Struct enigo::Enigo

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pub struct Enigo { /* private fields */ }
Expand description

The main struct for handling the event emitting

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impl Enigo

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pub fn new(settings: &Settings) -> Result<Self, NewConError>

Create a new Enigo struct to establish the connection to simulate input with the specified settings

Errors

Have a look at the documentation of NewConError to see under which conditions an error will be returned.

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pub fn held(&mut self) -> (Vec<Key>, Vec<u16>)

Returns a list of all currently pressed keys

Trait Implementations§

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impl Agent for Enigo

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fn execute(&mut self, token: &Token) -> InputResult<()>

Execute the action associated with the token. A Token::Text will enter text, a Token::Scroll will scroll and so forth. Have a look at the documentation of the Token enum for more information. Read more
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impl Debug for Enigo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for Enigo

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Keyboard for Enigo

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fn text(&mut self, text: &str) -> InputResult<()>

Enter the whole text string instead of entering individual keys This is much faster if you type longer text at the cost of keyboard shortcuts not getting recognized

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fn key(&mut self, key: Key, direction: Direction) -> InputResult<()>

Sends a key event to the X11 server via XTest extension

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fn raw(&mut self, keycode: u16, direction: Direction) -> InputResult<()>

Sends a raw keycode. The keycode may or may not be mapped on the current layout. You have to make sure of that yourself. This can be usefull if you want to simulate a press regardless of the layout (WASD on video games). Have a look at the Keyboard::key function, if you just want to enter a specific key and don’t want to worry about the layout/keymap. Windows only: If you want to enter the keycode (scancode) of an extended key, you need to set extra bits. You can for example do: enigo.raw(45 | EXT, Direction::Click) Read more
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impl Mouse for Enigo

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fn button(&mut self, button: Button, direction: Direction) -> InputResult<()>

Sends an individual mouse button event. You can use this for example to simulate a click of the left mouse key. Some of the buttons are specific to a platform. Read more
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fn move_mouse( &mut self, x: i32, y: i32, coordinate: Coordinate ) -> InputResult<()>

Move the mouse cursor to the specified x and y coordinates. Read more
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fn scroll(&mut self, length: i32, axis: Axis) -> InputResult<()>

Send a mouse scroll event Read more
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fn main_display(&self) -> InputResult<(i32, i32)>

Get the (width, height) of the main display in pixels. This currently only works on the main display Read more
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fn location(&self) -> InputResult<(i32, i32)>

Get the location of the mouse in pixels Read more

Auto Trait Implementations§

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impl RefUnwindSafe for Enigo

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impl Send for Enigo

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impl Sync for Enigo

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impl Unpin for Enigo

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impl UnwindSafe for Enigo

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.