pub trait MouseControllable {
    // Required methods
    fn mouse_move_to(&mut self, x: i32, y: i32);
    fn mouse_move_relative(&mut self, x: i32, y: i32);
    fn mouse_down(&mut self, button: MouseButton);
    fn mouse_up(&mut self, button: MouseButton);
    fn mouse_click(&mut self, button: MouseButton);
    fn mouse_scroll_x(&mut self, length: i32);
    fn mouse_scroll_y(&mut self, length: i32);
    fn main_display_size(&self) -> (i32, i32);
    fn mouse_location(&self) -> (i32, i32);
}
Expand description

Contains functions to control the mouse and to get the size of the display. Enigo uses a Cartesian coordinate system for specifying coordinates. The origin in this system is located in the top-left corner of the current screen, with positive values extending along the axes down and to the right of the origin point and it is measured in pixels. The same coordinate system is used on all operating systems.

Required Methods§

source

fn mouse_move_to(&mut self, x: i32, y: i32)

Move the mouse cursor to the specified x and y coordinates.

The topleft corner of your monitor screen is x=0 y=0. Move the cursor down the screen by increasing the y and to the right by increasing x coordinate.

Example
use enigo::*;
let mut enigo = Enigo::new();
enigo.mouse_move_to(500, 200);
source

fn mouse_move_relative(&mut self, x: i32, y: i32)

Move the mouse cursor the specified amount in the x and y direction. A positive x value moves the mouse cursor x pixels to the right. A negative value for x moves the mouse cursor to the left. A positive value of y moves the mouse cursor down, a negative one moves the mouse cursor up.

Example
use enigo::*;
let mut enigo = Enigo::new();
enigo.mouse_move_relative(100, 100);
source

fn mouse_down(&mut self, button: MouseButton)

Push down the mouse button specified by the parameter button of type MouseButton and hold it until it is released by MouseControllable::mouse_up. Calls to MouseControllable::mouse_move_to or MouseControllable::mouse_move_relative will work like expected and will e.g. drag widgets or highlight text.

Example
use enigo::*;
let mut enigo = Enigo::new();
enigo.mouse_down(MouseButton::Left);
source

fn mouse_up(&mut self, button: MouseButton)

Release a pushed down mouse button

Lift up a previously pushed down button (by invoking MouseControllable::mouse_down). If the button was not pushed down or consecutive calls without invoking MouseControllable::mouse_down will emit lift up events. It depends on the operating system whats actually happening – my guess is it will just get ignored.

Example
use enigo::*;
let mut enigo = Enigo::new();
enigo.mouse_down(MouseButton::Right);
enigo.mouse_up(MouseButton::Right);
source

fn mouse_click(&mut self, button: MouseButton)

Click a mouse button

It is essentially just a consecutive invocation of MouseControllable::mouse_down followed by a MouseControllable::mouse_up. Just for convenience.

Example
use enigo::*;
let mut enigo = Enigo::new();
enigo.mouse_click(MouseButton::Right);
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fn mouse_scroll_x(&mut self, length: i32)

Scroll the mouse (wheel) left or right

Positive numbers for length scroll to the right and negative ones to the left. The value that is specified translates to lines defined by the operating system and is essentially one 15° (click) rotation on the mouse wheel. How many lines it moves depends on the current setting in the operating system.

Example
use enigo::*;
let mut enigo = Enigo::new();
enigo.mouse_scroll_x(2);
source

fn mouse_scroll_y(&mut self, length: i32)

Scroll the mouse (wheel) up or down

Positive numbers for length scroll down and negative ones up. The value that is specified translates to lines defined by the operating system and is essentially one 15° (click) rotation on the mouse wheel. How many lines it moves depends on the current setting in the operating system.

Example
use enigo::*;
let mut enigo = Enigo::new();
enigo.mouse_scroll_y(2);
source

fn main_display_size(&self) -> (i32, i32)

Get the (width, height) of the main display in screen coordinates (pixels). This currently only works on the main display

Example
use enigo::*;
let mut enigo = Enigo::new();
let (width, height) = enigo.main_display_size();
source

fn mouse_location(&self) -> (i32, i32)

Get the location of the mouse in screen coordinates (pixels).

Example
use enigo::*;
let mut enigo = Enigo::new();
let (x, y) = enigo.mouse_location();

Implementors§