pub type EOS_AntiCheatCommon_Vec3f = _tagEOS_AntiCheatCommon_Vec3f;Expand description
Vector using left-handed coordinate system (as in Unreal Engine)
Aliased Type§
#[repr(C)]pub struct EOS_AntiCheatCommon_Vec3f {
pub x: f32,
pub y: f32,
pub z: f32,
}Fields§
§x: f32X axis coordinate - forward direction
y: f32Y axis coordinate - right direction
z: f32Z axis coordinate - up direction