Expand description
Variants
Managed(u64)
Textures allocated using TextureManager
.
The first texture (TextureId::Epaint(0)
) is used for the font data.
User(u64)
Your own texture, defined in any which way you want. The backend renderer will presumably use this to look up what texture to use.
Trait Implementations
sourceimpl<'de> Deserialize<'de> for TextureId
impl<'de> Deserialize<'de> for TextureId
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl From<&'_ TextureHandle> for TextureId
impl From<&'_ TextureHandle> for TextureId
sourcefn from(handle: &TextureHandle) -> Self
fn from(handle: &TextureHandle) -> Self
Converts to this type from the input type.
sourceimpl From<&'_ mut TextureHandle> for TextureId
impl From<&'_ mut TextureHandle> for TextureId
sourcefn from(handle: &mut TextureHandle) -> Self
fn from(handle: &mut TextureHandle) -> Self
Converts to this type from the input type.
sourceimpl Ord for TextureId
impl Ord for TextureId
sourceimpl PartialOrd<TextureId> for TextureId
impl PartialOrd<TextureId> for TextureId
sourcefn partial_cmp(&self, other: &TextureId) -> Option<Ordering>
fn partial_cmp(&self, other: &TextureId) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
impl Copy for TextureId
impl Eq for TextureId
impl StructuralEq for TextureId
impl StructuralPartialEq for TextureId
Auto Trait Implementations
impl RefUnwindSafe for TextureId
impl Send for TextureId
impl Sync for TextureId
impl Unpin for TextureId
impl UnwindSafe for TextureId
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> CallHasher for T where
T: Hash + ?Sized,
impl<T> CallHasher for T where
T: Hash + ?Sized,
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more