#[repr(C)]pub struct PhysicalDeviceShaderFloat16Int8Features {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_float16: Bool32,
pub shader_int8: Bool32,
}
Expand description
Vulkan Manual Page · Structure
Fields
s_type: StructureType
p_next: *mut c_void
shader_float16: Bool32
shader_int8: Bool32
Implementations
sourceimpl PhysicalDeviceShaderFloat16Int8Features
impl PhysicalDeviceShaderFloat16Int8Features
pub const STRUCTURE_TYPE: StructureType = crate::vk1_0::StructureType::PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES
sourceimpl PhysicalDeviceShaderFloat16Int8Features
impl PhysicalDeviceShaderFloat16Int8Features
pub fn into_builder<'a>(
self
) -> PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
Trait Implementations
sourceimpl Clone for PhysicalDeviceShaderFloat16Int8Features
impl Clone for PhysicalDeviceShaderFloat16Int8Features
sourcefn clone(&self) -> PhysicalDeviceShaderFloat16Int8Features
fn clone(&self) -> PhysicalDeviceShaderFloat16Int8Features
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl<'a> ExtendableFrom<'a, PhysicalDeviceShaderFloat16Int8Features> for DeviceCreateInfoBuilder<'a>
impl<'a> ExtendableFrom<'a, PhysicalDeviceShaderFloat16Int8Features> for DeviceCreateInfoBuilder<'a>
sourcefn extend_from(self, addition: &'a mut T) -> Selfwhere
Self: Sized,
fn extend_from(self, addition: &'a mut T) -> Selfwhere
Self: Sized,
Inserts
addition
(+ its pointer chain) between the head and tail of
this pointer chain. Read moresourceimpl<'a> ExtendableFrom<'a, PhysicalDeviceShaderFloat16Int8Features> for PhysicalDeviceFeatures2Builder<'a>
impl<'a> ExtendableFrom<'a, PhysicalDeviceShaderFloat16Int8Features> for PhysicalDeviceFeatures2Builder<'a>
sourcefn extend_from(self, addition: &'a mut T) -> Selfwhere
Self: Sized,
fn extend_from(self, addition: &'a mut T) -> Selfwhere
Self: Sized,
Inserts
addition
(+ its pointer chain) between the head and tail of
this pointer chain. Read moreimpl Copy for PhysicalDeviceShaderFloat16Int8Features
Auto Trait Implementations
impl RefUnwindSafe for PhysicalDeviceShaderFloat16Int8Features
impl !Send for PhysicalDeviceShaderFloat16Int8Features
impl !Sync for PhysicalDeviceShaderFloat16Int8Features
impl Unpin for PhysicalDeviceShaderFloat16Int8Features
impl UnwindSafe for PhysicalDeviceShaderFloat16Int8Features
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more