1use heapless::Vec;
2
3#[cfg(not(feature = "std"))]
4use crate::math::F32Ext as _;
5use crate::{
6 geometry::{DirtyError, DirtyTracker, Rect},
7 haptics::HapticSequencer,
8 input::{UiEvent, UiEventFilter, WidgetDispatchPolicy},
9 render::RenderQuality,
10 style::{Theme, VisualState, WidgetStyle},
11 widget::{FocusGroupId, MenuContract, StyleClassId, WidgetId},
12 widgets::{TEXTAREA_CAPACITY, WidgetNode},
13};
14
15#[derive(Clone, Copy, Debug, PartialEq, Eq)]
16pub enum GuiError {
17 WidgetsFull,
18 EventsFull,
19 DirtyFull,
20 NotFound,
21}
22
23impl From<DirtyError> for GuiError {
24 fn from(_: DirtyError) -> Self {
25 Self::DirtyFull
26 }
27}
28
29#[derive(Clone, Copy, Debug, PartialEq)]
30pub(crate) struct PressTracker {
31 pub(crate) id: WidgetId,
32 pub(crate) start_x: i32,
33 pub(crate) start_y: i32,
34 pub(crate) last_x: i32,
35 pub(crate) last_y: i32,
36 pub(crate) elapsed_ms: u32,
37 pub(crate) long_emitted: bool,
38 pub(crate) gesture_emitted: bool,
39 pub(crate) repeat_elapsed_ms: u32,
40 pub(crate) scroll_velocity: f32,
41}
42
43#[derive(Clone, Copy, Debug, PartialEq)]
44pub(crate) struct InertiaScroll {
45 pub(crate) id: WidgetId,
46 pub(crate) velocity: f32,
47}
48
49#[derive(Clone, Copy, Debug, PartialEq)]
50pub struct ScrollPhysics {
51 pub velocity_threshold: f32,
52 pub velocity_decay: f32,
53 pub drag_velocity_blend: f32,
54}
55
56impl Default for ScrollPhysics {
57 fn default() -> Self {
58 Self {
59 velocity_threshold: 0.05,
60 velocity_decay: 0.86,
61 drag_velocity_blend: 0.4,
62 }
63 }
64}
65
66#[derive(Clone, Copy, Debug, PartialEq, Eq)]
67pub struct PressTiming {
68 pub long_press_ms: u32,
69 pub repeat_delay_ms: u32,
70 pub repeat_interval_ms: u32,
71}
72
73impl PressTiming {
74 pub const fn new(long_press_ms: u32, repeat_delay_ms: u32, repeat_interval_ms: u32) -> Self {
75 Self {
76 long_press_ms,
77 repeat_delay_ms,
78 repeat_interval_ms,
79 }
80 }
81}
82
83#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
84pub struct WidgetKeyInputPolicy {
85 pub raw_select: bool,
86 pub raw_back: bool,
87}
88
89#[derive(Clone, Copy, Debug, PartialEq, Eq)]
90pub enum KeyBindingAction {
91 Default,
92 Ignore,
93 Activate,
94 Back,
95}
96
97#[derive(Clone, Copy, Debug, PartialEq, Eq)]
98pub struct WidgetKeyBindings {
99 pub select: KeyBindingAction,
100 pub back: KeyBindingAction,
101}
102
103impl Default for WidgetKeyBindings {
104 fn default() -> Self {
105 Self {
106 select: KeyBindingAction::Default,
107 back: KeyBindingAction::Default,
108 }
109 }
110}
111
112#[derive(Clone, Copy, Debug, PartialEq, Eq)]
113pub(crate) struct TextareaSnapshot {
114 pub(crate) text_buf: [u8; TEXTAREA_CAPACITY],
115 pub(crate) text_len: u8,
116 pub(crate) cursor: usize,
117 pub(crate) selection: Option<(usize, usize)>,
118}
119
120#[derive(Clone, Copy, Debug, PartialEq, Eq)]
121pub(crate) struct TextareaHistoryEntry {
122 pub(crate) id: WidgetId,
123 pub(crate) snapshot: TextareaSnapshot,
124}
125
126#[derive(Clone, Copy, Debug, PartialEq, Eq)]
127pub(crate) struct StateTransition {
128 pub(crate) id: WidgetId,
129 pub(crate) from: VisualState,
130 pub(crate) to: VisualState,
131 pub(crate) elapsed_ms: u32,
132}
133
134pub struct GuiContext<'a, const NODES: usize, const EVENTS: usize, const DIRTY: usize> {
135 pub(crate) viewport: Rect,
136 pub(crate) widgets: Vec<WidgetNode<'a>, NODES>,
137 pub(crate) subscriptions: Vec<(WidgetId, UiEventFilter), NODES>,
138 pub(crate) dispatch_policies: Vec<(WidgetId, WidgetDispatchPolicy), NODES>,
139 pub(crate) class_styles: Vec<(StyleClassId, WidgetStyle), NODES>,
140 pub(crate) events: Vec<UiEvent, EVENTS>,
141 pub(crate) dirty: DirtyTracker<DIRTY>,
142 pub(crate) theme: Theme,
143 pub(crate) focus: Option<WidgetId>,
144 pub(crate) active_focus_group: Option<FocusGroupId>,
145 pub(crate) render_quality: RenderQuality,
146 pub(crate) long_press_ms: u32,
147 pub(crate) textarea_cursor_blink_ms: u32,
148 pub(crate) textarea_cursor_blink_elapsed_ms: u32,
149 pub(crate) press_repeat_delay_ms: u32,
150 pub(crate) press_repeat_interval_ms: u32,
151 pub(crate) select_double_window_ms: u32,
152 pub(crate) select_elapsed_ms: u32,
153 pub(crate) last_select_id: Option<WidgetId>,
154 pub(crate) pointer_double_window_ms: u32,
155 pub(crate) pointer_elapsed_ms: u32,
156 pub(crate) last_pointer_id: Option<WidgetId>,
157 pub(crate) pressed: Option<PressTracker>,
158 pub(crate) inertia_scroll: Option<InertiaScroll>,
159 pub(crate) scroll_physics: ScrollPhysics,
160 pub(crate) state_transition_ms: u32,
161 pub(crate) state_transitions: Vec<StateTransition, NODES>,
162 pub(crate) widget_press_timings: Vec<(WidgetId, PressTiming), NODES>,
163 pub(crate) widget_key_policies: Vec<(WidgetId, WidgetKeyInputPolicy), NODES>,
164 pub(crate) widget_key_bindings: Vec<(WidgetId, WidgetKeyBindings), NODES>,
165 pub(crate) menu_contract: MenuContract,
166 pub(crate) textarea_undo: Vec<TextareaHistoryEntry, NODES>,
167 pub(crate) textarea_redo: Vec<TextareaHistoryEntry, NODES>,
168 pub(crate) theme_transition_from: Option<Theme>,
169 pub(crate) theme_transition_to: Option<Theme>,
170 pub(crate) theme_transition_duration_ms: u32,
171 pub(crate) theme_transition_elapsed_ms: u32,
172 pub(crate) haptic_sequencer: HapticSequencer,
173 pub(crate) next_id: u16,
174}