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entropy_types/
request.rs

1// use serde::{Deserialize, Serialize};
2
3// /// Request body for the login endpoint.
4// #[derive(Deserialize, Serialize, Debug, Clone)]
5// pub struct NewVarRequest {
6//     // pub message: String,       // Arbitrary message signed by the client
7//     // pub client_pubkey: String, // Client's public key as a string
8//     // pub signature: String,     // Base64 URL encoded signature of the message string
9// }