pub static PERSON_JUGGLING: With<Gender, With<Tone, Emoji>>
Expand description

person juggling 🤹

Since E3.0

Examples

use emojic::flat::PERSON_JUGGLING;
use emojic::Tone;
use emojic::Gender;
use emojic::Hair;
use emojic::Pair;

println!("{}", PERSON_JUGGLING); // 🤹 (`U+1F939`)
println!("{}", PERSON_JUGGLING.tone(Tone::Light)); // 🤹🏻 (`U+1F939 U+1F3FB`)
println!("{}", PERSON_JUGGLING.tone(Tone::MediumLight)); // 🤹🏼 (`U+1F939 U+1F3FC`)
println!("{}", PERSON_JUGGLING.tone(Tone::Medium)); // 🤹🏽 (`U+1F939 U+1F3FD`)
println!("{}", PERSON_JUGGLING.tone(Tone::MediumDark)); // 🤹🏾 (`U+1F939 U+1F3FE`)
println!("{}", PERSON_JUGGLING.tone(Tone::Dark)); // 🤹🏿 (`U+1F939 U+1F3FF`)
println!("{}", PERSON_JUGGLING.gender(Gender::Male)); // 🤹‍♂️ (`U+1F939 U+200D U+2642 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Male).tone(Tone::Light)); // 🤹🏻‍♂️ (`U+1F939 U+1F3FB U+200D U+2642 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Male).tone(Tone::MediumLight)); // 🤹🏼‍♂️ (`U+1F939 U+1F3FC U+200D U+2642 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Male).tone(Tone::Medium)); // 🤹🏽‍♂️ (`U+1F939 U+1F3FD U+200D U+2642 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Male).tone(Tone::MediumDark)); // 🤹🏾‍♂️ (`U+1F939 U+1F3FE U+200D U+2642 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Male).tone(Tone::Dark)); // 🤹🏿‍♂️ (`U+1F939 U+1F3FF U+200D U+2642 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Female)); // 🤹‍♀️ (`U+1F939 U+200D U+2640 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Female).tone(Tone::Light)); // 🤹🏻‍♀️ (`U+1F939 U+1F3FB U+200D U+2640 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Female).tone(Tone::MediumLight)); // 🤹🏼‍♀️ (`U+1F939 U+1F3FC U+200D U+2640 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Female).tone(Tone::Medium)); // 🤹🏽‍♀️ (`U+1F939 U+1F3FD U+200D U+2640 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Female).tone(Tone::MediumDark)); // 🤹🏾‍♀️ (`U+1F939 U+1F3FE U+200D U+2640 U+FE0F`)
println!("{}", PERSON_JUGGLING.gender(Gender::Female).tone(Tone::Dark)); // 🤹🏿‍♀️ (`U+1F939 U+1F3FF U+200D U+2640 U+FE0F`)