[−][src]Struct eq_wld::Texture
Implementations
impl<'a> Texture<'a>
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pub fn name(&self) -> Option<&str>
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The name of the texture
pub fn source(&self) -> Option<String>
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The name of the source image used by this texture. Wld files in theory support multiple source images per texture but in practice only ever seem to have one.
Trait Implementations
Auto Trait Implementations
impl<'a> RefUnwindSafe for Texture<'a>
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impl<'a> Send for Texture<'a>
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impl<'a> Sync for Texture<'a>
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impl<'a> Unpin for Texture<'a>
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impl<'a> UnwindSafe for Texture<'a>
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,