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EventStore

Trait EventStore 

Source
pub trait EventStore: StorageBackend {
    // Required methods
    fn append<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        execution_id: &'life1 ExecutionId,
        tenant_id: &'life2 TenantId,
        event: ExecutionEventData,
    ) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;
    fn append_batch<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        execution_id: &'life1 ExecutionId,
        tenant_id: &'life2 TenantId,
        events: Vec<ExecutionEventData>,
    ) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;
    fn load_events<'life0, 'life1, 'async_trait>(
        &'life0 self,
        execution_id: &'life1 ExecutionId,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<StoredEvent>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn load_events_after<'life0, 'life1, 'async_trait>(
        &'life0 self,
        execution_id: &'life1 ExecutionId,
        after_seq: u64,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<StoredEvent>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn get_latest_sequence<'life0, 'life1, 'async_trait>(
        &'life0 self,
        execution_id: &'life1 ExecutionId,
    ) -> Pin<Box<dyn Future<Output = Result<Option<u64>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn list_executions<'life0, 'life1, 'async_trait>(
        &'life0 self,
        tenant_id: &'life1 TenantId,
        limit: usize,
        offset: usize,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<ExecutionId>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;

    // Provided methods
    fn execution_exists<'life0, 'life1, 'async_trait>(
        &'life0 self,
        execution_id: &'life1 ExecutionId,
    ) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
       where Self: Sync + 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait { ... }
    fn count_events<'life0, 'life1, 'async_trait>(
        &'life0 self,
        execution_id: &'life1 ExecutionId,
    ) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
       where Self: Sync + 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait { ... }
}
Expand description

EventStore trait - append-only event log

This is the core persistence trait for execution events. All execution state can be reconstructed by replaying events from this store.

Required Methods§

Source

fn append<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, execution_id: &'life1 ExecutionId, tenant_id: &'life2 TenantId, event: ExecutionEventData, ) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Append an event to the store

§Arguments
  • execution_id - The execution this event belongs to
  • tenant_id - Tenant for multi-tenancy isolation
  • event - The event data to store
§Returns
  • Ok(sequence) - The sequence number assigned to this event
  • Err - If the event could not be persisted
§Guarantees
  • Event is durable when this returns Ok
  • Sequence numbers are monotonically increasing per execution
Source

fn append_batch<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, execution_id: &'life1 ExecutionId, tenant_id: &'life2 TenantId, events: Vec<ExecutionEventData>, ) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Append multiple events atomically

All events are stored with consecutive sequence numbers, or none are stored.

§Returns
  • Ok(first_sequence) - The sequence number of the first event in the batch
Source

fn load_events<'life0, 'life1, 'async_trait>( &'life0 self, execution_id: &'life1 ExecutionId, ) -> Pin<Box<dyn Future<Output = Result<Vec<StoredEvent>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Load all events for an execution

Returns events ordered by sequence number.

Source

fn load_events_after<'life0, 'life1, 'async_trait>( &'life0 self, execution_id: &'life1 ExecutionId, after_seq: u64, ) -> Pin<Box<dyn Future<Output = Result<Vec<StoredEvent>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Load events after a specific sequence number

Useful for incremental replay or catching up after a checkpoint.

§Arguments
  • execution_id - The execution to load events for
  • after_seq - Return events with sequence > after_seq
Source

fn get_latest_sequence<'life0, 'life1, 'async_trait>( &'life0 self, execution_id: &'life1 ExecutionId, ) -> Pin<Box<dyn Future<Output = Result<Option<u64>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Get the latest sequence number for an execution

Returns None if no events exist for this execution.

Source

fn list_executions<'life0, 'life1, 'async_trait>( &'life0 self, tenant_id: &'life1 TenantId, limit: usize, offset: usize, ) -> Pin<Box<dyn Future<Output = Result<Vec<ExecutionId>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

List executions for a tenant

Returns execution IDs ordered by creation time (newest first).

§Arguments
  • tenant_id - The tenant to list executions for
  • limit - Maximum number of executions to return
  • offset - Number of executions to skip (for pagination)

Provided Methods§

Source

fn execution_exists<'life0, 'life1, 'async_trait>( &'life0 self, execution_id: &'life1 ExecutionId, ) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Check if an execution exists

Source

fn count_events<'life0, 'life1, 'async_trait>( &'life0 self, execution_id: &'life1 ExecutionId, ) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Count events for an execution

Implementors§