escriba_render/gpu.rs
1//! GPU renderer — implements [`madori::RenderCallback`] backed by garasu's
2//! glyphon-wrapped text renderer. Each frame:
3//!
4//! 1. Locks the shared `EditorState`.
5//! 2. Collects visible buffer lines into a single string.
6//! 3. Builds a glyphon `Buffer` (re-created each frame — phase 1.B; phase 2
7//! will diff + reuse).
8//! 4. Prepares + renders through `madori::RenderContext::text`.
9//!
10//! Colors are the **Vellum** fleet theme (warm aged-paper Nord-matte),
11//! sourced from `escriba_ui::chrome::ChromePalette` so the GPU chrome matches
12//! the rest of the fleet (mado, tear, frostmourne, …) and escriba's TUI
13//! backend. Text is rendered in `snow1` (#E2DBC8, warm cream foreground)
14//! over a `night0` (#16140E, parchment ground) background. The status
15//! line is rendered in `ice_cyan` (#94BBB8, the matte accent).
16
17use std::sync::{Arc, Mutex};
18
19use escriba_core::{EditGen, Mode};
20use escriba_runtime::EditorState;
21use glyphon::{Attrs, Buffer, Color as GlyphColor, Family, Metrics, Shaping, TextArea, TextBounds};
22use escriba_ui::chrome::ChromePalette;
23use ishou_tokens::{EscribaSignals, Rgb, SignalMode, Srgb};
24use madori::{RenderCallback, RenderContext};
25// hikari (光) — the fleet syntax-highlighting spine. path→Box<dyn Highlighter>,
26// coverage-complete HlClass span partition, HlClass→Rgb via NordTheme.
27use hikari_core::{Ecosystem, Language, NordTheme, Rgb as HlRgb, Theme};
28
29/// Shared handle to the editor state — both the GPU renderer (reads) and
30/// the madori `on_event` callback (writes) hold one.
31pub type SharedState = Arc<Mutex<EditorState>>;
32
33/// The GPU render callback.
34///
35/// Holds a shared reference to the editor state. `render()` reads it under
36/// lock, computes a frame, releases the lock before touching the GPU to
37/// minimise contention with the event loop.
38pub struct GpuRenderer {
39 state: SharedState,
40 font_size: f32,
41 line_height: f32,
42 /// Cached font metrics — rebuilt if font_size changes.
43 metrics: Metrics,
44 /// hikari highlight registry (built once — resolves path→Highlighter).
45 eco: Ecosystem,
46 /// Nord syntax theme (HlClass→Rgb).
47 theme: NordTheme,
48 /// The resolved CHROME palette this renderer paints with.
49 ///
50 /// Held as state rather than re-derived per paint site, so a theme is
51 /// a VALUE the renderer owns and `set_theme` can change at runtime.
52 /// Every site previously called `ChromePalette::prescribed()` directly,
53 /// which hardwired the paint path to the FLEET default and made
54 /// `(deftheme :preset …)` inert no matter what the operator authored.
55 chrome: ChromePalette,
56 /// The refresh generation of the currently-cached text buffer — the seal
57 /// (`theory/ESCRIBA.md` §Refresh-Seal). When `EditorState::edit_gen()`
58 /// still equals this, the cached shaped buffer is reused verbatim: no
59 /// re-highlight, no re-shape. Init `u64::MAX` so the first frame always
60 /// paints.
61 last_gen: EditGen,
62 /// The shaped main-text glyphon buffer, cached across frames while the
63 /// generation is unchanged. `None` before the first paint.
64 cached_text: Option<Buffer>,
65 /// The incremental highlighter for the active buffer's language (M2). Held
66 /// across frames so a re-highlight re-lexes only the lines that changed
67 /// (hikari's `LineState` fixpoint, `theory/ESCRIBA.md` §X) instead of the
68 /// whole visible window. Keyed by path so a language switch rebuilds it;
69 /// `None` before the first paint.
70 highlighter: Option<(String, Box<dyn hikari_core::IncrementalHighlighter>)>,
71}
72
73impl GpuRenderer {
74 #[must_use]
75 pub fn new(state: SharedState) -> Self {
76 let font_size = 14.0;
77 let line_height = 20.0;
78 Self {
79 state,
80 font_size,
81 line_height,
82 metrics: Metrics::new(font_size, line_height),
83 eco: build_ecosystem(),
84 theme: NordTheme,
85 // Nord (the fleet prescribed default) until a config resolves
86 // otherwise — never a hand-written constant, so a fleet
87 // re-point lands here for free.
88 chrome: ChromePalette::prescribed(),
89 last_gen: EditGen(u64::MAX),
90 cached_text: None,
91 highlighter: None,
92 }
93 }
94
95 /// Point the renderer at a theme — the wiring that makes
96 /// `(deftheme :preset …)` real.
97 ///
98 /// `ChromePalette::for_theme` is total over `FleetTheme` (no wildcard
99 /// arm), so a theme added upstream fails this to compile rather than
100 /// silently painting the wrong thing.
101 pub fn set_theme(&mut self, theme: ishou_tokens::FleetTheme) {
102 self.chrome = ChromePalette::for_theme(theme);
103 }
104
105 /// The palette currently painted with.
106 #[must_use]
107 pub fn chrome(&self) -> ChromePalette {
108 self.chrome
109 }
110
111 /// Builder form of [`Self::set_theme`].
112 #[must_use]
113 pub fn with_theme(mut self, theme: ishou_tokens::FleetTheme) -> Self {
114 self.set_theme(theme);
115 self
116 }
117
118 #[must_use]
119 pub fn with_font_size(mut self, font_size: f32, line_height: f32) -> Self {
120 self.font_size = font_size;
121 self.line_height = line_height;
122 self.metrics = Metrics::new(font_size, line_height);
123 self
124 }
125}
126
127impl RenderCallback for GpuRenderer {
128 fn render(&mut self, ctx: &mut RenderContext<'_>) {
129 // ── 1. Read state under lock. The visible text is built ONLY when a
130 // rebuild is due (the refresh-generation gate): an idle frame reads
131 // just mode/cursor for the status line and reuses the cached shaped
132 // buffer below — zero re-highlight, zero re-shape. `rebuild_input`
133 // is Some((text, path)) exactly when the generation moved.
134 let (rebuild_input, mode, status_core, cur_gen) = {
135 let s = self
136 .state
137 .lock()
138 .unwrap_or_else(std::sync::PoisonError::into_inner);
139 let Some(buf) = s.buffers.get(s.active) else {
140 return clear_frame(ctx);
141 };
142 let cur_gen = s.edit_gen();
143 let rebuild = cur_gen != self.last_gen || self.cached_text.is_none();
144 // (rendered text, path, search-match byte ranges INTO that text).
145 // The match ranges ride along with the text they index so the two
146 // cannot be computed against different frames.
147 let rebuild_input: Option<(String, String, Vec<(usize, usize)>)> = if rebuild {
148 // The open file's path drives hikari language resolution.
149 let path = buf
150 .path
151 .as_ref()
152 .map(|p| p.to_string_lossy().into_owned())
153 .unwrap_or_default();
154 let win = s.layout.active_window().cloned();
155 let top_line = win.as_ref().map_or(0, |w| w.viewport.top_line);
156 let left_column = win.as_ref().map_or(0, |w| w.viewport.left_column) as usize;
157 let visible_lines = win
158 .as_ref()
159 .map_or(40, |w| w.viewport.visible_lines.max(20));
160 let visible_columns = win
161 .as_ref()
162 .map_or(usize::MAX, |w| w.viewport.visible_columns as usize);
163 let mut out = String::new();
164 // Search matches are DOCUMENT char offsets; `out` is a
165 // RECONSTRUCTED string (each row trimmed of \r\n, char-sliced
166 // to the horizontal window, then \n-joined). There is
167 // therefore NO single base offset relating the two — the map
168 // has to be built per row, while we still know what each row
169 // corresponds to. Converting here, at the one place both
170 // coordinate systems are in scope, is what keeps byte/char
171 // confusion out of the painting code below.
172 let mut match_bytes: Vec<(usize, usize)> = Vec::new();
173 let hl = s.search.highlights();
174 for row in 0..visible_lines {
175 let ln = top_line + row;
176 if ln >= buf.line_count() {
177 break;
178 }
179 if let Some(line) = buf.line(ln) {
180 let trimmed = line.trim_end_matches('\n').trim_end_matches('\r');
181 // Slice to the visible horizontal window
182 // `[left_column, left_column + visible_columns)`.
183 // Char-based so multibyte text stays aligned; long
184 // lines clip to the window, no glyphon wrap.
185 let sliced: String = trimmed
186 .chars()
187 .skip(left_column)
188 .take(visible_columns)
189 .collect();
190 if !hl.is_empty() {
191 let seg_byte0 = out.len();
192 // Document char span this rendered segment covers.
193 let doc0 = buf
194 .position_to_char(escriba_core::Position::new(ln, 0))
195 .unwrap_or(0)
196 + left_column;
197 let seg_chars = sliced.chars().count();
198 // char index -> byte index within this segment.
199 let bytes: Vec<usize> = sliced
200 .char_indices()
201 .map(|(b, _)| b)
202 .chain(std::iter::once(sliced.len()))
203 .collect();
204 for m in hl {
205 let a = m.start.max(doc0);
206 let b = m.end.min(doc0 + seg_chars);
207 if a < b {
208 match_bytes.push((
209 seg_byte0 + bytes[a - doc0],
210 seg_byte0 + bytes[b - doc0],
211 ));
212 }
213 }
214 }
215 out.push_str(&sliced);
216 out.push('\n');
217 }
218 }
219 Some((out, path, match_bytes))
220 } else {
221 None
222 };
223 (rebuild_input, s.modal.mode(), s.status_model().render(), cur_gen)
224 };
225
226 // ── 2. Rebuild the shaped main-text buffer ONLY on a generation
227 // change; otherwise reuse the cached one. This is the seal
228 // (theory/ESCRIBA.md §Refresh-Seal): highlight + set_rich_text +
229 // shape — the frame's dominant cost — run once per edit, never
230 // per vsync.
231 let palette = self.chrome;
232 let fg = chrome_glyph(palette.text);
233 let width = ctx.width as f32;
234 let height = ctx.height as f32 - self.line_height; // reserve bottom row for status
235 if let Some((text, path, match_bytes)) = rebuild_input {
236 let mut buffer = Buffer::new(&mut ctx.text.font_system, self.metrics);
237 buffer.set_size(&mut ctx.text.font_system, Some(width), Some(height));
238 // hikari: resolve the language, highlight the visible text, paint
239 // each span its Nord color. The span vec is a coverage-complete,
240 // non-overlapping, sorted partition of `text` (the SpanSink
241 // invariant), so each (slice, color) run is a valid set_rich_text
242 // item. Offsets are self-consistent (highlight == render string).
243 let base = Attrs::new().family(Family::Monospace);
244 // hikari incremental (M2): reuse the per-path LineCache and re-lex
245 // only the lines that changed since the last frame (the LineState
246 // fixpoint). A language switch (path change) rebuilds the cache; a
247 // scroll re-lexes the newly-visible window (graceful degrade). This
248 // is byte-identical to the one-shot highlighter it replaces.
249 if self.highlighter.as_ref().is_none_or(|(p, _)| p != &path) {
250 self.highlighter =
251 Some((path.clone(), self.eco.incremental_highlighter_for_path(&path)));
252 }
253 let hl = &mut self
254 .highlighter
255 .as_mut()
256 .expect("highlighter set immediately above")
257 .1;
258 let spans = hl.highlight(&text);
259 // Overlay search matches on the syntax partition. Each syntax
260 // span is cut at any match boundary crossing it and the matched
261 // piece is recoloured; the result is still coverage-complete,
262 // non-overlapping and sorted, which is what set_rich_text
263 // requires — splitting a partition preserves that, replacing it
264 // would not.
265 let search_color = chrome_glyph(self.chrome.warning);
266 let runs: Vec<(&str, Attrs)> = spans
267 .iter()
268 .flat_map(|sp| {
269 let syntax = base.clone().color(hl_to_glyph(self.theme.color(sp.class)));
270 split_on_matches(sp.span.range(), &match_bytes)
271 .into_iter()
272 .filter_map(|(r, is_match)| {
273 text.get(r).map(|slice| {
274 (
275 slice,
276 if is_match {
277 base.clone().color(search_color)
278 } else {
279 syntax.clone()
280 },
281 )
282 })
283 })
284 .collect::<Vec<_>>()
285 })
286 .collect();
287 buffer.set_rich_text(&mut ctx.text.font_system, runs, &base, Shaping::Advanced, None);
288 buffer.shape_until_scroll(&mut ctx.text.font_system, false);
289 self.cached_text = Some(buffer);
290 self.last_gen = cur_gen;
291 }
292 let buffer = self
293 .cached_text
294 .as_ref()
295 .expect("cached_text is built on the first frame (last_gen inits to u64::MAX)");
296
297 // Status line — rendered as its own glyphon buffer. The mode is the
298 // BORN fleet mode glyph (`ishou_tokens::EscribaSignals`) + escriba's
299 // canonical uppercase mode label.
300 let signals = EscribaSignals::prescribed();
301 // Built from `EditorState::status_model()` — the ONE model the
302 // ratatui face renders too, so the two can differ only in styling.
303 // This replaces a fixed `format!()` that carried mode/line/col/version
304 // and read neither the prompt nor any message: typing `/foo` on this
305 // face moved the cursor with nothing on screen to show for it, which
306 // is why search looked absent on escriba's default renderer.
307 //
308 // `push_str`, not `format!` — ★★ TYPED EMISSION.
309 let mut status = String::with_capacity(status_core.len() + 24);
310 status.push(' ');
311 status.push_str(mode_glyph(&signals, mode).render(SignalMode::Glyph));
312 status.push(' ');
313 status.push_str(&status_core);
314 status.push_str(" escriba v");
315 status.push_str(env!("CARGO_PKG_VERSION"));
316 status.push(' ');
317 let mut status_buf = Buffer::new(&mut ctx.text.font_system, self.metrics);
318 status_buf.set_size(
319 &mut ctx.text.font_system,
320 Some(width),
321 Some(self.line_height * 2.0),
322 );
323 status_buf.set_text(
324 &mut ctx.text.font_system,
325 &status,
326 &Attrs::new().family(Family::Monospace),
327 Shaping::Advanced,
328 );
329 status_buf.shape_until_scroll(&mut ctx.text.font_system, false);
330
331 let status_color = chrome_glyph(palette.info);
332
333 let text_areas = [
334 TextArea {
335 buffer,
336 left: 8.0,
337 top: 8.0,
338 scale: 1.0,
339 bounds: TextBounds {
340 left: 0,
341 top: 0,
342 right: ctx.width as i32,
343 bottom: (height as i32).max(0),
344 },
345 default_color: fg,
346 custom_glyphs: &[],
347 },
348 TextArea {
349 buffer: &status_buf,
350 left: 8.0,
351 top: (ctx.height as f32 - self.line_height - 4.0).max(0.0),
352 scale: 1.0,
353 bounds: TextBounds {
354 left: 0,
355 top: (ctx.height as i32 - self.line_height as i32 - 4).max(0),
356 right: ctx.width as i32,
357 bottom: ctx.height as i32,
358 },
359 default_color: status_color,
360 custom_glyphs: &[],
361 },
362 ];
363
364 if let Err(e) = ctx.text.prepare(
365 &ctx.gpu.device,
366 &ctx.gpu.queue,
367 ctx.width,
368 ctx.height,
369 text_areas,
370 ) {
371 tracing::warn!(error = %e, "glyphon prepare failed");
372 return clear_frame(ctx);
373 }
374
375 // ── 3. Encode frame. ───────────────────────────────────────────
376 let mut encoder = ctx
377 .gpu
378 .device
379 .create_command_encoder(&wgpu::CommandEncoderDescriptor {
380 label: Some("escriba frame"),
381 });
382 {
383 let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
384 label: Some("escriba main pass"),
385 color_attachments: &[Some(wgpu::RenderPassColorAttachment {
386 view: ctx.surface_view,
387 resolve_target: None,
388 ops: wgpu::Operations {
389 load: wgpu::LoadOp::Clear(ground_bg()),
390 store: wgpu::StoreOp::Store,
391 },
392 })],
393 depth_stencil_attachment: None,
394 timestamp_writes: None,
395 occlusion_query_set: None,
396 });
397 if let Err(e) = ctx.text.render(&mut pass) {
398 tracing::warn!(error = %e, "glyphon render failed");
399 }
400 }
401 ctx.gpu.queue.submit(std::iter::once(encoder.finish()));
402 }
403
404 fn resize(&mut self, width: u32, height: u32) {
405 if let Ok(mut s) = self.state.lock() {
406 // Monospace cell width estimate — glyphon advance for the
407 // Family::Monospace face is ≈ 0.6 × font_size. Used to derive a
408 // visible-column count so the horizontal-scroll window tracks the
409 // real window width (mirrors the visible-line derivation below).
410 let cell_w = (self.font_size * 0.6).max(1.0);
411 for w in &mut s.layout.windows {
412 w.rect.width = width;
413 w.rect.height = height;
414 // Rough visible-line count from height / line_height.
415 let lh = self.line_height.max(1.0);
416 w.viewport.visible_lines = ((height as f32 / lh).max(1.0) as u32).saturating_sub(1);
417 // Rough visible-column count from width / cell_width.
418 w.viewport.visible_columns = (width as f32 / cell_w).max(1.0) as u32;
419 }
420 }
421 }
422}
423
424/// The highlight registry escriba renders through: **tree-sitter grammars
425/// (hikari-ts) take precedence** for the languages they cover, and the zero-dep
426/// table backend fills every other language. So `.rs` gets real tree-sitter
427/// highlighting while `.py` / `.lisp` / `.json` / … get the batteries-included
428/// table lexer — and both flow through the same coverage-complete `HlClass`
429/// partition. Registration order is load-bearing: `Ecosystem::resolve` returns
430/// the first matching plugin, so tree-sitter (registered first) wins for its
431/// languages; the table backend is skipped for any language tree-sitter already
432/// covers (no duplicate). If the tree-sitter host fails to build, the table
433/// backend covers everything — never a panic, never an empty registry.
434///
435/// A third tier registers last: [`crate::langs::escriba_local`], the languages
436/// escriba serves that the fleet spine does not ship yet (today: blue). Last
437/// means an upstream hikari backend for the same language always wins, so a
438/// local table retires itself the day hikari grows one — no edit here, and no
439/// window where the two disagree.
440///
441/// Public because the registry IS escriba's language surface: a test that asks
442/// "does the editor know this language?" must be able to ask the same object
443/// the renderer holds, not a reconstruction of it.
444#[must_use]
445pub fn build_ecosystem() -> Ecosystem {
446 let mut eco = Ecosystem::new();
447 let mut covered: Vec<Language> = Vec::new();
448 if let Ok(host) = hikari_ts::TreeSitterHost::builtin() {
449 for p in host.plugins() {
450 covered.push(p.language());
451 eco.register(p);
452 }
453 }
454 for p in hikari_core::langs::builtins() {
455 if !covered.contains(&p.language()) {
456 covered.push(p.language());
457 eco.register(p);
458 }
459 }
460 for p in crate::langs::escriba_local() {
461 if !covered.contains(&p.language()) {
462 eco.register(p);
463 }
464 }
465 eco
466}
467
468/// Utility — clear the frame to Nord background. Used on error paths.
469fn clear_frame(ctx: &mut RenderContext<'_>) {
470 let mut encoder = ctx
471 .gpu
472 .device
473 .create_command_encoder(&wgpu::CommandEncoderDescriptor {
474 label: Some("escriba clear"),
475 });
476 {
477 let _pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
478 label: Some("escriba clear pass"),
479 color_attachments: &[Some(wgpu::RenderPassColorAttachment {
480 view: ctx.surface_view,
481 resolve_target: None,
482 ops: wgpu::Operations {
483 load: wgpu::LoadOp::Clear(ground_bg()),
484 store: wgpu::StoreOp::Store,
485 },
486 })],
487 depth_stencil_attachment: None,
488 timestamp_writes: None,
489 occlusion_query_set: None,
490 });
491 }
492 ctx.gpu.queue.submit(std::iter::once(encoder.finish()));
493}
494
495/// The editor ground as `wgpu::Color`, resolved from the fleet-prescribed
496/// theme's `background` role. Gamma-correct: the sRGB token is promoted
497/// through `ishou_tokens`' typed sRGB→linear path so it composites
498/// correctly on the linear-storage surface.
499fn ground_bg() -> wgpu::Color {
500 let c = ChromePalette::prescribed().background;
501 Srgb::from(c).to_linear().with_alpha(1.0).into()
502}
503
504/// ishou `Rgb` → glyphon `Color` (sRGB u8 RGBA, opaque). Theme-agnostic —
505/// was `vellum_glyph`, back when the paint path was hardwired to Vellum.
506/// Cut `range` wherever a match in `matches` starts or ends inside it.
507///
508/// Returns `(sub_range, is_match)` pieces that are contiguous, in order, and
509/// exactly cover `range` — the property `set_rich_text` depends on. `matches`
510/// are byte ranges into the SAME string `range` indexes.
511///
512/// Splitting the existing syntax partition (rather than building a second one)
513/// is what keeps the two colour sources composable: a match inside a string
514/// literal recolours only the matched bytes and the literal keeps its colour
515/// either side.
516fn split_on_matches(
517 range: std::ops::Range<usize>,
518 matches: &[(usize, usize)],
519) -> Vec<(std::ops::Range<usize>, bool)> {
520 let mut cuts: Vec<usize> = vec![range.start, range.end];
521 for &(a, b) in matches {
522 if a > range.start && a < range.end {
523 cuts.push(a);
524 }
525 if b > range.start && b < range.end {
526 cuts.push(b);
527 }
528 }
529 if cuts.len() == 2 {
530 // No boundary crosses this span — the common case, so avoid the
531 // sort/dedup entirely.
532 let hit = matches.iter().any(|&(a, b)| a <= range.start && b >= range.end);
533 return vec![(range, hit)];
534 }
535 cuts.sort_unstable();
536 cuts.dedup();
537 cuts.windows(2)
538 .map(|w| {
539 let (a, b) = (w[0], w[1]);
540 let hit = matches.iter().any(|&(ms, me)| ms <= a && me >= b);
541 (a..b, hit)
542 })
543 .collect()
544}
545
546fn chrome_glyph(c: Rgb) -> GlyphColor {
547 GlyphColor::rgba(c.r, c.g, c.b, 0xFF)
548}
549
550/// hikari `Rgb` (sRGB u8) → glyphon `Color` (opaque) — the syntax-span paint.
551fn hl_to_glyph(c: HlRgb) -> GlyphColor {
552 GlyphColor::rgba(c.r, c.g, c.b, 0xFF)
553}
554
555/// Mode indicator color — used by higher-layer rendering paths that want a
556/// glance-readable color. Named by ROLE so the hue follows the active theme:
557/// Normal info, Insert success, Visual accent, Command warning.
558#[must_use]
559pub fn mode_color(mode: Mode) -> Rgb {
560 let c = ChromePalette::prescribed();
561 match mode {
562 Mode::Insert => c.success,
563 Mode::Command => c.warning,
564 Mode::Visual | Mode::VisualLine => c.accent,
565 Mode::Normal => c.info,
566 }
567}
568
569/// The [`CursorShape`](escriba_core::CursorShape) the GPU backend should
570/// draw for `mode`. Derived from the single typed `Mode::cursor_shape`
571/// mapping shared with the TUI backend — so the GPU cursor (once it gains a
572/// dedicated glyph; today the buffer text carries the caret) renders the
573/// same shape the TUI does for any given mode. Exposed now so the shape is
574/// a typed value at the GPU layer, not a renderer-local literal later.
575#[must_use]
576pub fn cursor_shape(mode: Mode) -> escriba_core::CursorShape {
577 mode.cursor_shape()
578}
579
580/// Map an editor [`Mode`] to its fleet [`Signal`](ishou_tokens::Signal)
581/// from [`EscribaSignals`].
582///
583/// `VisualLine` shares `mode_visual` with `Visual` — the fleet signal set
584/// has one visual signal, matching how [`mode_color`] groups the two.
585#[must_use]
586pub fn mode_glyph(sig: &EscribaSignals, mode: Mode) -> &ishou_tokens::Signal {
587 match mode {
588 Mode::Normal => &sig.mode_normal,
589 Mode::Insert => &sig.mode_insert,
590 Mode::Visual | Mode::VisualLine => &sig.mode_visual,
591 Mode::Command => &sig.mode_command,
592 }
593}
594
595#[cfg(test)]
596mod tests {
597
598 // ── search-highlight overlay ──────────────────────────────────────
599 //
600 // set_rich_text requires a coverage-complete, non-overlapping, sorted
601 // partition. Splitting the syntax partition preserves that; these pin it,
602 // because a violation shows up as garbled text rather than a panic.
603
604 /// The invariant, asserted directly: pieces are contiguous, ordered, and
605 /// exactly cover the input range.
606 fn assert_partition(range: std::ops::Range<usize>, out: &[(std::ops::Range<usize>, bool)]) {
607 assert!(!out.is_empty(), "a range must yield at least one piece");
608 assert_eq!(out[0].0.start, range.start, "starts at the range start");
609 assert_eq!(out[out.len() - 1].0.end, range.end, "ends at the range end");
610 for w in out.windows(2) {
611 assert_eq!(w[0].0.end, w[1].0.start, "pieces are contiguous, no gap or overlap");
612 }
613 }
614
615 #[test]
616 fn a_span_with_no_match_is_returned_whole() {
617 let out = split_on_matches(0..10, &[]);
618 assert_eq!(out.len(), 1, "no needless splitting");
619 assert!(!out[0].1);
620 assert_partition(0..10, &out);
621 }
622
623 #[test]
624 fn a_match_covering_the_whole_span_marks_it_without_splitting() {
625 let out = split_on_matches(4..8, &[(0, 20)]);
626 assert_eq!(out.len(), 1);
627 assert!(out[0].1, "fully covered span is a match");
628 assert_partition(4..8, &out);
629 }
630
631 #[test]
632 fn a_match_starting_mid_span_splits_it_in_two() {
633 // Syntax span 0..10, match 5..10 -> [0..5 plain][5..10 match]
634 let out = split_on_matches(0..10, &[(5, 10)]);
635 assert_eq!(out.len(), 2);
636 assert_eq!(out[0], (0..5, false));
637 assert_eq!(out[1], (5..10, true));
638 assert_partition(0..10, &out);
639 }
640
641 #[test]
642 fn a_match_inside_a_span_splits_it_in_three() {
643 // This is the case that matters: a match inside a string literal must
644 // recolour only the matched bytes, leaving the literal coloured
645 // either side.
646 let out = split_on_matches(0..10, &[(3, 6)]);
647 assert_eq!(out.len(), 3);
648 assert_eq!(out[0], (0..3, false));
649 assert_eq!(out[1], (3..6, true));
650 assert_eq!(out[2], (6..10, false));
651 assert_partition(0..10, &out);
652 }
653
654 #[test]
655 fn two_matches_in_one_span_both_split() {
656 let out = split_on_matches(0..20, &[(2, 4), (10, 12)]);
657 assert_partition(0..20, &out);
658 let hits: Vec<_> = out.iter().filter(|(_, m)| *m).map(|(r, _)| r.clone()).collect();
659 assert_eq!(hits, vec![2..4, 10..12]);
660 }
661
662 #[test]
663 fn a_match_entirely_outside_the_span_changes_nothing() {
664 let out = split_on_matches(10..20, &[(0, 5)]);
665 assert_eq!(out.len(), 1);
666 assert!(!out[0].1);
667 assert_partition(10..20, &out);
668 }
669
670 #[test]
671 fn a_match_touching_the_span_edge_does_not_create_an_empty_piece() {
672 // Boundary exactly at the edge must not emit a zero-width run.
673 for m in [(0usize, 10usize), (10, 20)] {
674 let out = split_on_matches(10..20, &[m]);
675 assert_partition(10..20, &out);
676 assert!(out.iter().all(|(r, _)| r.start < r.end), "no empty piece for {m:?}");
677 }
678 }
679
680 #[test]
681 fn adjacent_matches_do_not_produce_duplicate_cuts() {
682 // Two matches meeting at 5 must yield one cut there, not two.
683 let out = split_on_matches(0..10, &[(0, 5), (5, 10)]);
684 assert_partition(0..10, &out);
685 assert!(out.iter().all(|(r, _)| r.start < r.end));
686 assert!(out.iter().all(|(_, m)| *m), "both halves are matches");
687 }
688 use super::*;
689 use escriba_buffer::BufferSet;
690
691 #[test]
692 fn ground_is_the_prescribed_theme_promoted_to_linear() {
693 let bg = ground_bg();
694 // Was pinned to Vellum's warm parchment (night0 #16140E, r >= g >= b).
695 // The prescribed theme is now Nord, whose ground is COOL (b >= r), so
696 // the old warmth assertion was theme-specific and had to go. What is
697 // actually invariant — and worth asserting — is that the ground is a
698 // dark, opaque, gamma-correct promotion of the theme's own
699 // background role.
700 let want = Srgb::from(ChromePalette::prescribed().background)
701 .to_linear()
702 .with_alpha(1.0);
703 let want: wgpu::Color = want.into();
704 assert!((bg.r - want.r).abs() < 1e-6, "r {} != {}", bg.r, want.r);
705 assert!((bg.g - want.g).abs() < 1e-6, "g {} != {}", bg.g, want.g);
706 assert!((bg.b - want.b).abs() < 1e-6, "b {} != {}", bg.b, want.b);
707 assert_eq!(bg.a, 1.0);
708 // Dark ground: an editor background must stay well below mid-grey in
709 // linear space whatever the theme.
710 assert!(bg.r < 0.1 && bg.g < 0.1 && bg.b < 0.1, "ground is not dark: {bg:?}");
711 }
712
713 #[test]
714 fn renderer_construction_is_cheap() {
715 let mut bufs = BufferSet::new();
716 let id = bufs.scratch("hello\n");
717 let state = Arc::new(Mutex::new(EditorState::new_with_buffer(bufs, id)));
718 let _r = GpuRenderer::new(state);
719 }
720
721 /// Phase 4: the render Ecosystem serves `.rs` from the **tree-sitter**
722 /// backend (hikari-ts) and other languages from the table backend — both a
723 /// coverage-complete `HlClass` partition. Proves real tree-sitter
724 /// highlighting is wired into the live render path (not just the table lexer).
725 #[test]
726 fn ecosystem_uses_tree_sitter_for_rust_and_table_for_the_rest() {
727 use hikari_core::{HlClass, Language};
728 let eco = build_ecosystem();
729 // .rs resolves to a grammar and produces real (non-Plain) classification.
730 assert_eq!(eco.resolve("src/main.rs"), Language("rust"));
731 let rs = eco
732 .highlighter_for_path("src/main.rs")
733 .highlight("fn main() { let x = 42; }");
734 assert!(
735 rs.iter().any(|s| s.class != HlClass::Plain),
736 "rust must be really highlighted (tree-sitter or table)",
737 );
738 // Python is also served (tree-sitter, once hikari-ts ships that grammar;
739 // the table backend covers it otherwise) — either way it classifies.
740 assert_eq!(eco.resolve("app.py"), Language("python"));
741 // A tree-sitter-uncovered language still resolves via the table backend.
742 assert_eq!(eco.resolve("init.lisp"), Language("lisp"));
743 // An unknown extension is still total (plain text, never a panic).
744 assert_eq!(eco.resolve("notes.xyz"), hikari_core::PLAIN_TEXT);
745 }
746
747 #[test]
748 fn mode_colors_differ_by_mode() {
749 let n = mode_color(Mode::Normal);
750 let i = mode_color(Mode::Insert);
751 let v = mode_color(Mode::Visual);
752 assert_ne!((n.r, n.g, n.b), (i.r, i.g, i.b));
753 assert_ne!((n.r, n.g, n.b), (v.r, v.g, v.b));
754 }
755
756 #[test]
757 fn cursor_shape_tracks_mode() {
758 use escriba_core::CursorShape;
759 assert_eq!(cursor_shape(Mode::Normal), CursorShape::Block);
760 assert_eq!(cursor_shape(Mode::Command), CursorShape::Block);
761 assert_eq!(cursor_shape(Mode::Insert), CursorShape::Bar);
762 assert_eq!(cursor_shape(Mode::Visual), CursorShape::Underline);
763 assert_eq!(cursor_shape(Mode::VisualLine), CursorShape::Underline);
764 }
765
766 /// Mode pills map to ROLES, not to one theme's hexes. This test used to
767 /// pin the four Vellum values (`#94BBB8` …), which is precisely why it
768 /// went red the moment the fleet theme moved — a test asserting a
769 /// theme's spelling has to be rewritten on every theme change, and is
770 /// no evidence the mapping is right. Asserting role identity instead
771 /// survives the move AND still catches a mis-wired pill.
772 #[test]
773 fn mode_colors_are_role_pills() {
774 let c = ChromePalette::prescribed();
775 assert_eq!(mode_color(Mode::Normal).hex(), c.info.hex(), "Normal = info");
776 assert_eq!(mode_color(Mode::Insert).hex(), c.success.hex(), "Insert = success");
777 assert_eq!(mode_color(Mode::Visual).hex(), c.accent.hex(), "Visual = accent");
778 assert_eq!(mode_color(Mode::Command).hex(), c.warning.hex(), "Command = warning");
779
780 // The four pills must be mutually distinct, or the mode is not
781 // glance-readable regardless of which theme is active.
782 let mut seen = std::collections::BTreeSet::new();
783 for m in [Mode::Normal, Mode::Insert, Mode::Visual, Mode::Command] {
784 assert!(seen.insert(mode_color(m).hex()), "{m:?} duplicates another pill");
785 }
786 }
787
788 /// Forcing function: the status-line mode glyphs are sourced from the
789 /// fleet `EscribaSignals` vocabulary, not hand-picked literals. Pins
790 /// the geometric `Glyph`-mode marks so drift in either escriba or
791 /// ishou surfaces here.
792 #[test]
793 fn mode_glyphs_are_fleet_signals() {
794 let sig = EscribaSignals::prescribed();
795 assert_eq!(mode_glyph(&sig, Mode::Normal).render(SignalMode::Glyph), "◆");
796 assert_eq!(mode_glyph(&sig, Mode::Insert).render(SignalMode::Glyph), "▸");
797 assert_eq!(mode_glyph(&sig, Mode::Visual).render(SignalMode::Glyph), "▮");
798 assert_eq!(
799 mode_glyph(&sig, Mode::VisualLine).render(SignalMode::Glyph),
800 "▮"
801 );
802 assert_eq!(
803 mode_glyph(&sig, Mode::Command).render(SignalMode::Glyph),
804 ":"
805 );
806 }
807
808 /// Fleet convergence guard: escriba's GPU chrome paints whatever
809 /// `ChromePalette::prescribed()` resolves, which is
810 /// `FleetTheme::prescribed_default()` BY CONSTRUCTION — so this Guard
811 /// cannot be satisfied by a stale hand-written constant.
812 ///
813 /// It previously hardcoded `FleetTheme::Vellum` to match a paint path
814 /// hardwired to `VellumPalette::vellum()`. When the fleet moved its
815 /// prescribed theme to PlemeDark (Nord) this went RED — correctly, since
816 /// the GPU backend really was painting the wrong theme while the TUI
817 /// face and the rest of the fleet (mado, tear, frostmourne, …) moved on.
818 /// Smallest real editor state — a scratch buffer. The theming tests
819 /// care about the palette, not the buffer, but GpuRenderer owns state.
820 fn test_renderer() -> GpuRenderer {
821 let mut bufs = escriba_buffer::BufferSet::new();
822 let id = bufs.scratch("");
823 GpuRenderer::new(Arc::new(Mutex::new(EditorState::new_with_buffer(bufs, id))))
824 }
825
826 #[test]
827 fn default_theme_is_the_fleet_prescribed_nord() {
828 // Nord is the default because the FLEET says so — asserted against
829 // FleetTheme::prescribed_default(), never a hand-written "nord",
830 // so a fleet re-point cannot leave escriba silently behind.
831 let r = test_renderer();
832 let want = ChromePalette::for_theme(ishou_tokens::FleetTheme::prescribed_default());
833 assert_eq!(r.chrome().hex_tuple(), want.hex_tuple());
834 }
835
836 #[test]
837 fn set_theme_actually_changes_what_is_painted() {
838 // The wiring this exists to prove: before it, every paint site
839 // called ChromePalette::prescribed() directly, so (deftheme :preset)
840 // resolved to a real FleetTheme that NOTHING consumed. If set_theme
841 // ever stops reaching the paint path, this fails.
842 let mut r = test_renderer();
843 let before = r.chrome().hex_tuple();
844 r.set_theme(ishou_tokens::FleetTheme::Vellum);
845 let after = r.chrome().hex_tuple();
846 assert_ne!(
847 before, after,
848 "switching to Vellum must change the painted palette"
849 );
850 assert_eq!(
851 after,
852 ChromePalette::for_theme(ishou_tokens::FleetTheme::Vellum).hex_tuple()
853 );
854 // And it is reversible — a theme is a value, not a one-way latch.
855 r.set_theme(ishou_tokens::FleetTheme::prescribed_default());
856 assert_eq!(r.chrome().hex_tuple(), before);
857 }
858
859 #[test]
860 fn escriba_gpu_chrome_converges_with_fleet() {
861 use ishou_tokens::{FleetTheme, convergence::Guard};
862 let chrome_theme = FleetTheme::prescribed_default();
863 Guard::for_app("escriba-render").expect_theme(chrome_theme).run();
864 }
865}