Skip to main content

deterministic_sparse_vec

Function deterministic_sparse_vec 

Source
pub fn deterministic_sparse_vec(dim: usize, nnz: usize, seed: u64) -> SparseVec
Expand description

Generate a deterministic sparse vector using LCG for reproducibility

§Arguments

  • dim - Total dimensions of the vector
  • nnz - Number of non-zero elements
  • seed - Random seed for reproducibility

§Example

let vec1 = deterministic_sparse_vec(10000, 200, 42);
let vec2 = deterministic_sparse_vec(10000, 200, 42);
assert_eq!(vec1.pos, vec2.pos);
assert_eq!(vec1.neg, vec2.neg);
Examples found in repository?
examples/basic_generators.rs (line 27)
8fn main() {
9    println!("=== Embeddenator TestKit - Basic Generators ===\n");
10
11    // Create a deterministic RNG for reproducibility
12    let mut rng = rand::rngs::StdRng::seed_from_u64(42);
13
14    // Generate random sparse vector
15    println!("1. Generating random sparse vector...");
16    let vec = random_sparse_vec(&mut rng, 10000, 200);
17    println!(
18        "   Created vector: dim={}, nnz={} (pos={}, neg={})",
19        10000,
20        vec.pos.len() + vec.neg.len(),
21        vec.pos.len(),
22        vec.neg.len()
23    );
24
25    // Generate deterministic sparse vector
26    println!("\n2. Generating deterministic sparse vector...");
27    let vec1 = deterministic_sparse_vec(10000, 200, 42);
28    let vec2 = deterministic_sparse_vec(10000, 200, 42);
29    println!(
30        "   Vector 1: pos.len={}, neg.len={}",
31        vec1.pos.len(),
32        vec1.neg.len()
33    );
34    println!(
35        "   Vector 2: pos.len={}, neg.len={}",
36        vec2.pos.len(),
37        vec2.neg.len()
38    );
39    println!(
40        "   Determinism check: {}",
41        vec1.pos == vec2.pos && vec1.neg == vec2.neg
42    );
43
44    // Test sparse dot product
45    println!("\n3. Computing sparse dot product...");
46    let a = deterministic_sparse_vec(10000, 100, 123);
47    let b = deterministic_sparse_vec(10000, 100, 456);
48    let dot_ab = sparse_dot(&a, &b);
49    let dot_ba = sparse_dot(&b, &a);
50    println!("   dot(a, b) = {}", dot_ab);
51    println!("   dot(b, a) = {}", dot_ba);
52    println!("   Symmetric: {}", dot_ab == dot_ba);
53
54    // Generate noise pattern
55    println!("\n4. Generating noise patterns...");
56    let noise1 = generators::generate_noise_pattern(1024, 42);
57    let noise2 = generators::generate_noise_pattern(1024, 42);
58    println!("   Noise 1 length: {}", noise1.len());
59    println!("   Noise 2 length: {}", noise2.len());
60    println!("   Deterministic: {}", noise1 == noise2);
61
62    // Generate gradient pattern
63    println!("\n5. Generating gradient pattern...");
64    let gradient = generators::generate_gradient_pattern(256, 256);
65    println!("   Gradient size: {} bytes", gradient.len());
66    println!("   First pixel: {}", gradient[0]);
67    println!("   Center pixel: {}", gradient[gradient.len() / 2]);
68    println!("   Last pixel: {}", gradient[gradient.len() - 1]);
69
70    println!("\n✅ All generators working correctly!");
71}