Struct esl::Race

source ·
pub struct Race {
Show 18 fields pub skill_1: Either<Option<i32>, Skill>, pub skill_1_bonus: u32, pub skill_2: Either<Option<i32>, Skill>, pub skill_2_bonus: u32, pub skill_3: Either<Option<i32>, Skill>, pub skill_3_bonus: u32, pub skill_4: Either<Option<i32>, Skill>, pub skill_4_bonus: u32, pub skill_5: Either<Option<i32>, Skill>, pub skill_5_bonus: u32, pub skill_6: Either<Option<i32>, Skill>, pub skill_6_bonus: u32, pub skill_7: Either<Option<i32>, Skill>, pub skill_7_bonus: u32, pub attributes: Attributes<RaceAttribute>, pub height: RaceParameter, pub weight: RaceParameter, pub flags: RaceFlags,
}

Fields

skill_1: Either<Option<i32>, Skill>skill_1_bonus: u32skill_2: Either<Option<i32>, Skill>skill_2_bonus: u32skill_3: Either<Option<i32>, Skill>skill_3_bonus: u32skill_4: Either<Option<i32>, Skill>skill_4_bonus: u32skill_5: Either<Option<i32>, Skill>skill_5_bonus: u32skill_6: Either<Option<i32>, Skill>skill_6_bonus: u32skill_7: Either<Option<i32>, Skill>skill_7_bonus: u32attributes: Attributes<RaceAttribute>height: RaceParameterweight: RaceParameterflags: RaceFlags

Trait Implementations

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This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

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