Expand description
Hue, saturation, value, alpha. All in the range [0, 1]. No premultiplied alpha.
Fields§
§h: f32
hue 0-1
s: f32
saturation 0-1
v: f32
value 0-1
a: f32
alpha 0-1. A negative value signifies an additive color (and alpha is ignored).
Implementations§
source§impl Hsva
impl Hsva
pub fn new(h: f32, s: f32, v: f32, a: f32) -> Hsva
sourcepub fn from_srgba_premultiplied(srgba: [u8; 4]) -> Hsva
pub fn from_srgba_premultiplied(srgba: [u8; 4]) -> Hsva
From sRGBA
with premultiplied alpha
sourcepub fn from_srgba_unmultiplied(srgba: [u8; 4]) -> Hsva
pub fn from_srgba_unmultiplied(srgba: [u8; 4]) -> Hsva
From sRGBA
without premultiplied alpha
sourcepub fn from_rgba_premultiplied(r: f32, g: f32, b: f32, a: f32) -> Hsva
pub fn from_rgba_premultiplied(r: f32, g: f32, b: f32, a: f32) -> Hsva
From linear RGBA with premultiplied alpha
sourcepub fn from_rgba_unmultiplied(r: f32, g: f32, b: f32, a: f32) -> Hsva
pub fn from_rgba_unmultiplied(r: f32, g: f32, b: f32, a: f32) -> Hsva
From linear RGBA without premultiplied alpha
pub fn from_additive_rgb(rgb: [f32; 3]) -> Hsva
pub fn from_rgb(rgb: [f32; 3]) -> Hsva
pub fn from_srgb(_: [u8; 3]) -> Hsva
pub fn to_opaque(self) -> Hsva
pub fn to_rgb(&self) -> [f32; 3]
pub fn to_srgb(&self) -> [u8; 3]
pub fn to_rgba_premultiplied(&self) -> [f32; 4]
sourcepub fn to_rgba_unmultiplied(&self) -> [f32; 4]
pub fn to_rgba_unmultiplied(&self) -> [f32; 4]
Represents additive colors using a negative alpha.