1use crate::{
2 geometry::{DirtyError, DirtyTracker, Rect},
3 haptics::HapticSequencer,
4 input::{UiEvent, UiEventFilter, WidgetDispatchPolicy},
5 render::RenderQuality,
6 style::{Theme, VisualState, WidgetStyle},
7 widget::{FocusGroupId, MenuContract, StyleClassId, WidgetId},
8 widgets::{TEXTAREA_CAPACITY, WidgetNode},
9};
10use heapless::Vec;
11
12#[derive(Clone, Copy, Debug, PartialEq, Eq)]
13pub enum GuiError {
14 WidgetsFull,
15 EventsFull,
16 DirtyFull,
17 NotFound,
18}
19
20impl From<DirtyError> for GuiError {
21 fn from(_: DirtyError) -> Self {
22 Self::DirtyFull
23 }
24}
25
26#[derive(Clone, Copy, Debug, PartialEq)]
27pub(crate) struct PressTracker {
28 pub(crate) id: WidgetId,
29 pub(crate) start_x: i32,
30 pub(crate) start_y: i32,
31 pub(crate) last_x: i32,
32 pub(crate) last_y: i32,
33 pub(crate) elapsed_ms: u32,
34 pub(crate) long_emitted: bool,
35 pub(crate) gesture_emitted: bool,
36 pub(crate) repeat_elapsed_ms: u32,
37 pub(crate) scroll_velocity: f32,
38}
39
40#[derive(Clone, Copy, Debug, PartialEq)]
41pub(crate) struct InertiaScroll {
42 pub(crate) id: WidgetId,
43 pub(crate) velocity: f32,
44}
45
46#[derive(Clone, Copy, Debug, PartialEq)]
47pub struct ScrollPhysics {
48 pub velocity_threshold: f32,
49 pub velocity_decay: f32,
50 pub drag_velocity_blend: f32,
51}
52
53impl Default for ScrollPhysics {
54 fn default() -> Self {
55 Self {
56 velocity_threshold: 0.05,
57 velocity_decay: 0.86,
58 drag_velocity_blend: 0.4,
59 }
60 }
61}
62
63#[derive(Clone, Copy, Debug, PartialEq, Eq)]
64pub struct PressTiming {
65 pub long_press_ms: u32,
66 pub repeat_delay_ms: u32,
67 pub repeat_interval_ms: u32,
68}
69
70impl PressTiming {
71 pub const fn new(long_press_ms: u32, repeat_delay_ms: u32, repeat_interval_ms: u32) -> Self {
72 Self {
73 long_press_ms,
74 repeat_delay_ms,
75 repeat_interval_ms,
76 }
77 }
78}
79
80#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
81pub struct WidgetKeyInputPolicy {
82 pub raw_select: bool,
83 pub raw_back: bool,
84}
85
86#[derive(Clone, Copy, Debug, PartialEq, Eq)]
87pub enum KeyBindingAction {
88 Default,
89 Ignore,
90 Activate,
91 Back,
92}
93
94#[derive(Clone, Copy, Debug, PartialEq, Eq)]
95pub struct WidgetKeyBindings {
96 pub select: KeyBindingAction,
97 pub back: KeyBindingAction,
98}
99
100impl Default for WidgetKeyBindings {
101 fn default() -> Self {
102 Self {
103 select: KeyBindingAction::Default,
104 back: KeyBindingAction::Default,
105 }
106 }
107}
108
109#[derive(Clone, Copy, Debug, PartialEq, Eq)]
110pub(crate) struct TextareaSnapshot {
111 pub(crate) text_buf: [u8; TEXTAREA_CAPACITY],
112 pub(crate) text_len: u8,
113 pub(crate) cursor: usize,
114 pub(crate) selection: Option<(usize, usize)>,
115}
116
117#[derive(Clone, Copy, Debug, PartialEq, Eq)]
118pub(crate) struct TextareaHistoryEntry {
119 pub(crate) id: WidgetId,
120 pub(crate) snapshot: TextareaSnapshot,
121}
122
123#[derive(Clone, Copy, Debug, PartialEq, Eq)]
124pub(crate) struct StateTransition {
125 pub(crate) id: WidgetId,
126 pub(crate) from: VisualState,
127 pub(crate) to: VisualState,
128 pub(crate) elapsed_ms: u32,
129}
130
131pub struct GuiContext<'a, const NODES: usize, const EVENTS: usize, const DIRTY: usize> {
132 pub(crate) viewport: Rect,
133 pub(crate) widgets: Vec<WidgetNode<'a>, NODES>,
134 pub(crate) subscriptions: Vec<(WidgetId, UiEventFilter), NODES>,
135 pub(crate) dispatch_policies: Vec<(WidgetId, WidgetDispatchPolicy), NODES>,
136 pub(crate) class_styles: Vec<(StyleClassId, WidgetStyle), NODES>,
137 pub(crate) events: Vec<UiEvent, EVENTS>,
138 pub(crate) dirty: DirtyTracker<DIRTY>,
139 pub(crate) theme: Theme,
140 pub(crate) focus: Option<WidgetId>,
141 pub(crate) active_focus_group: Option<FocusGroupId>,
142 pub(crate) render_quality: RenderQuality,
143 pub(crate) long_press_ms: u32,
144 pub(crate) textarea_cursor_blink_ms: u32,
145 pub(crate) textarea_cursor_blink_elapsed_ms: u32,
146 pub(crate) press_repeat_delay_ms: u32,
147 pub(crate) press_repeat_interval_ms: u32,
148 pub(crate) select_double_window_ms: u32,
149 pub(crate) select_elapsed_ms: u32,
150 pub(crate) last_select_id: Option<WidgetId>,
151 pub(crate) pointer_double_window_ms: u32,
152 pub(crate) pointer_elapsed_ms: u32,
153 pub(crate) last_pointer_id: Option<WidgetId>,
154 pub(crate) pressed: Option<PressTracker>,
155 pub(crate) inertia_scroll: Option<InertiaScroll>,
156 pub(crate) scroll_physics: ScrollPhysics,
157 pub(crate) state_transition_ms: u32,
158 pub(crate) state_transitions: Vec<StateTransition, NODES>,
159 pub(crate) widget_press_timings: Vec<(WidgetId, PressTiming), NODES>,
160 pub(crate) widget_key_policies: Vec<(WidgetId, WidgetKeyInputPolicy), NODES>,
161 pub(crate) widget_key_bindings: Vec<(WidgetId, WidgetKeyBindings), NODES>,
162 pub(crate) menu_contract: MenuContract,
163 pub(crate) textarea_undo: Vec<TextareaHistoryEntry, NODES>,
164 pub(crate) textarea_redo: Vec<TextareaHistoryEntry, NODES>,
165 pub(crate) theme_transition_from: Option<Theme>,
166 pub(crate) theme_transition_to: Option<Theme>,
167 pub(crate) theme_transition_duration_ms: u32,
168 pub(crate) theme_transition_elapsed_ms: u32,
169 pub(crate) haptic_sequencer: HapticSequencer,
170 pub(crate) next_id: u16,
171}