Docs.rs
emscripten-functions-sys-4.1.67
emscripten-functions-sys 4.1.67
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MIT
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ALEX11BR
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i686-unknown-linux-gnu
wasm32-unknown-emscripten
x86_64-apple-darwin
x86_64-pc-windows-msvc
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emscripten_
functions_
sys
4.1.67
Module html5
Module Items
Structs
Constants
Functions
Type Aliases
In crate emscripten_
functions_
sys
emscripten_functions_sys
Module
html5
Copy item path
source
Structs
§
Emscripten
Battery
Event
Emscripten
Device
Motion
Event
Emscripten
Device
Orientation
Event
Emscripten
Focus
Event
Emscripten
Fullscreen
Change
Event
Emscripten
Fullscreen
Strategy
Emscripten
Gamepad
Event
Emscripten
Keyboard
Event
Emscripten
Mouse
Event
Emscripten
Orientation
Change
Event
Emscripten
Pointerlock
Change
Event
Emscripten
Touch
Event
Emscripten
Touch
Point
Emscripten
UiEvent
Emscripten
Visibility
Change
Event
Emscripten
WebGL
Context
Attributes
Emscripten
Wheel
Event
_IO_
FILE
__
pthread
_em_
promise
em_
settled_
result_
t
Constants
§
DOM_
DELT
A_
LINE
DOM_
DELT
A_
PAGE
DOM_
DELT
A_
PIXEL
DOM_
KEY_
LOCATIO
N_
LEFT
DOM_
KEY_
LOCATIO
N_
NUMPAD
DOM_
KEY_
LOCATIO
N_
RIGHT
DOM_
KEY_
LOCATIO
N_
STANDARD
EMSCRIPTE
N_
DEVIC
E_
MOTIO
N_
EVEN
T_
SUPPORT
S_
ACCELERATION
EMSCRIPTE
N_
DEVIC
E_
MOTIO
N_
EVEN
T_
SUPPORT
S_
ACCELERATIO
N_
INCLUDIN
G_
GRAVITY
EMSCRIPTE
N_
DEVIC
E_
MOTIO
N_
EVEN
T_
SUPPORT
S_
ROTATIO
N_
RATE
EMSCRIPTE
N_
EVEN
T_
BATTERYCHARGINGCHANGE
EMSCRIPTE
N_
EVEN
T_
BATTERYLEVELCHANGE
EMSCRIPTE
N_
EVEN
T_
BEFOREUNLOAD
EMSCRIPTE
N_
EVEN
T_
BLUR
EMSCRIPTE
N_
EVEN
T_
CANVASRESIZED
EMSCRIPTE
N_
EVEN
T_
CLICK
EMSCRIPTE
N_
EVEN
T_
DBLCLICK
EMSCRIPTE
N_
EVEN
T_
DEVICEMOTION
EMSCRIPTE
N_
EVEN
T_
DEVICEORIENTATION
EMSCRIPTE
N_
EVEN
T_
FOCUS
EMSCRIPTE
N_
EVEN
T_
FOCUSIN
EMSCRIPTE
N_
EVEN
T_
FOCUSOUT
EMSCRIPTE
N_
EVEN
T_
FULLSCREENCHANGE
EMSCRIPTE
N_
EVEN
T_
GAMEPADCONNECTED
EMSCRIPTE
N_
EVEN
T_
GAMEPADDISCONNECTED
EMSCRIPTE
N_
EVEN
T_
KEYDOWN
EMSCRIPTE
N_
EVEN
T_
KEYPRESS
EMSCRIPTE
N_
EVEN
T_
KEYUP
EMSCRIPTE
N_
EVEN
T_
MOUSEDOWN
EMSCRIPTE
N_
EVEN
T_
MOUSEENTER
EMSCRIPTE
N_
EVEN
T_
MOUSELEAVE
EMSCRIPTE
N_
EVEN
T_
MOUSEMOVE
EMSCRIPTE
N_
EVEN
T_
MOUSEOUT
EMSCRIPTE
N_
EVEN
T_
MOUSEOVER
EMSCRIPTE
N_
EVEN
T_
MOUSEUP
EMSCRIPTE
N_
EVEN
T_
ORIENTATIONCHANGE
EMSCRIPTE
N_
EVEN
T_
POINTERLOCKCHANGE
EMSCRIPTE
N_
EVEN
T_
POINTERLOCKERROR
EMSCRIPTE
N_
EVEN
T_
RESIZE
EMSCRIPTE
N_
EVEN
T_
SCROLL
EMSCRIPTE
N_
EVEN
T_
TARGE
T_
INVALID
EMSCRIPTE
N_
EVEN
T_
TOUCHCANCEL
EMSCRIPTE
N_
EVEN
T_
TOUCHEND
EMSCRIPTE
N_
EVEN
T_
TOUCHMOVE
EMSCRIPTE
N_
EVEN
T_
TOUCHSTART
EMSCRIPTE
N_
EVEN
T_
VISIBILITYCHANGE
EMSCRIPTE
N_
EVEN
T_
WEBGLCONTEXTLOST
EMSCRIPTE
N_
EVEN
T_
WEBGLCONTEXTRESTORED
EMSCRIPTE
N_
EVEN
T_
WHEEL
EMSCRIPTE
N_
FULLSCREE
N_
CANVA
S_
SCAL
E_
HIDEF
EMSCRIPTE
N_
FULLSCREE
N_
CANVA
S_
SCAL
E_
NONE
EMSCRIPTE
N_
FULLSCREE
N_
CANVA
S_
SCAL
E_
STDDEF
EMSCRIPTE
N_
FULLSCREE
N_
FILTERIN
G_
BILINEAR
EMSCRIPTE
N_
FULLSCREE
N_
FILTERIN
G_
DEFAULT
EMSCRIPTE
N_
FULLSCREE
N_
FILTERIN
G_
NEAREST
EMSCRIPTE
N_
FULLSCREE
N_
SCAL
E_
ASPECT
EMSCRIPTE
N_
FULLSCREE
N_
SCAL
E_
CENTER
EMSCRIPTE
N_
FULLSCREE
N_
SCAL
E_
DEFAULT
EMSCRIPTE
N_
FULLSCREE
N_
SCAL
E_
STRETCH
EMSCRIPTE
N_
ORIENTATIO
N_
LANDSCAP
E_
PRIMARY
EMSCRIPTE
N_
ORIENTATIO
N_
LANDSCAP
E_
SECONDARY
EMSCRIPTE
N_
ORIENTATIO
N_
PORTRAI
T_
PRIMARY
EMSCRIPTE
N_
ORIENTATIO
N_
PORTRAI
T_
SECONDARY
EMSCRIPTE
N_
ORIENTATIO
N_
UNSUPPORTED
EMSCRIPTE
N_
RESUL
T_
DEFERRED
EMSCRIPTE
N_
RESUL
T_
FAILED
EMSCRIPTE
N_
RESUL
T_
FAILE
D_
NOT_
DEFERRED
EMSCRIPTE
N_
RESUL
T_
INVALI
D_
PARAM
EMSCRIPTE
N_
RESUL
T_
INVALI
D_
TARGET
EMSCRIPTE
N_
RESUL
T_
NOT_
SUPPORTED
EMSCRIPTE
N_
RESUL
T_
NO_
DATA
EMSCRIPTE
N_
RESUL
T_
SUCCESS
EMSCRIPTE
N_
RESUL
T_
TIME
D_
OUT
EMSCRIPTE
N_
RESUL
T_
UNKNOW
N_
TARGET
EMSCRIPTE
N_
VISIBILIT
Y_
HIDDEN
EMSCRIPTE
N_
VISIBILIT
Y_
PRERENDER
EMSCRIPTE
N_
VISIBILIT
Y_
UNLOADED
EMSCRIPTE
N_
VISIBILIT
Y_
VISIBLE
EMSCRIPTE
N_
WEBG
L_
CONTEX
T_
PROX
Y_
ALWAYS
EMSCRIPTE
N_
WEBG
L_
CONTEX
T_
PROX
Y_
DISALLOW
EMSCRIPTE
N_
WEBG
L_
CONTEX
T_
PROX
Y_
FALLBACK
EMSCRIPTE
N_
WEBG
L_
PARA
M_
TYPE_
FLOAT
EMSCRIPTE
N_
WEBG
L_
PARA
M_
TYPE_
INT
EM_
FALSE
EM_
HTML5_
LONG_
STRIN
G_
LEN_
BYTES
EM_
HTML5_
MEDIU
M_
STRIN
G_
LEN_
BYTES
EM_
HTML5_
SHOR
T_
STRIN
G_
LEN_
BYTES
EM_
LOG_
CONSOLE
EM_
LOG_
C_
STACK
EM_
LOG_
DEBUG
EM_
LOG_
DEMANGLE
EM_
LOG_
ERROR
EM_
LOG_
FUNC_
PARAMS
EM_
LOG_
INFO
EM_
LOG_
JS_
STACK
EM_
LOG_
NO_
PATHS
EM_
LOG_
WARN
EM_
TIMIN
G_
RAF
EM_
TIMIN
G_
SETIMMEDIATE
EM_
TIMIN
G_
SETTIMEOUT
EM_TRUE
EM_
WEBG
L_
POWE
R_
PREFERENC
E_
DEFAULT
EM_
WEBG
L_
POWE
R_
PREFERENC
E_
HIGH_
PERFORMANCE
EM_
WEBG
L_
POWE
R_
PREFERENC
E_
LOW_
POWER
LONG_
CODE
__
EMSCRIPTE
N_
major__
__
EMSCRIPTE
N_
minor__
__
EMSCRIPTE
N_
tiny__
em_
promise_
result_
t_
EM_
PROMIS
E_
FULFILL
em_
promise_
result_
t_
EM_
PROMIS
E_
MATCH
em_
promise_
result_
t_
EM_
PROMIS
E_
MATC
H_
RELEASE
em_
promise_
result_
t_
EM_
PROMIS
E_
REJECT
Functions
§
_emscripten_
push_
main_
loop_
blocker
⚠
_emscripten_
push_
uncounted_
main_
loop_
blocker
⚠
emscripten_
asm_
const_
async_
on_
main_
thread
⚠
emscripten_
asm_
const_
double
⚠
emscripten_
asm_
const_
double_
sync_
on_
main_
thread
⚠
emscripten_
asm_
const_
int
⚠
emscripten_
asm_
const_
int_
sync_
on_
main_
thread
⚠
emscripten_
asm_
const_
ptr
⚠
emscripten_
asm_
const_
ptr_
sync_
on_
main_
thread
⚠
emscripten_
async_
call
⚠
emscripten_
async_
load_
script
⚠
emscripten_
async_
run_
script
⚠
emscripten_
async_
wget
⚠
emscripten_
async_
wget2
⚠
emscripten_
async_
wget2_
abort
⚠
emscripten_
async_
wget2_
data
⚠
emscripten_
async_
wget_
data
⚠
emscripten_
call_
worker
⚠
emscripten_
cancel_
animation_
frame
⚠
emscripten_
cancel_
main_
loop
⚠
emscripten_
clear_
immediate
⚠
emscripten_
clear_
interval
⚠
emscripten_
clear_
timeout
⚠
emscripten_
console_
error
⚠
emscripten_
console_
errorf
⚠
emscripten_
console_
log
⚠
emscripten_
console_
logf
⚠
emscripten_
console_
trace
⚠
emscripten_
console_
tracef
⚠
emscripten_
console_
warn
⚠
emscripten_
console_
warnf
⚠
emscripten_
create_
worker
⚠
emscripten_
date_
now
⚠
emscripten_
dbg
⚠
emscripten_
dbg_
backtrace
⚠
emscripten_
dbg_
backtracef
⚠
emscripten_
dbgf
⚠
emscripten_
dbgn
⚠
emscripten_
debugger
⚠
emscripten_
destroy_
worker
⚠
emscripten_
dlopen
⚠
emscripten_
dlopen_
promise
⚠
emscripten_
enter_
soft_
fullscreen
⚠
emscripten_
err
⚠
emscripten_
errf
⚠
emscripten_
errn
⚠
emscripten_
exit_
fullscreen
⚠
emscripten_
exit_
pointerlock
⚠
emscripten_
exit_
soft_
fullscreen
⚠
emscripten_
exit_
with_
live_
runtime
⚠
emscripten_
force_
exit
⚠
emscripten_
get_
battery_
status
⚠
emscripten_
get_
callstack
⚠
emscripten_
get_
canvas_
element_
size
⚠
emscripten_
get_
canvas_
size
⚠
emscripten_
get_
compiler_
setting
⚠
emscripten_
get_
device_
pixel_
ratio
⚠
emscripten_
get_
devicemotion_
status
⚠
emscripten_
get_
deviceorientation_
status
⚠
emscripten_
get_
element_
css_
size
⚠
emscripten_
get_
fullscreen_
status
⚠
emscripten_
get_
gamepad_
status
⚠
emscripten_
get_
main_
loop_
timing
⚠
emscripten_
get_
mouse_
status
⚠
emscripten_
get_
now
⚠
emscripten_
get_
num_
gamepads
⚠
emscripten_
get_
orientation_
status
⚠
emscripten_
get_
pointerlock_
status
⚠
emscripten_
get_
preloaded_
image_
data
⚠
emscripten_
get_
preloaded_
image_
data_
from_
FILE
⚠
emscripten_
get_
screen_
size
⚠
emscripten_
get_
visibility_
status
⚠
emscripten_
get_
window_
title
⚠
emscripten_
get_
worker_
queue_
size
⚠
emscripten_
has_
asyncify
⚠
emscripten_
hide_
mouse
⚠
emscripten_
html5_
remove_
all_
event_
listeners
⚠
emscripten_
idb_
async_
clear
⚠
emscripten_
idb_
async_
delete
⚠
emscripten_
idb_
async_
exists
⚠
emscripten_
idb_
async_
load
⚠
emscripten_
idb_
async_
store
⚠
emscripten_
idb_
clear
⚠
emscripten_
idb_
delete
⚠
emscripten_
idb_
exists
⚠
emscripten_
idb_
free_
blob
⚠
emscripten_
idb_
load
⚠
emscripten_
idb_
load_
blob
⚠
emscripten_
idb_
read_
from_
blob
⚠
emscripten_
idb_
store
⚠
emscripten_
idb_
store_
blob
⚠
emscripten_
is_
webgl_
context_
lost
⚠
emscripten_
lazy_
load_
code
⚠
emscripten_
lock_
orientation
⚠
emscripten_
log
⚠
emscripten_
out
⚠
emscripten_
outf
⚠
emscripten_
outn
⚠
emscripten_
pause_
main_
loop
⚠
emscripten_
performance_
now
⚠
emscripten_
print_
double
⚠
emscripten_
promise_
all
⚠
emscripten_
promise_
all_
settled
⚠
emscripten_
promise_
any
⚠
emscripten_
promise_
await
⚠
emscripten_
promise_
create
⚠
emscripten_
promise_
destroy
⚠
emscripten_
promise_
race
⚠
emscripten_
promise_
resolve
⚠
emscripten_
promise_
then
⚠
emscripten_
random
⚠
emscripten_
request_
animation_
frame
⚠
emscripten_
request_
animation_
frame_
loop
⚠
emscripten_
request_
fullscreen
⚠
emscripten_
request_
fullscreen_
strategy
⚠
emscripten_
request_
pointerlock
⚠
emscripten_
resume_
main_
loop
⚠
emscripten_
run_
preload_
plugins
⚠
emscripten_
run_
preload_
plugins_
data
⚠
emscripten_
run_
script
⚠
emscripten_
run_
script_
int
⚠
emscripten_
run_
script_
string
⚠
emscripten_
runtime_
keepalive_
check
⚠
emscripten_
runtime_
keepalive_
pop
⚠
emscripten_
runtime_
keepalive_
push
⚠
emscripten_
sample_
gamepad_
data
⚠
emscripten_
scan_
registers
⚠
emscripten_
scan_
stack
⚠
emscripten_
set_
batterychargingchange_
callback_
on_
thread
⚠
emscripten_
set_
batterylevelchange_
callback_
on_
thread
⚠
emscripten_
set_
beforeunload_
callback_
on_
thread
⚠
emscripten_
set_
blur_
callback_
on_
thread
⚠
emscripten_
set_
canvas_
element_
size
⚠
emscripten_
set_
canvas_
size
⚠
emscripten_
set_
click_
callback_
on_
thread
⚠
emscripten_
set_
dblclick_
callback_
on_
thread
⚠
emscripten_
set_
devicemotion_
callback_
on_
thread
⚠
emscripten_
set_
deviceorientation_
callback_
on_
thread
⚠
emscripten_
set_
element_
css_
size
⚠
emscripten_
set_
focus_
callback_
on_
thread
⚠
emscripten_
set_
focusin_
callback_
on_
thread
⚠
emscripten_
set_
focusout_
callback_
on_
thread
⚠
emscripten_
set_
fullscreenchange_
callback_
on_
thread
⚠
emscripten_
set_
gamepadconnected_
callback_
on_
thread
⚠
emscripten_
set_
gamepaddisconnected_
callback_
on_
thread
⚠
emscripten_
set_
immediate
⚠
emscripten_
set_
immediate_
loop
⚠
emscripten_
set_
interval
⚠
emscripten_
set_
keydown_
callback_
on_
thread
⚠
emscripten_
set_
keypress_
callback_
on_
thread
⚠
emscripten_
set_
keyup_
callback_
on_
thread
⚠
emscripten_
set_
main_
loop
⚠
emscripten_
set_
main_
loop_
arg
⚠
emscripten_
set_
main_
loop_
expected_
blockers
⚠
emscripten_
set_
main_
loop_
timing
⚠
emscripten_
set_
mousedown_
callback_
on_
thread
⚠
emscripten_
set_
mouseenter_
callback_
on_
thread
⚠
emscripten_
set_
mouseleave_
callback_
on_
thread
⚠
emscripten_
set_
mousemove_
callback_
on_
thread
⚠
emscripten_
set_
mouseout_
callback_
on_
thread
⚠
emscripten_
set_
mouseover_
callback_
on_
thread
⚠
emscripten_
set_
mouseup_
callback_
on_
thread
⚠
emscripten_
set_
orientationchange_
callback_
on_
thread
⚠
emscripten_
set_
pointerlockchange_
callback_
on_
thread
⚠
emscripten_
set_
pointerlockerror_
callback_
on_
thread
⚠
emscripten_
set_
resize_
callback_
on_
thread
⚠
emscripten_
set_
scroll_
callback_
on_
thread
⚠
emscripten_
set_
socket_
close_
callback
⚠
emscripten_
set_
socket_
connection_
callback
⚠
emscripten_
set_
socket_
error_
callback
⚠
emscripten_
set_
socket_
listen_
callback
⚠
emscripten_
set_
socket_
message_
callback
⚠
emscripten_
set_
socket_
open_
callback
⚠
emscripten_
set_
timeout
⚠
emscripten_
set_
timeout_
loop
⚠
emscripten_
set_
touchcancel_
callback_
on_
thread
⚠
emscripten_
set_
touchend_
callback_
on_
thread
⚠
emscripten_
set_
touchmove_
callback_
on_
thread
⚠
emscripten_
set_
touchstart_
callback_
on_
thread
⚠
emscripten_
set_
visibilitychange_
callback_
on_
thread
⚠
emscripten_
set_
webglcontextlost_
callback_
on_
thread
⚠
emscripten_
set_
webglcontextrestored_
callback_
on_
thread
⚠
emscripten_
set_
wheel_
callback_
on_
thread
⚠
emscripten_
set_
window_
title
⚠
emscripten_
sleep
⚠
emscripten_
supports_
offscreencanvas
⚠
emscripten_
throw_
number
⚠
emscripten_
throw_
string
⚠
emscripten_
unlock_
orientation
⚠
emscripten_
unwind_
to_
js_
event_
loop
⚠
emscripten_
vibrate
⚠
emscripten_
vibrate_
pattern
⚠
emscripten_
webgl1_
get_
proc_
address
⚠
emscripten_
webgl2_
get_
proc_
address
⚠
emscripten_
webgl_
commit_
frame
⚠
emscripten_
webgl_
create_
context
⚠
emscripten_
webgl_
destroy_
context
⚠
emscripten_
webgl_
enable_
ANGL
E_
instanced_
arrays
⚠
emscripten_
webgl_
enable_
EXT_
clip_
control
⚠
emscripten_
webgl_
enable_
EXT_
polygon_
offset_
clamp
⚠
emscripten_
webgl_
enable_
OES_
vertex_
array_
object
⚠
emscripten_
webgl_
enable_
WEBG
L_
draw_
buffers
⚠
emscripten_
webgl_
enable_
WEBG
L_
draw_
instanced_
base_
vertex_
base_
instance
⚠
emscripten_
webgl_
enable_
WEBG
L_
multi_
draw
⚠
emscripten_
webgl_
enable_
WEBG
L_
multi_
draw_
instanced_
base_
vertex_
base_
instance
⚠
emscripten_
webgl_
enable_
WEBG
L_
polygon_
mode
⚠
emscripten_
webgl_
enable_
extension
⚠
emscripten_
webgl_
get_
context_
attributes
⚠
emscripten_
webgl_
get_
current_
context
⚠
emscripten_
webgl_
get_
drawing_
buffer_
size
⚠
emscripten_
webgl_
get_
parameter_
d
⚠
emscripten_
webgl_
get_
parameter_
i64v
⚠
emscripten_
webgl_
get_
parameter_
o
⚠
emscripten_
webgl_
get_
parameter_
utf8
⚠
emscripten_
webgl_
get_
parameter_
v
⚠
emscripten_
webgl_
get_
proc_
address
⚠
emscripten_
webgl_
get_
program_
info_
log_
utf8
⚠
emscripten_
webgl_
get_
program_
parameter_
d
⚠
emscripten_
webgl_
get_
shader_
info_
log_
utf8
⚠
emscripten_
webgl_
get_
shader_
parameter_
d
⚠
emscripten_
webgl_
get_
shader_
source_
utf8
⚠
emscripten_
webgl_
get_
supported_
extensions
⚠
emscripten_
webgl_
get_
uniform_
d
⚠
emscripten_
webgl_
get_
uniform_
v
⚠
emscripten_
webgl_
get_
vertex_
attrib_
d
⚠
emscripten_
webgl_
get_
vertex_
attrib_
o
⚠
emscripten_
webgl_
get_
vertex_
attrib_
v
⚠
emscripten_
webgl_
init_
context_
attributes
⚠
emscripten_
webgl_
make_
context_
current
⚠
emscripten_
wget
⚠
emscripten_
wget_
data
⚠
emscripten_
worker_
respond
⚠
emscripten_
worker_
respond_
provisionally
⚠
Type Aliases
§
EMSCRIPTE
N_
WEBG
L_
CONTEX
T_
HANDLE
EMSCRIPTE
N_
WEBG
L_
CONTEX
T_
PROX
Y_
MODE
EM_
WEBG
L_
POWE
R_
PREFERENCE
FILE
em_
arg_
callback_
func
em_
async_
wget2_
data_
onerror_
func
em_
async_
wget2_
data_
onload_
func
em_
async_
wget2_
data_
onprogress_
func
em_
async_
wget2_
onload_
func
em_
async_
wget2_
onstatus_
func
em_
async_
wget_
onload_
func
em_
battery_
callback_
func
em_
beforeunload_
callback
em_
callback_
func
em_
canvasresized_
callback_
func
em_
devicemotion_
callback_
func
em_
deviceorientation_
callback_
func
em_
dlopen_
callback
em_
focus_
callback_
func
em_
fullscreenchange_
callback_
func
em_
gamepad_
callback_
func
em_
idb_
exists_
func
em_
idb_
onload_
func
em_
key_
callback_
func
em_
mouse_
callback_
func
em_
orientationchange_
callback_
func
em_
pointerlockchange_
callback_
func
em_
pointerlockerror_
callback_
func
em_
promise_
callback_
t
em_
promise_
result_
t
em_
promise_
t
em_
run_
preload_
plugins_
data_
onload_
func
em_
scan_
func
em_
socket_
callback
em_
socket_
error_
callback
em_
str_
callback_
func
em_
touch_
callback_
func
em_
ui_
callback_
func
em_
visibilitychange_
callback_
func
em_
webgl_
context_
callback
em_
wheel_
callback_
func
em_
worker_
callback_
func
emscripten_
align1_
double
emscripten_
align1_
float
emscripten_
align1_
int
emscripten_
align1_
int64
emscripten_
align1_
short
emscripten_
align2_
double
emscripten_
align2_
float
emscripten_
align2_
int
emscripten_
align2_
int64
emscripten_
align4_
double
emscripten_
align4_
int64
pthread_
t
worker_
handle