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epics_libcom_rs/runtime/background/
timer_sleep.rs

1//! Timer-backed `sleep` / `sleep_until` futures — the RTEMS backend for
2//! [`crate::runtime::task::sleep`] / [`crate::runtime::task::sleep_until`]
3//! (decision A2, increment W3b item 4).
4//!
5//! # Model
6//!
7//! A hosted build sleeps via `tokio::time::sleep`, whose waker is driven by the
8//! tokio timer wheel. RTEMS has no such wheel, so a [`Sleep`] future arms a
9//! one-shot entry on the [`DelayedTimer`](super::delayed_timer::DelayedTimer):
10//! on its first poll it schedules a wakeup for its deadline; when that wakeup
11//! fires it wakes the future's stored waker, and the next poll — now past the
12//! deadline — returns `Ready`. This is the same deadline-ordered timer thread
13//! that backs C `callbackRequestDelayed` (`callback.c:410-419`); a `Sleep` is
14//! just that facility with the "callback" being "wake this future".
15//!
16//! # Why the wakeup runs on the timer thread, not the callback pool
17//!
18//! The wakeup is armed via [`TimerHandle::schedule_wake`], so it runs **inline
19//! on the timer thread** rather than being dispatched to the callback pool.
20//! Waking is a non-blocking `waker.wake()` (an `unpark` for a `park_on` driver,
21//! a task re-enqueue for [`super::future_exec`], or a tokio task-schedule) and
22//! needs no worker, so it does not take one. Routing the wake off the band keeps
23//! the band's sole job "run futures" and makes the wake uniform for every
24//! sleeper — bare `spawn`ed tails and periodic-scan `interval` alike.
25//!
26//! This is also what closed the sleep-wake self-deadlock (`bug_pattern
27//! rtems-exec-sleep-wake-band-deadlock`): back when `future_exec` parked a pool
28//! worker for a spawned future's whole life, a wake dispatched to the same
29//! single-worker band sat behind the very worker it had to wake. That executor
30//! is cooperative now and releases its worker at every suspension, so the wake
31//! would no longer starve — but a wake that costs a worker is still the wrong
32//! shape, and `Inline` remains the rule.
33//!
34//! # Lazy arming and drop-cancel
35//!
36//! The deadline is fixed when the [`Sleep`] is constructed (`now + dur` for
37//! [`sleep`], the given instant for [`sleep_until`]), matching tokio, but the
38//! timer entry is armed lazily on the **first poll** — a `Sleep` that is
39//! created and dropped without ever being awaited schedules nothing.
40//!
41//! The [`DelayedTimer`](crate::runtime::background::delayed_timer::DelayedTimer) has no cancel handle (C `callbackRequestDelayed` starts
42//! a fire-and-forget `epicsTimer`), so a dropped-before-deadline `Sleep` cannot
43//! un-schedule its entry. Instead [`Sleep`]'s `Drop` clears the stored waker, so
44//! when the orphaned timer callback eventually fires it finds no waker and wakes
45//! nobody — a clean cancel with no stale wakeup. The one wasted timer tick is
46//! the cost of the runtime-free design and matches how C leaves an already-armed
47//! `epicsTimer` to expire harmlessly.
48
49use std::future::Future;
50use std::pin::Pin;
51use std::sync::{Arc, Mutex};
52use std::task::{Context, Poll, Waker};
53use std::time::{Duration, Instant};
54
55use super::delayed_timer::TimerHandle;
56
57/// Shared between a [`Sleep`] and its armed timer callback.
58struct SleepState {
59    /// Set by the timer callback once the deadline has fired.
60    fired: bool,
61    /// Waker of the task awaiting the [`Sleep`]. Cleared on drop so an orphaned
62    /// timer callback wakes nobody.
63    waker: Option<Waker>,
64}
65
66/// A future that completes at a fixed deadline, driven by the delayed-callback
67/// timer — the RTEMS-side mirror of `tokio::time::Sleep`.
68pub struct Sleep {
69    deadline: Instant,
70    timer: TimerHandle,
71    state: Arc<Mutex<SleepState>>,
72    /// Whether the timer entry has been armed (arming is lazy, on first poll).
73    armed: bool,
74}
75
76/// A future completing `dur` from now — mirrors `tokio::time::sleep`. The
77/// deadline is fixed at construction; the timer entry arms on first poll.
78pub fn sleep(timer: &TimerHandle, dur: Duration) -> Sleep {
79    sleep_until(timer, Instant::now() + dur)
80}
81
82/// A future completing at `deadline` — mirrors `tokio::time::sleep_until`. A
83/// deadline already in the past makes the future ready on its first poll
84/// without arming a timer entry.
85pub fn sleep_until(timer: &TimerHandle, deadline: Instant) -> Sleep {
86    Sleep {
87        deadline,
88        timer: timer.clone(),
89        state: Arc::new(Mutex::new(SleepState {
90            fired: false,
91            waker: None,
92        })),
93        armed: false,
94    }
95}
96
97impl Future for Sleep {
98    type Output = ();
99
100    fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<()> {
101        // `Sleep` holds no self-referential state, so it is `Unpin` and we can
102        // take a plain `&mut` to it.
103        let this = self.get_mut();
104
105        {
106            let mut st = this.state.lock().unwrap();
107            if st.fired {
108                return Poll::Ready(());
109            }
110            // Deadline already reached (past-deadline construction, or the
111            // clock crossed it before the timer callback landed): complete now.
112            if Instant::now() >= this.deadline {
113                st.fired = true;
114                return Poll::Ready(());
115            }
116            st.waker = Some(cx.waker().clone());
117        }
118
119        if !this.armed {
120            let delay = this.deadline.saturating_duration_since(Instant::now());
121            let cb_state = Arc::clone(&this.state);
122            // Inline wakeup on the timer thread — see the module docs: a sleep
123            // wake is a non-blocking `waker.wake()`, and dispatching it to the
124            // callback pool would deadlock a `spawn`ed future that awaits it.
125            this.timer.schedule_wake(
126                delay,
127                Box::new(move || {
128                    let mut st = cb_state.lock().unwrap();
129                    st.fired = true;
130                    if let Some(w) = st.waker.take() {
131                        w.wake();
132                    }
133                }),
134            );
135            this.armed = true;
136        }
137        Poll::Pending
138    }
139}
140
141impl Drop for Sleep {
142    fn drop(&mut self) {
143        // Clear the waker so an already-armed (uncancellable) timer callback
144        // wakes nobody when it fires. Leaving `fired` untouched is fine — the
145        // future is gone.
146        self.state.lock().unwrap().waker = None;
147    }
148}
149
150/// A periodic ticker over the delayed-callback timer — the RTEMS backend for
151/// [`crate::runtime::task::interval`]. Mirrors `tokio::time::Interval` with its
152/// default `MissedTickBehavior::Burst`: the first tick is immediate and tick
153/// deadlines are anchored at construction (`start + period`, `start + 2·period`,
154/// …), so an overdue tick fires immediately and successive overdue ticks burst
155/// back-to-back until the schedule is caught up.
156pub struct TimerInterval {
157    timer: TimerHandle,
158    period: Duration,
159    /// Next tick deadline, anchored at construction so catch-up is Burst.
160    next: Instant,
161    /// The first tick completes immediately (tokio parity).
162    first: bool,
163}
164
165/// Build a periodic ticker firing every `period`, backed by `timer` — the
166/// runtime-free mirror of `tokio::time::interval`.
167pub fn interval(timer: &TimerHandle, period: Duration) -> TimerInterval {
168    TimerInterval {
169        timer: timer.clone(),
170        period,
171        next: Instant::now() + period,
172        first: true,
173    }
174}
175
176impl TimerInterval {
177    /// Complete at the next tick. The first tick is immediate; thereafter each
178    /// tick waits until its (construction-anchored) deadline, with Burst
179    /// catch-up when the caller has fallen behind.
180    pub async fn tick(&mut self) {
181        if self.first {
182            self.first = false;
183            return;
184        }
185        sleep_until(&self.timer, self.next).await;
186        // Advance by a whole period from the previous deadline (not from now),
187        // so overdue deadlines stay in the past and the next tick bursts.
188        self.next += self.period;
189    }
190}
191
192#[cfg(test)]
193mod tests {
194    use super::*;
195    use crate::runtime::background::callback_executor::CallbackPool;
196    use crate::runtime::background::delayed_timer::DelayedTimer;
197    use crate::runtime::task::park_on_interruptible as drive;
198    use std::sync::atomic::{AtomicUsize, Ordering};
199    use std::sync::mpsc;
200    use std::task::Wake;
201
202    const T: Duration = Duration::from_secs(5);
203
204    /// A waker that counts how often it is woken — lets a test prove a dropped
205    /// sleep's orphaned timer callback wakes nobody.
206    struct CountWaker(Arc<AtomicUsize>);
207    impl Wake for CountWaker {
208        fn wake(self: Arc<Self>) {
209            self.0.fetch_add(1, Ordering::SeqCst);
210        }
211        fn wake_by_ref(self: &Arc<Self>) {
212            self.0.fetch_add(1, Ordering::SeqCst);
213        }
214    }
215
216    #[test]
217    fn sleep_completes_no_earlier_than_delay() {
218        let pool = CallbackPool::new();
219        let timer = DelayedTimer::new(pool.handle());
220        let delay = Duration::from_millis(60);
221        let start = Instant::now();
222        // Real path: park-driver polls, parks, the timer callback wakes it
223        // cross-thread, the next poll returns Ready.
224        drive(sleep(&timer.handle(), delay), || false).unwrap();
225        let elapsed = start.elapsed();
226        assert!(
227            elapsed >= delay,
228            "sleep returned after {elapsed:?}, earlier than the {delay:?} delay"
229        );
230    }
231
232    #[test]
233    fn sleep_until_past_deadline_is_immediately_ready() {
234        let pool = CallbackPool::new();
235        let timer = DelayedTimer::new(pool.handle());
236        let past = Instant::now() - Duration::from_secs(1);
237
238        let count = Arc::new(AtomicUsize::new(0));
239        let waker = Waker::from(Arc::new(CountWaker(Arc::clone(&count))));
240        let mut cx = Context::from_waker(&waker);
241
242        let mut s = Box::pin(sleep_until(&timer.handle(), past));
243        assert!(s.as_mut().poll(&mut cx).is_ready());
244        // Nothing was armed, so nothing ever wakes the waker.
245        assert_eq!(count.load(Ordering::SeqCst), 0);
246    }
247
248    #[test]
249    fn drop_before_deadline_wakes_nobody() {
250        let pool = CallbackPool::new();
251        let timer = DelayedTimer::new(pool.handle());
252
253        let count = Arc::new(AtomicUsize::new(0));
254        let waker = Waker::from(Arc::new(CountWaker(Arc::clone(&count))));
255        let mut cx = Context::from_waker(&waker);
256
257        let mut s = Box::pin(sleep(&timer.handle(), Duration::from_millis(60)));
258        // First poll arms the timer entry and registers the CountWaker.
259        assert!(s.as_mut().poll(&mut cx).is_pending());
260        drop(s); // clears the registered waker
261
262        // Wait well past the deadline: the orphaned timer callback fires but
263        // must find no waker and wake nobody.
264        std::thread::sleep(Duration::from_millis(140));
265        assert_eq!(
266            count.load(Ordering::SeqCst),
267            0,
268            "a dropped sleep must not wake a stale waker"
269        );
270    }
271
272    #[test]
273    fn concurrent_sleepers_complete_in_deadline_order() {
274        // The future layer must not serialize sleepers: a later deadline must
275        // not hold back an earlier one.
276        let pool = CallbackPool::new();
277        let timer = DelayedTimer::new(pool.handle());
278        let (tx, rx) = mpsc::channel();
279
280        let th_long = timer.handle();
281        let tx_long = tx.clone();
282        let long = std::thread::spawn(move || {
283            drive(sleep(&th_long, Duration::from_millis(150)), || false).unwrap();
284            tx_long.send("long").unwrap();
285        });
286        let th_short = timer.handle();
287        let short = std::thread::spawn(move || {
288            drive(sleep(&th_short, Duration::from_millis(30)), || false).unwrap();
289            tx.send("short").unwrap();
290        });
291
292        assert_eq!(rx.recv_timeout(T).unwrap(), "short");
293        assert_eq!(rx.recv_timeout(T).unwrap(), "long");
294        long.join().unwrap();
295        short.join().unwrap();
296    }
297
298    #[test]
299    fn interval_first_tick_immediate_then_periodic() {
300        let pool = CallbackPool::new();
301        let timer = DelayedTimer::new(pool.handle());
302        let period = Duration::from_millis(40);
303        let th = timer.handle();
304        let start = Instant::now();
305        drive(
306            async move {
307                let mut iv = interval(&th, period);
308                iv.tick().await; // first tick: immediate
309                let after_first = start.elapsed();
310                assert!(
311                    after_first < period,
312                    "first tick should be immediate, was {after_first:?}"
313                );
314                iv.tick().await; // ~1 period in
315                iv.tick().await; // ~2 periods in
316            },
317            || false,
318        )
319        .unwrap();
320        assert!(
321            start.elapsed() >= 2 * period,
322            "two periodic ticks should take at least two periods, took {:?}",
323            start.elapsed()
324        );
325    }
326
327    #[test]
328    fn interval_bursts_to_catch_up_after_a_stall() {
329        // MissedTickBehavior::Burst: after stalling past several deadlines, the
330        // overdue ticks fire back-to-back rather than re-spacing from now.
331        let pool = CallbackPool::new();
332        let timer = DelayedTimer::new(pool.handle());
333        let period = Duration::from_millis(30);
334        let th = timer.handle();
335        drive(
336            async move {
337                let mut iv = interval(&th, period);
338                iv.tick().await; // immediate; deadlines land at 30/60/90/120ms
339                // Stall well past four deadlines.
340                sleep(&th, Duration::from_millis(140)).await;
341                let t = Instant::now();
342                iv.tick().await; // deadline 30ms already passed -> immediate
343                iv.tick().await; // deadline 60ms passed -> immediate
344                iv.tick().await; // deadline 90ms passed -> immediate
345                assert!(
346                    t.elapsed() < period,
347                    "overdue ticks must burst, three took {:?}",
348                    t.elapsed()
349                );
350            },
351            || false,
352        )
353        .unwrap();
354    }
355}