[−]Struct esl::WeaponFlags
Methods
impl WeaponFlags
pub const MAGICAL: WeaponFlags
pub const SILVER: WeaponFlags
pub const fn empty() -> WeaponFlags
Returns an empty set of flags
pub const fn all() -> WeaponFlags
Returns the set containing all flags.
pub const fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<WeaponFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> WeaponFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> WeaponFlags
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub const fn intersects(&self, other: WeaponFlags) -> bool
Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: WeaponFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: WeaponFlags)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: WeaponFlags)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: WeaponFlags)
Toggles the specified flags in-place.
pub fn set(&mut self, other: WeaponFlags, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for WeaponFlags
impl BitAnd<WeaponFlags> for WeaponFlags
type Output = WeaponFlags
The resulting type after applying the &
operator.
fn bitand(self, other: WeaponFlags) -> WeaponFlags
Returns the intersection between the two sets of flags.
impl BitAndAssign<WeaponFlags> for WeaponFlags
fn bitand_assign(&mut self, other: WeaponFlags)
Disables all flags disabled in the set.
impl BitOr<WeaponFlags> for WeaponFlags
type Output = WeaponFlags
The resulting type after applying the |
operator.
fn bitor(self, other: WeaponFlags) -> WeaponFlags
Returns the union of the two sets of flags.
impl BitOrAssign<WeaponFlags> for WeaponFlags
fn bitor_assign(&mut self, other: WeaponFlags)
Adds the set of flags.
impl BitXor<WeaponFlags> for WeaponFlags
type Output = WeaponFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: WeaponFlags) -> WeaponFlags
Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<WeaponFlags> for WeaponFlags
fn bitxor_assign(&mut self, other: WeaponFlags)
Toggles the set of flags.
impl Clone for WeaponFlags
fn clone(&self) -> WeaponFlags
fn clone_from(&mut self, source: &Self)
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impl Copy for WeaponFlags
impl Debug for WeaponFlags
impl Default for WeaponFlags
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fn default() -> WeaponFlags
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impl<'de> Deserialize<'de> for WeaponFlags
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>,
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D: Deserializer<'de>,
impl Display for WeaponFlags
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impl Eq for WeaponFlags
impl Extend<WeaponFlags> for WeaponFlags
fn extend<T: IntoIterator<Item = WeaponFlags>>(&mut self, iterator: T)
impl FromIterator<WeaponFlags> for WeaponFlags
fn from_iter<T: IntoIterator<Item = WeaponFlags>>(iterator: T) -> WeaponFlags
impl FromStr for WeaponFlags
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type Err = ()
The associated error which can be returned from parsing.
fn from_str(s: &str) -> Result<WeaponFlags, Self::Err>
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impl Hash for WeaponFlags
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl LowerHex for WeaponFlags
impl Not for WeaponFlags
type Output = WeaponFlags
The resulting type after applying the !
operator.
fn not(self) -> WeaponFlags
Returns the complement of this set of flags.
impl Octal for WeaponFlags
impl Ord for WeaponFlags
fn cmp(&self, other: &WeaponFlags) -> Ordering
#[must_use]
fn max(self, other: Self) -> Self
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#[must_use]
fn min(self, other: Self) -> Self
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#[must_use]
fn clamp(self, min: Self, max: Self) -> Self
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impl PartialEq<WeaponFlags> for WeaponFlags
fn eq(&self, other: &WeaponFlags) -> bool
fn ne(&self, other: &WeaponFlags) -> bool
impl PartialOrd<WeaponFlags> for WeaponFlags
fn partial_cmp(&self, other: &WeaponFlags) -> Option<Ordering>
fn lt(&self, other: &WeaponFlags) -> bool
fn le(&self, other: &WeaponFlags) -> bool
fn gt(&self, other: &WeaponFlags) -> bool
fn ge(&self, other: &WeaponFlags) -> bool
impl Serialize for WeaponFlags
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impl StructuralEq for WeaponFlags
impl StructuralPartialEq for WeaponFlags
impl Sub<WeaponFlags> for WeaponFlags
type Output = WeaponFlags
The resulting type after applying the -
operator.
fn sub(self, other: WeaponFlags) -> WeaponFlags
Returns the set difference of the two sets of flags.
impl SubAssign<WeaponFlags> for WeaponFlags
fn sub_assign(&mut self, other: WeaponFlags)
Disables all flags enabled in the set.
impl UpperHex for WeaponFlags
Auto Trait Implementations
impl RefUnwindSafe for WeaponFlags
impl Send for WeaponFlags
impl Sync for WeaponFlags
impl Unpin for WeaponFlags
impl UnwindSafe for WeaponFlags
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,