, BoundCuirass, BoundHelm, BoundBoots, BoundShield, BoundGloves, Corpus, Vampirism, SummonCenturionSphere, SunDamage, StuntedMagicka, SummonFabricant, SummonCreature01, SummonCreature02, SummonCreature03, SummonCreature04, SummonCreature05,
}

Variants

WaterBreathing

SwiftSwim

WaterWalking

Shield

FireShield

LightningShield

FrostShield

Burden

Feather

Jump

Levitate

SlowFall

Lock

Open

FireDamage

ShockDamage

FrostDamage

DrainAttribute

DrainHealth

DrainSpellpoints

DrainFatigue

DrainSkill

DamageAttribute

DamageHealth

DamageMagicka

DamageFatigue

DamageSkill

Poison

WeaknessToFire

WeaknessToFrost

WeaknessToShock

WeaknessToMagicka

WeaknessToCommonDisease

WeaknessToBlightDisease

WeaknessToCorprusDisease

WeaknessToPoison

WeaknessToNormalWeapons

DisintegrateWeapon

DisintegrateArmor

Invisibility

Chameleon

Light

Sanctuary

NightEye

Charm

Paralyze

Silence

Blind

Sound

CalmHumanoid

CalmCreature

FrenzyHumanoid

FrenzyCreature

DemoralizeHumanoid

DemoralizeCreature

RallyHumanoid

RallyCreature

Dispel

Soultrap

Telekinesis

Mark

Recall

DivineIntervention

AlmsiviIntervention

DetectAnimal

DetectEnchantment

DetectKey

SpellAbsorption

Reflect

CureCommonDisease

CureBlightDisease

CureCorprusDisease

CurePoison

CureParalyzation

RestoreAttribute

RestoreHealth

RestoreSpellPoints

RestoreFatigue

RestoreSkill

FortifyAttribute

FortifyHealth

FortifySpellpoints

FortifyFatigue

FortifySkill

FortifyMagickaMultiplier

AbsorbAttribute

AbsorbHealth

AbsorbSpellPoints

AbsorbFatigue

AbsorbSkill

ResistFire

ResistFrost

ResistShock

ResistMagicka

ResistCommonDisease

ResistBlightDisease

ResistCorprusDisease

ResistPoison

ResistNormalWeapons

ResistParalysis

RemoveCurse

TurnUndead

SummonScamp

SummonClannfear

SummonDaedroth

SummonDremora

SummonAncestralGhost

SummonSkeletalMinion

SummonLeastBonewalker

SummonGreaterBonewalker

SummonBonelord

SummonWingedTwilight

SummonHunger

SummonGoldensaint

SummonFlameAtronach

SummonFrostAtronach

SummonStormAtronach

FortifyAttackBonus

CommandCreatures

CommandHumanoids

BoundDagger

BoundLongsword

BoundMace

BoundBattleAxe

BoundSpear

BoundLongbow

ExtraSpell

BoundCuirass

BoundHelm

BoundBoots

BoundShield

BoundGloves

Corpus

Vampirism

SummonCenturionSphere

SunDamage

StuntedMagicka

SummonFabricant

SummonCreature01

SummonCreature02

SummonCreature03

SummonCreature04

SummonCreature05

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Deserialize this value from the given Serde deserializer. Read more

Formats the value using the given formatter. Read more

Converts to this type from the input type.

The associated error which can be returned from parsing.

Parses a string s to return a value of this type. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

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Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.