Struct erupt::vk1_2::PhysicalDeviceVulkan12Features[][src]

#[repr(C)]pub struct PhysicalDeviceVulkan12Features {
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub sampler_mirror_clamp_to_edge: Bool32,
    pub draw_indirect_count: Bool32,
    pub storage_buffer8_bit_access: Bool32,
    pub uniform_and_storage_buffer8_bit_access: Bool32,
    pub storage_push_constant8: Bool32,
    pub shader_buffer_int64_atomics: Bool32,
    pub shader_shared_int64_atomics: Bool32,
    pub shader_float16: Bool32,
    pub shader_int8: Bool32,
    pub descriptor_indexing: Bool32,
    pub shader_input_attachment_array_dynamic_indexing: Bool32,
    pub shader_uniform_texel_buffer_array_dynamic_indexing: Bool32,
    pub shader_storage_texel_buffer_array_dynamic_indexing: Bool32,
    pub shader_uniform_buffer_array_non_uniform_indexing: Bool32,
    pub shader_sampled_image_array_non_uniform_indexing: Bool32,
    pub shader_storage_buffer_array_non_uniform_indexing: Bool32,
    pub shader_storage_image_array_non_uniform_indexing: Bool32,
    pub shader_input_attachment_array_non_uniform_indexing: Bool32,
    pub shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32,
    pub shader_storage_texel_buffer_array_non_uniform_indexing: Bool32,
    pub descriptor_binding_uniform_buffer_update_after_bind: Bool32,
    pub descriptor_binding_sampled_image_update_after_bind: Bool32,
    pub descriptor_binding_storage_image_update_after_bind: Bool32,
    pub descriptor_binding_storage_buffer_update_after_bind: Bool32,
    pub descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32,
    pub descriptor_binding_storage_texel_buffer_update_after_bind: Bool32,
    pub descriptor_binding_update_unused_while_pending: Bool32,
    pub descriptor_binding_partially_bound: Bool32,
    pub descriptor_binding_variable_descriptor_count: Bool32,
    pub runtime_descriptor_array: Bool32,
    pub sampler_filter_minmax: Bool32,
    pub scalar_block_layout: Bool32,
    pub imageless_framebuffer: Bool32,
    pub uniform_buffer_standard_layout: Bool32,
    pub shader_subgroup_extended_types: Bool32,
    pub separate_depth_stencil_layouts: Bool32,
    pub host_query_reset: Bool32,
    pub timeline_semaphore: Bool32,
    pub buffer_device_address: Bool32,
    pub buffer_device_address_capture_replay: Bool32,
    pub buffer_device_address_multi_device: Bool32,
    pub vulkan_memory_model: Bool32,
    pub vulkan_memory_model_device_scope: Bool32,
    pub vulkan_memory_model_availability_visibility_chains: Bool32,
    pub shader_output_viewport_index: Bool32,
    pub shader_output_layer: Bool32,
    pub subgroup_broadcast_dynamic_id: Bool32,
}

Vulkan Manual Page · Structure

Fields

s_type: StructureTypep_next: *mut c_voidsampler_mirror_clamp_to_edge: Bool32draw_indirect_count: Bool32storage_buffer8_bit_access: Bool32uniform_and_storage_buffer8_bit_access: Bool32storage_push_constant8: Bool32shader_buffer_int64_atomics: Bool32shader_shared_int64_atomics: Bool32shader_float16: Bool32shader_int8: Bool32descriptor_indexing: Bool32shader_input_attachment_array_dynamic_indexing: Bool32shader_uniform_texel_buffer_array_dynamic_indexing: Bool32shader_storage_texel_buffer_array_dynamic_indexing: Bool32shader_uniform_buffer_array_non_uniform_indexing: Bool32shader_sampled_image_array_non_uniform_indexing: Bool32shader_storage_buffer_array_non_uniform_indexing: Bool32shader_storage_image_array_non_uniform_indexing: Bool32shader_input_attachment_array_non_uniform_indexing: Bool32shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32shader_storage_texel_buffer_array_non_uniform_indexing: Bool32descriptor_binding_uniform_buffer_update_after_bind: Bool32descriptor_binding_sampled_image_update_after_bind: Bool32descriptor_binding_storage_image_update_after_bind: Bool32descriptor_binding_storage_buffer_update_after_bind: Bool32descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32descriptor_binding_storage_texel_buffer_update_after_bind: Bool32descriptor_binding_update_unused_while_pending: Bool32descriptor_binding_partially_bound: Bool32descriptor_binding_variable_descriptor_count: Bool32runtime_descriptor_array: Bool32sampler_filter_minmax: Bool32scalar_block_layout: Bool32imageless_framebuffer: Bool32uniform_buffer_standard_layout: Bool32shader_subgroup_extended_types: Bool32separate_depth_stencil_layouts: Bool32host_query_reset: Bool32timeline_semaphore: Bool32buffer_device_address: Bool32buffer_device_address_capture_replay: Bool32buffer_device_address_multi_device: Bool32vulkan_memory_model: Bool32vulkan_memory_model_device_scope: Bool32vulkan_memory_model_availability_visibility_chains: Bool32shader_output_viewport_index: Bool32shader_output_layer: Bool32subgroup_broadcast_dynamic_id: Bool32

Implementations

impl PhysicalDeviceVulkan12Features[src]

Trait Implementations

impl Clone for PhysicalDeviceVulkan12Features[src]

impl Copy for PhysicalDeviceVulkan12Features[src]

impl Debug for PhysicalDeviceVulkan12Features[src]

impl Default for PhysicalDeviceVulkan12Features[src]

impl<'a> ExtendableFrom<'a, PhysicalDeviceVulkan12Features> for DeviceCreateInfoBuilder<'a>[src]

impl<'a> ExtendableFrom<'a, PhysicalDeviceVulkan12Features> for PhysicalDeviceFeatures2Builder<'a>[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.