1use std::fs::File;
8use std::os::unix::fs::FileExt;
9use std::path::Path;
10
11use crate::layout::Layout;
12
13pub struct ShardedStore {
14 pub layout: Layout,
15 files: Vec<File>,
16}
17
18impl ShardedStore {
19 pub fn open(dir: &Path, layout: Layout) -> std::io::Result<Self> {
20 let mut files = Vec::with_capacity(layout.shards as usize);
21 for i in 0..layout.shards {
22 let p = dir.join(format!("shard_{:03}.bin", i));
23 files.push(File::open(p)?);
24 }
25 Ok(Self { layout, files })
26 }
27
28 pub fn gather(&self, keys: &[u64], out: &mut [u8]) -> std::io::Result<()> {
30 let w = self.layout.width as usize;
31 let rb = self.layout.row_bytes as usize;
32 let mut badge_buf = vec![0u8; self.layout.badge_bytes() as usize];
33 let mut current_badge = u64::MAX;
34 for (i, &k) in keys.iter().enumerate() {
35 let (shard, badge, in_badge) = self.layout.locate(k);
36 let off = badge * self.layout.badge_bytes();
37 if (shard, badge) != (current_badge, current_badge >> 32) {
38 self.files[shard as usize].read_exact_at(&mut badge_buf, off)?;
40 current_badge = shard << 32 | badge;
41 }
42 let src = in_badge as usize * rb;
43 let dst = i * w;
44 out[dst..dst + w].copy_from_slice(&badge_buf[src..src + w]);
45 }
46 Ok(())
47 }
48}