pub trait NetworkManager<'a, I, N>{
// Required methods
fn create_network<'life0, 'life1, 'async_trait>(
&'life0 self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<N>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn delete_network<'life0, 'async_trait>(
&'life0 self,
network: N,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn exists_network<'life0, 'async_trait>(
&'life0 self,
network: N,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn create_interface<'life0, 'async_trait>(
&'life0 self,
network: N,
id: u32,
) -> Pin<Box<dyn Future<Output = Result<I>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn delete_interface<'life0, 'async_trait>(
&'life0 self,
interface: I,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn exists_interface<'life0, 'async_trait>(
&'life0 self,
interface: I,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn bind<'life0, 'async_trait>(
&'life0 self,
network: N,
interface: I,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn unbind<'life0, 'async_trait>(
&'life0 self,
interface: I,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn add_address<'life0, 'life1, 'async_trait>(
&'life0 self,
interface: I,
address: &'life1 Address,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Required Methods§
fn create_network<'life0, 'life1, 'async_trait>(
&'life0 self,
name: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<N>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn delete_network<'life0, 'async_trait>(
&'life0 self,
network: N,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn exists_network<'life0, 'async_trait>(
&'life0 self,
network: N,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn create_interface<'life0, 'async_trait>(
&'life0 self,
network: N,
id: u32,
) -> Pin<Box<dyn Future<Output = Result<I>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn delete_interface<'life0, 'async_trait>(
&'life0 self,
interface: I,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn exists_interface<'life0, 'async_trait>(
&'life0 self,
interface: I,
) -> Pin<Box<dyn Future<Output = Result<bool>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn bind<'life0, 'async_trait>(
&'life0 self,
network: N,
interface: I,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn unbind<'life0, 'async_trait>(
&'life0 self,
interface: I,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn add_address<'life0, 'life1, 'async_trait>(
&'life0 self,
interface: I,
address: &'life1 Address,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.