pub fn render_grid_rect<SZ: SizedGrid>(
szg: &SZ,
style_for_coord: impl Fn(&SZ::Coord, bool) -> CellStyle,
label_for_coord: impl Fn(&SZ::Coord) -> Option<String>,
dark_mode: bool,
clip: bool,
min: Vec2,
max: Vec2,
grid_offset: Pos2,
transform: &RectTransform,
painter: &Painter,
)