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Crate enginerenderer

Crate enginerenderer 

Source
Expand description

enginerenderer — 3D ray-tracing rendering engine.

The main entry point is api::engine::EngineApi. Most public types are exposed under api.

unsafe is restricted to: SIMD intrinsics (NEON), FFI bindings (OpenGL, Linux syscalls), and DMA framebuffer Send/Sync impls. All other code is safe Rust.

Modules§

api
API public of high niveau.

Macros§

runtime_log
Logs runtime messages only in debug builds.