Expand description
Terminal emulator on embedded-graphics.
The crate is no_std
compatible. It is suitable for embedded systems and OS kernels.
The Console
can be built on top of either a TextBuffer
or a frame buffer (DrawTarget
).
For example, the VGA text mode has a text buffer, while the graphic mode has a frame buffer.
It can be tested in SDL2 with the help of embedded_graphics_simulator
.
See examples for details.
Structs§
- Console
- Console
- Text
Buffer Cache - Cache layer for
TextBuffer
- Text
OnGraphic - A
TextBuffer
on top of a frame buffer
Traits§
- Text
Buffer - A 2D array of
Cell
to render on screen
Type Aliases§
- Console
OnGraphic - Console on top of a frame buffer